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Park Effects in Simulated Games

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Old 01-26-2017, 11:21 PM   #9
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Re: Park Effects in Simulated Games

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Originally Posted by Russell_SCEA
They don't? Please explain?
Please correct me if I am wrong, but from sim testing, ive noticed no difference in numbers if i put a home run hitter in a pitchers park vs a homer friendly park. Theres been lots of discussion on this in the classic roster threads also. There are also lots of others odd quirks about simmed games. Tested extensively. But correct me if I'm wrong? This has been the prevailing knowledge for years. Maybe something was changed very recently?
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Old 01-27-2017, 12:42 PM   #10
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Re: Park Effects in Simulated Games

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Originally Posted by underdog13
They probably just have Coors Field effect in. I know from gameplay side, Ramone said they take elevation into account for the Physics engine.

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I don't want to put out false information but my memory from last year is the only stadiums which have non-neutral park effects are Colorado and Arizona.

On a stream once I asked if rain impacts gameplay and a developer answered yes. Whether that applies to sim games I don't know and he didn't go into detail about how rain impacted gameplay.
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Old 02-03-2017, 03:53 AM   #11
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Re: Park Effects in Simulated Games

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Originally Posted by xlatinoheatx
Please correct me if I am wrong, but from sim testing, ive noticed no difference in numbers if i put a home run hitter in a pitchers park vs a homer friendly park. Theres been lots of discussion on this in the classic roster threads also. There are also lots of others odd quirks about simmed games. Tested extensively. But correct me if I'm wrong? This has been the prevailing knowledge for years. Maybe something was changed very recently?
This has been my experience as well, i.e., that the park effects do not really show up in simmed games (in played-out games, they do show up, to the extent that the gameplay engine simulates things).

For example, if you run a number of simulations and simply compute the home vs. road stats of some of the ballparks with most exaggerated park factors (e.g., Colorado), they aren't really that different at home and road like they do in real life.

I've only seen them show up noticeably when I ran all 2430 games using CPU vs. CPU games a couple years ago without any games simmed... (that was a crazy experiment but it was kinda worth it because I actually saw park factors :P)
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