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MLB 15 The Show Stream: Character Artists Deep Dive and a Full Game

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Old 03-03-2015, 03:53 PM   #129
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Re: MLB 15 The Show Stream: Character Artists Deep Dive and a Full Game

Quote:
Originally Posted by ajblithe20
Isn't the regressing just 1 or 2 points across the board though? So the overall takes a big hit, but the individual attributes aren't all that different. I may be wrong though
I think so. I didn't see that big of a drop off in performance in previous years games. Overall rating means very little.
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Old 03-03-2015, 03:55 PM   #130
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Re: MLB 15 The Show Stream: Character Artists Deep Dive and a Full Game

Things I'm noticing in this stream:

Pros:
- The lighting really is phenomenal.

- The clock on the scoreboard in Centerfield updates so the time doesn't stay stagnant as the game goes on.

- The cut-offs and urgency look a bit better. The triple by Werth in the sixth looked realistic, the fielders didn't take their times as they have in years past.

Cons:
- Top of the first, Werth hits a bullet down the line. Single. Again. The most unrealistic thing in this game is the singles down the line. They happen constantly in this game and literally NEVER happen in real baseball. Outfielders are set up WAY too close to the line, preventing doubles, knowing that even on a ball in the gap, they're too fast and can track down gappers too.

- On dropped third strikes, in real baseball, the catcher ALWAYS moves out of the baseline to prevent throwing the ball into the runner. In the show, this never happens.

- Bottom of the first - Pagan hits a deep fly ball to the warning track that absolutely should've gotten over the left fielders head, but didn't. Why? Because the outfielders are way too fast and cover way too much ground.

- Bottom of the first - Posey hits a sharp grounder to the left of the second basemen that looked like it was going to get by. Queue the suction and it becomes a routine ground out.

- PLEASE STOP WITH THE ASININE BAT FLIP AFTER EVERY FOUL BALL AND MISS!

- Bottom of the second - Strasburg gets injured and walks off with the trainer. He's not wearing a glove. Next scene, the manager comes out to the mound and . . . Strasburg is still there.

- Diving stops seem to be way too prevalent again in this year's game.

Last edited by Padgoi; 03-04-2015 at 11:55 AM.
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Old 03-03-2015, 03:58 PM   #131
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Re: MLB 15 The Show Stream: Character Artists Deep Dive and a Full Game

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We did but were forced to remove them legally.

The rooftop owners came after you too?
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Old 03-03-2015, 04:02 PM   #132
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Re: MLB 15 The Show Stream: Character Artists Deep Dive and a Full Game

Quote:
Originally Posted by Russell_SCEA
We did but were forced to remove them legally.
Don't you just hate legal stuff.
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Old 03-03-2015, 04:08 PM   #133
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Re: MLB 15 The Show Stream: Character Artists Deep Dive and a Full Game

Quote:
Originally Posted by P.A.D.
Things I'm noticing in this stream:

Pros:
- The lighting really is phenomenal.

- The clock on the scoreboard in Centerfield updates so the time doesn't stay stagnant as the game goes on.

- The cut-offs and urgency look a bit better. The triple by Werth in the sixth looked realistic, the fielders didn't take their times as they have in years past.

- Top of the first, Werth hits a bullet down the line. Single. Again. The most unrealistic thing in this game is the singles down the line. They happen constantly in this game and literally NEVER happen in real baseball. Outfielders are set up WAY too close to the line, preventing doubles, knowing that even on a ball in the gap, they're too fast and can track down gappers too.

- On dropped third strikes, in real baseball, the catcher ALWAYS moves out of the baseline to prevent throwing the ball into the runner. In the show, this never happens.

- Bottom of the first - Pagan hits a deep fly ball to the warning track that absolutely should've gotten over the left fielders head, but didn't. Why? Because the outfielders are way too fast and cover way too much ground.

- Bottom of the first - Posey hits a sharp grounder to the left of the second basemen that looked like it was going to get by. Queue the suction and it becomes a routine ground out.

- PLEASE STOP WITH THE ASININE BAT FLIP AFTER EVERY FOUL BALL AND MISS!

- Bottom of the second - Strasburg gets injured and walks off with the trainer. He's not wearing a glove. Next scene, the manager comes out to the mound and . . . Strasburg is still there.

- Diving stops seem to be way too prevalent again in this year's game
.
This is fantastic feedback and hopefully most of it will be fixed by MLB 16 The Show.

Last edited by tnixen; 03-03-2015 at 04:16 PM.
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Old 03-03-2015, 04:09 PM   #134
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Re: MLB 15 The Show Stream: Character Artists Deep Dive and a Full Game

Quote:
Originally Posted by kehlis
The rooftop owners came after you too?
I'm sure that's half sarcasm, but I wouldn't really be surprised if the Ricketts group wanted it out. It must be so good that somebody didn't want anyone to see it before the real thing makes its debut. Always next year I guess, once it's been out in the public eye.

What about the RF board we saw in the Summer Wind trailer - did that make the cut?
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Old 03-03-2015, 04:12 PM   #135
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Re: MLB 15 The Show Stream: Character Artists Deep Dive and a Full Game

Quote:
Originally Posted by tsbmolina
Stadiums, I will post all of them if you guys wanted.
Citi Field's new scoreboard in center (Basically just extended it and did way with the advertisements on the left and right side of the screen), Dimensions and it looks like they changed the "Pepsi-Cola" Font that still says "The Show"

Awesome!
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Old 03-03-2015, 04:14 PM   #136
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Re: MLB 15 The Show Stream: Character Artists Deep Dive and a Full Game

Quote:
Originally Posted by P.A.D.
Things I'm noticing in this stream:

Pros:
- The lighting really is phenomenal.

- The clock on the scoreboard in Centerfield updates so the time doesn't stay stagnant as the game goes on.

- The cut-offs and urgency look a bit better. The triple by Werth in the sixth looked realistic, the fielders didn't take their times as they have in years past.

- Top of the first, Werth hits a bullet down the line. Single. Again. The most unrealistic thing in this game is the singles down the line. They happen constantly in this game and literally NEVER happen in real baseball. Outfielders are set up WAY too close to the line, preventing doubles, knowing that even on a ball in the gap, they're too fast and can track down gappers too.

- On dropped third strikes, in real baseball, the catcher ALWAYS moves out of the baseline to prevent throwing the ball into the runner. In the show, this never happens.

- Bottom of the first - Pagan hits a deep fly ball to the warning track that absolutely should've gotten over the left fielders head, but didn't. Why? Because the outfielders are way too fast and cover way too much ground.

- Bottom of the first - Posey hits a sharp grounder to the left of the second basemen that looked like it was going to get by. Queue the suction and it becomes a routine ground out.

- PLEASE STOP WITH THE ASININE BAT FLIP AFTER EVERY FOUL BALL AND MISS!

- Bottom of the second - Strasburg gets injured and walks off with the trainer. He's not wearing a glove. Next scene, the manager comes out to the mound and . . . Strasburg is still there.

- Diving stops seem to be way too prevalent again in this year's game.


I have always been able to get sliders to get this to my liking for the most part. First thing I have always done is slow down fielder speed. This year they have separated the infielders and outfielders sliders which will be awesome and make it even easier to tweak this to get it into my wheelhouse of what I feel is more sim than out of the box.

Remember they are playing the game on default and it is still a work in progress.

Now as a disclaimer I play with auto fielding and manual throwing (yep went back to manual throwing despite the blue ring under the fielders as I love feeling involved with that aspect). So getting the CPU to field and track the way I want may be entirely different than a user controlled fielder.
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