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No rest for the weary on my team... maybe there should be.

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Old 05-20-2015, 11:07 PM   #17
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Re: No rest for the weary on my team... maybe there should be.

Quote:
Originally Posted by p00p1
Regardless, sitting down for 8 innings and then getting one pinch hit appearance should allow a player to regain stamina.
Agreed. Maybe not a full "day's worth," but at least some.
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Old 05-20-2015, 11:15 PM   #18
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Re: No rest for the weary on my team... maybe there should be.

Yeah agreed. The stamina to position players has been a mess for years.
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Old 05-21-2015, 12:05 AM   #19
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Re: No rest for the weary on my team... maybe there should be.

So is it safe to say when the game prompts u to sit someone out should we just decline it and keep the player in?
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Old 05-21-2015, 12:09 AM   #20
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Re: No rest for the weary on my team... maybe there should be.

Quote:
Originally Posted by COMMISSIONERHBK9
So is it safe to say when the game prompts u to sit someone out should we just decline it and keep the player in?
These are all posts above in the thread that would lead me to believe that that isn't necessarily a true statement....


Quote:
Originally Posted by Smallville102001
While very few players play all 162 games because of injury or they get a day off hear and there. Even if some on plays 162 games I am sure there are some games where they don't play all 9 innings because they are either up or down by a lot with like 3 innings left or something. So I don't know but if you sub guys out once in a while in like 6-7 inning that may help. While when a player is under 65% fatigue I think there ratings drop by like 10 % or something and I know it increases the changes of getting injured.
Quote:
Originally Posted by countryboy
I forget what percentage (65% I think) the players attributes take a hit as does his durability.
Quote:
Originally Posted by MLB14
What's the drawback of playing a guy that has very low energy?
Quote:
Originally Posted by countryboy
They take a hot to attributes and are more likely to get injured
Quote:
Originally Posted by Fours
Based on what I've read on these OS boards, players see a decrease to attributes, and an increased chance of injury.
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Old 05-21-2015, 12:18 AM   #21
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Re: No rest for the weary on my team... maybe there should be.

What about implementing a stamina slider also for batters?
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Old 05-21-2015, 03:07 AM   #22
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Re: No rest for the weary on my team... maybe there should be.

I love the fact that there is a mechanism that requires you to use other players on your team. Otherwise it's RBI Baseball. You cannot squeeeeee about players wearing Franklin gloves and praising realism and then complain that you don't get 9 guys with 162 GP.

I dislike that it's so drastic. Players get days off, yes. Hurdle in PIT gives players regularly scheduled days off (see Cutch the other day). Resting a player for a day should fill up their energy to full and even a PH appearance shouldn't do anything.

This all being said, give your guys regular time off and replace them in blowouts. Empty your bench in the 7th or 8th if you've got a monster lead and ESPECIALLY your star players. Freeman, Yelich, Seager and Springer always are out if I"m up big.
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Old 05-22-2015, 12:44 PM   #23
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Re: No rest for the weary on my team... maybe there should be.

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Old 05-22-2015, 03:44 PM   #24
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Re: No rest for the weary on my team... maybe there should be.

Are you already playing on Legend difficulty? If not, and you want to be a top team, why not just bump it up a notch so you don't feel like you are being unfair. As for the stamina thing, I've noticed it affects players in some ways right off the bat. Just started a Pirates franchise, first game Marte has a 95 in speed. 2nd game has a 94. 3rd game, 93. And so on. I'm gonna assume other attributes are affected also.
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