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Budget system to easy in franchise?

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Old 04-24-2017, 11:46 AM   #1
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Budget system to easy in franchise?

Honestly in the 10 plus franchises I have run, I have had absolutely no problems signing at least 2 of the top 10 guys in free agency even with low budget teams I.e. The reds, A's etc. Does anyone feel like there may be a problem with budgets growing to easily or is this just me?
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Old 04-24-2017, 02:14 PM   #2
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Re: Budget system to easy in franchise?

Quote:
Originally Posted by Nolove626
Honestly in the 10 plus franchises I have run, I have had absolutely no problems signing at least 2 of the top 10 guys in free agency even with low budget teams I.e. The reds, A's etc. Does anyone feel like there may be a problem with budgets growing to easily or is this just me?


I haven't gotten there in '17 yet but in '16 the budgets grew too much from one year to the next. I could never figure out why but maybe there was something I was missing.

I controlled the Pirates and Cubs in my '16 franchise and after two seasons (during the winter of 17-18) the Pirates budget had risen to over $160mil and Cubs over $200mil.

I had enough to sign anyone. I ended up signing realistic free agents (Edison Volquez, etc) and each team was a good $30-40 mil under budget. I easily could have offered a $250mil contract with the Pirates and had enough money left to field a descent team. Not even close to reality.

I am not one to complain much about the details but I real enjoy the budget part of the game and I don't understand why it can't be slightly more realistic.

It seems like they started to build a mechanic in '17 where your performance has an impact on budget, but then they forgot to add the code tat Kees that extra money from year to year. Hopefully I am wrong?





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Old 04-24-2017, 02:26 PM   #3
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Re: Budget system to easy in franchise?

Quote:
Originally Posted by rtwilli4
It seems like they started to build a mechanic in '17 where your performance has an impact on budget, but then they forgot to add the code tat Kees that extra money from year to year. Hopefully I am wrong?
With the way contracts and extensions are handled in '17, I wouldn't be surprised if it's not a bug.
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