How tough is dynamic difficulty?

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  • geisterhome
    MVP
    • Sep 2011
    • 2101

    #1

    How tough is dynamic difficulty?

    Been playing on dynamic difficulty till now, and stat-wise I'm dominating, now I'm wondering if that difficult designed to create mostly positive results for the user? Does it keep things rather easy and kind of make sure you are winning most games no matter what?

    I haven't played it enough myself to draw a final conclusion but I'm sure many of you guys have, I want to be challenged and I'm ready to move on from dynamic difficulty if the consensus is that u will hardly struggle for too long to win games.
    Spending time with Jesus!

    -Glad to be an Operation Sports Member!-
  • bcruise
    Hall Of Fame
    • Mar 2004
    • 23274

    #2
    Re: How tough is dynamic difficulty?

    Originally posted by geisterhome
    Been playing on dynamic difficulty till now, and stat-wise I'm dominating, now I'm wondering if that difficult designed to create mostly positive results for the user? Does it keep things rather easy and kind of make sure you are winning most games no matter what?

    I haven't played it enough myself to draw a final conclusion but I'm sure many of you guys have, I want to be challenged and I'm ready to move on from dynamic difficulty if the consensus is that u will hardly struggle for too long to win games.
    What difficulty does dynamic have you on right now for pitching and hitting? It should tell you, whether it's at the beginning of a game, when it progresses, or when you go up or down a difficulty level. It starts low, at rookie or beginner, which is why it's a good idea to play a few practice games to bring its difficulty setting up to your speed. Increasing the slider for it can be helpful too - as long as you're progressing in the right direction.

    There's no hidden mechanics with that feature - whether it goes up or down is based on OPS. So getting a bunch of extra base hits without making outs will cause hitting to go up quickly, while giving up the same as a pitcher will cause that difficulty to decrease faster.
    Last edited by bcruise; 07-11-2019, 02:40 PM.

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    • geisterhome
      MVP
      • Sep 2011
      • 2101

      #3
      Re: How tough is dynamic difficulty?

      Originally posted by bcruise
      What difficulty does dynamic have you on right now for pitching and hitting? It should tell you, whether it's at the beginning of a game, when it progresses, or when you go up or down a difficulty level. It starts low, at rookie or beginner, which is why it's a good idea to play a few practice games to bring its difficulty setting up to your speed. Increasing the slider for it can be helpful too - as long as you're progressing in the right direction.

      There's no hidden mechanics with that feature - whether it goes up or down is based on OPS. So getting a bunch of extra base hits without making outs will cause hitting to go up quickly, while giving up the same as a pitcher will cause that difficulty to decrease faster.
      I'm on Veteran right now closing in on Allstar, the main thing for me is on what OPS will it try to keep you though, league average? If it's smth around that I would gladly continue with dynamic.

      I mean it like will the game bump me up in difficulty if I'm hitting over, say .900 or will it let me hit 1.000 without changing anything? That's what I mean with how tough dynamic difficulty is, with making the game harder (by increasing the difficulty level) at OPS .900 being tougher than not doing so until I reach e.g. 1.000.
      Last edited by geisterhome; 07-11-2019, 03:15 PM.
      Spending time with Jesus!

      -Glad to be an Operation Sports Member!-

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      • bcruise
        Hall Of Fame
        • Mar 2004
        • 23274

        #4
        Re: How tough is dynamic difficulty?

        Originally posted by geisterhome
        I'm on Veteran right now closing in on Allstar, the main thing for me is on what OPS will it try to keep you though, league average? If it's smth around that I would gladly continue with dynamic.
        I'm not following on the "try to keep you at ___" thing. It doesn't keep you at anything - that's why you can blow through Rookie, Vet, etc. for hitting if you're getting total bases in bunches. The difficulty setting itself is what controls how tough the game is, dynamic just provides a way for that to move up or down based on OPS. Once you've found a good, challenging difficulty level (which might end up being one of the "plus" levels of each difficulty), it shouldn't move except on very hot or cold streaks you might go through. And if you're worried about that, you can zero the slider out, which freezes the dynamic progress bars - no movement up or down, and no difficulty changes no matter how good or bad you do.

        Edit: I don't know how the Dynamic progress bar compares exactly to the OPS stat or what you'd need to hit (or not) to make it progress/regress, if that's what you're asking. The threshold's adjustable regardless of that, through the slider I mentioned.
        Last edited by bcruise; 07-11-2019, 03:27 PM.

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        • geisterhome
          MVP
          • Sep 2011
          • 2101

          #5
          Re: How tough is dynamic difficulty?

