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Can we stop already with the RISP less-than-2-outs popouts and line outs?

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Old 06-11-2015, 04:33 PM   #25
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Re: Can we stop already with the RISP less-than-2-outs popouts and line outs?

Quote:
Originally Posted by P.A.D.
I love the game, that's why I keep playing. However, there are enough people telling the developers the game is great. I instead choose to point out the shortcomings so that the developers notice them and can continue improving on them rather than resting on their laurels. I want the gameplay to improve and stroking the developers egos only makes them think the gameplay is perfect, which it is far from.



I use Zone hitting. Do I score runs? Of course. The point of the topic was not that I don't score runs. The point was the frequency at which I hit infield popouts and line drives right at fielders with RISP is alarming and unrealistic.



Agree. I've resorted to sac bunting whenever I get a runner on second and 0 outs just so I can get the runner to third and "pray" I don't hit a popup.
Quote:
Originally Posted by Jr.
Easy.. I was just checking on the hitting interface so I have an idea of how to approach any advice. If you're just looking to complain about this facet of the game, let me know and I'll move on.

Do you notice that the pitches you're popping up are in a particular location? Or perhaps a particular count? Maybe placing the PCI at the top of the zone so you're more likely to hit the top of the ball and hit ground balls or line drives?

Video of this (full at-bats are best) would be great so any analysis of what's going on can really be had.
Apparently he just wants to complain so he can make the game better.
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Old 06-11-2015, 04:47 PM   #26
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Re: Can we stop already with the RISP less-than-2-outs popouts and line outs?

Quote:
Originally Posted by P.A.D.
I've resorted to sac bunting whenever I get a runner on second and 0 outs just so I can get the runner to third and "pray" I don't hit a popup.
For me, the key is to bunt around a quarter of the time.
Finding the right balance of bunting & swinging away with RISP is no doubt a fine line to walk. Good luck!
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Old 06-11-2015, 05:10 PM   #27
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Re: Can we stop already with the RISP less-than-2-outs popouts and line outs?

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Originally Posted by cusefan74
I don't think any of that stuff is overdone at all. Things like diving catches, yes they happen in the game more then real life, but they have too. It's a video game, you have to pump it up some. So making more diving catches is a way to do that. It's not like it happens every game either.

Passed balls, what's the problem? I am past the allstar break and have seen maybe 2 or 3 so far. Now wild pitches I had a problem with, but I think I got that under control now.

CPU throwing errors, one word.....sliders!
I'm not sure I'm correctly interpreting, but it sounds like you agree the events happen at a greater frequency than they do in real life, which would support my previous statements including my position that it's erroneous to dismiss these issues on the basis of "that's just baseball". You accept these things because it is a video game.

I don't necessarily disagree with your statements. My intention with bringing up the frequency of those events was to discredit the "that's just baseball" responses, which seem to pop up every time an issue is posted.

I think there are a lot of good possible explanations for many of these issues, ranging from user skill/performance to bad algorithms. But I don't find the "that's just baseball" response to be a valid explanation in most cases.
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Old 06-11-2015, 05:25 PM   #28
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Re: Can we stop already with the RISP less-than-2-outs popouts and line outs?

Quote:
Originally Posted by cusefan74
I don't think any of that stuff is overdone at all. Things like diving catches, yes they happen in the game more then real life, but they have too. It's a video game, you have to pump it up some. So making more diving catches is a way to do that. It's not like it happens every game either.

Passed balls, what's the problem? I am past the allstar break and have seen maybe 2 or 3 so far. Now wild pitches I had a problem with, but I think I got that under control now.

CPU throwing errors, one word.....sliders!
I for one, after completing a season including Spring Training believe there are far less diving catches or spectacular catches in than game vs real life, especially in the outfield. This is an area that I would love to see them expand upon.

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Old 06-11-2015, 05:50 PM   #29
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Re: Can we stop already with the RISP less-than-2-outs popouts and line outs?

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Originally Posted by Bullit
Apparently he just wants to complain so he can make the game better.
Didn't you just get through saying you weren't trying to attack me? Seems you changed your mind about that.
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Old 06-11-2015, 05:50 PM   #30
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Re: Can we stop already with the RISP less-than-2-outs popouts and line outs?

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Originally Posted by countryboy
I for one, after completing a season including Spring Training believe there are far less diving catches or spectacular catches in than game vs real life, especially in the outfield. This is an area that I would love to see them expand upon.

Are you using zone or directional hitting?
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Old 06-11-2015, 05:53 PM   #31
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Re: Can we stop already with the RISP less-than-2-outs popouts and line outs?

Quote:
Originally Posted by jackbquick
I'm not sure I'm correctly interpreting, but it sounds like you agree the events happen at a greater frequency than they do in real life, which would support my previous statements including my position that it's erroneous to dismiss these issues on the basis of "that's just baseball". You accept these things because it is a video game.

I don't necessarily disagree with your statements. My intention with bringing up the frequency of those events was to discredit the "that's just baseball" responses, which seem to pop up every time an issue is posted.

I think there are a lot of good possible explanations for many of these issues, ranging from user skill/performance to bad algorithms. But I don't find the "that's just baseball" response to be a valid explanation in most cases.
No you understood it right on. I do agree, things happen in the game more then real life, but not to much. I just don't think they are overdone in the game.
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Old 06-11-2015, 05:55 PM   #32
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Re: Can we stop already with the RISP less-than-2-outs popouts and line outs?

Does this happen too much throughout the whole game or is it what you would consider a normal rate for any part of the game that doesn't involve runners in scoring position.

Does it happen to the cpu with runners in scoring position at the same rate it happens to you?
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