06-05-2015, 07:43 PM
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#2
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Hall Of Fame
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Re: Difficulty settings
My understanding is that difficulty level acts like a base that sliders then modify.
So HoF puts a larger +base for the CPU and -base for the User, so to speak.
Hitting difficulty would impact timing window, check swing chances (discipline), contact chance (vision) and base PCI size (which helps impact solid contact). I don't think it messes with power (as that's impacted by the type of contact, which is impacted by timing and PCI location), I think it's just that higher difficulties make it more difficult to get all the ingredients to come together for solid contact.
For pitching, it seems to impact at least as much the CPU's chances at the plate as it does your actual pitching ability. I think the CPU does better against you, even if you execute well, and misexecution becomes mercilessly punished. It probably impacts your execution success with Meter, Analog, and Pulse mechanics (I use Classic, so not sure what, if anything, it does to my pitchers there other than chances of good/fail command).
I don't THINK it impacts defense ratings - just that harder hit balls are harder to defend and better timing tends to mean better hit placement (further making it harder to defend).
For baserunning, I could see it impacting steal timing and/or pickoff reaction window.
That said, not sure why your defense would have a hard time on rookie pitching, unless there's something up with the difficulty levels.
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"Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18
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