          Originally posted by bcruise
          I'm not following on the "try to keep you at ___" thing. It doesn't keep you at anything - that's why you can blow through Rookie, Vet, etc. for hitting if you're getting total bases in bunches. The difficulty setting itself is what controls how tough the game is, dynamic just provides a way for that to move up or down based on OPS. Once you've found a good, challenging difficulty level (which might end up being one of the "plus" levels of each difficulty), it shouldn't move except on very hot or cold streaks you might go through. And if you're worried about that, you can zero the slider out, which freezes the dynamic progress bars - no movement up or down, and no difficulty changes no matter how good or bad you do.

          Edit: I don't know how the Dynamic progress bar compares exactly to the OPS stat or what you'd need to hit (or not) to make it progress/regress, if that's what you're asking. The threshold's adjustable regardless of that, through the slider I mentioned.
          Thanks for helping man, I know I have a hard time elaborating what I mean.

          I'll try on more time lol...

          (1) So the dynamic difficulty goes up when you hit above a certain OPS right, so it could be coded in the game that an OPS at .500 (extreme example) is exactly what you should hit for dynamic difficulty to remain where it is. So as long as you are hitting just above .500 your difficulty will continue to rise to keep your OPS at around .500. At the same time, such low OPS would probably mean you lose a lot of games.

          (2) Or "target" OPS could be 1.000, so as soon as you are hitting below 1.000 the difficulty would diminish to make it easier for you to hit and in order to stay at 1.000 OPS. That would mean you will win a lot of games, cos stats wise you are (made) to hit well.


          So the with the (1) example I would consider the dynamic difficulty being really "tough", while (2) would make it rather easy for me to be successful hitting.
          Spending time with Jesus!

          -Glad to be an Operation Sports Member!-

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          • Bullit
            Bacon is Better
            • Aug 2009
            • 5004

            #6
            Re: How tough is dynamic difficulty?

            I think you are reading too much into it. Or maybe I don't read enough into it?

            Dynamic Difficulty, correct me of I am wrong, changes at every at bat. If an at bat (whether Pitching or Hitting) goes well it goes up, and the reverse is true. Depending on where the slider is will determine by how much it goes up or down. If you move the bar to the right it will increase your level faster and move it to the left it will slow down progress. Move it all the way to the left and progress is halted and frozen at your current level.

            It is pretty much as simple as that.

            One thing I wish they would add is separate sliders for Pitching and Hitting. I have never been able to lock them both in at the same time. It would be so great to be able to freeze progress at one and still be able to increase the other. Now I have to remember to turn it off and on at each half inning if I was still setting my levels.
            In Loving memory of my "Cricket" 1/2/96 - 11/19/2012

            My heart and soul hurt for your lost presence in my life.

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            • bcruise
              Hall Of Fame
              • Mar 2004
              • 23274

              #7
              Re: How tough is dynamic difficulty?

              Originally posted by Bullit
              I think you are reading too much into it. Or maybe I don't read enough into it?

              Dynamic Difficulty, correct me of I am wrong, changes at every at bat. If an at bat (whether Pitching or Hitting) goes well it goes up, and the reverse is true. Depending on where the slider is will determine by how much it goes up or down. If you move the bar to the right it will increase your level faster and move it to the left it will slow down progress. Move it all the way to the left and progress is halted and frozen at your current level.

              It is pretty much as simple as that.

              One thing I wish they would add is separate sliders for Pitching and Hitting. I have never been able to lock them both in at the same time. It would be so great to be able to freeze progress at one and still be able to increase the other. Now I have to remember to turn it off and on at each half inning if I was still setting my levels.
              Yes, that's the simplest way of saying it. I feel like I'm overcomplicating things by mentioning OPS, but all I'm trying to say is that the game adjusts the progress bar up or down based on the in-game events that raise or lower OPS. That means that if you hit doubles, triples, or homers (the "slugging" part of the equation) instead of just singles, walks or reaching on HBP's/errors, you'll progress faster.

              I'm not really talking about the OPS stat itself, though I suppose you could calculate out how high or low it would need to be to shift the difficulty level if you really wanted to. I don't really see much of a need to do that though, since the bar tells me exactly where I stand on the current difficulty level.
              Last edited by bcruise; 07-11-2019, 04:53 PM.

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              • Bullit
                Bacon is Better
                • Aug 2009
                • 5004

                #8
                Re: How tough is dynamic difficulty?

                Originally posted by bcruise
                Yes, that's the simplest way of saying it. I feel like I'm overcomplicating things by mentioning OPS, but all I'm trying to say is that the game adjusts the progress bar up or down based on the in-game events that raise or lower OPS. That means that if you hit doubles, triples, or homers (the "slugging" part of the equation) instead of just singles, walks or reaching on HBP's/errors, you'll progress faster.

                I'm not really talking about the OPS stat itself, though I suppose you could calculate out how high or low it would need to be to shift the difficulty level if you really wanted to. I don't really see much of a need to do that though, since the bar tells me exactly where I stand on the current difficulty level.
                I knew that you understood it all, I wasn't trying to step on your toes. I thought I would try to simplify it for the OP. I forget sometimes that people don't get the minutia of The Show the way folks like you and I do from playing for so long.
                In Loving memory of my "Cricket" 1/2/96 - 11/19/2012

                My heart and soul hurt for your lost presence in my life.

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                • Caulfield
                  Hall Of Fame
                  • Apr 2011
                  • 10986

                  #9
                  Re: How tough is dynamic difficulty?

                  bump that dynamic progression slider to ten. that should bring you down to earth
                  OSFM23 - Building Better Baseball - OSFM23

                  A Work in Progress

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                  • geisterhome
                    MVP
                    • Sep 2011
                    • 2101

                    #10
                    Re: How tough is dynamic difficulty?

                    But with dymanic difficulty on wouldn't playing with the Yankees yield similar results (season record) as playing with the Orioles?

                    Like hitting with the Yankees line up would be easier (higher rated hitters) and I would hit more (as I should), still the diffculty will raise cos of my naturally better results. At the same time with the Orioles I'll have a harder time hitting cos of their lower rated players, thus dynamic difficulty will decrease to make it easier for me. With other words wont this migitate the difference between better and lesser teams?

                    SM-G955F
                    Spending time with Jesus!

                    -Glad to be an Operation Sports Member!-

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                    • Icelandair
                      Rookie
                      • Oct 2004
                      • 126

                      #11
                      Re: How tough is dynamic difficulty?

                      I once used dynamic for a season as the Yankees. I ended up around .500, going on big win streaks when it got easy and big losing streaks when it got hard.

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                      • Caulfield
                        Hall Of Fame
                        • Apr 2011
                        • 10986

                        #12
                        Re: How tough is dynamic difficulty?

                        You can turn the dynamic slider to zero and it will no longer bounce you around, once you find the precise level you enjoy most. I prefer to keep it maxed out at 10 but I can understand locking it down to an exact spot
                        OSFM23 - Building Better Baseball - OSFM23

                        A Work in Progress

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                        • boxers
                          Pro
                          • Jul 2004
                          • 625

                          #13
                          Re: How tough is dynamic difficulty?

                          I'm going to say "yes" to your question below. I'm not sure anyone other than the programmers knows the real answer but, anecdotally, I've not seen the game treat different team ratings differently. I think everyone in this thread has explained it well. DD is exists to measure user input and results.

                          As to the thread question: how tough is it? Again, only the programmers have the answer but I don't think it is trying to maintain you at an OPS level. The progress bar changes with every at bat. At best, it might have a cumulative effect (e.g. striking for the fifth time in a single game might make the bar go down more than the first time). Alternatively, getting your 20th hit of the game might make the bar go up more than your first hit. Maybe that means it keeping track of your OPS or some other stat but I think it is more likely that the game has it's own proprietary calculation on what success means at each level.

                          Ultimately, I would just use it until you get to the hardest difficulty or until you keep flip flopping between the same two levels enough times.

                          Originally posted by geisterhome
                          But with dymanic difficulty on wouldn't playing with the Yankees yield similar results (season record) as playing with the Orioles?

                          Like hitting with the Yankees line up would be easier (higher rated hitters) and I would hit more (as I should), still the diffculty will raise cos of my naturally better results. At the same time with the Orioles I'll have a harder time hitting cos of their lower rated players, thus dynamic difficulty will decrease to make it easier for me. With other words wont this migitate the difference between better and lesser teams?

                          SM-G955F
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                          • JoshC1977
                            All Star
                            • Dec 2010
                            • 11564

                            #14
                            Re: How tough is dynamic difficulty?

                            Originally posted by geisterhome
                            But with dymanic difficulty on wouldn't playing with the Yankees yield similar results (season record) as playing with the Orioles?

                            Like hitting with the Yankees line up would be easier (higher rated hitters) and I would hit more (as I should), still the diffculty will raise cos of my naturally better results. At the same time with the Orioles I'll have a harder time hitting cos of their lower rated players, thus dynamic difficulty will decrease to make it easier for me. With other words wont this migitate the difference between better and lesser teams?

                            SM-G955F
                            In essence, yes, you're correct. If you are getting worse results over time, it will lower the difficulty. Obviously, if you're using a crappy team, you're more apt to get crappy results....so it would lower it accordingly if that happens. If you're using a middling team though, you'll probably bounce back and forth once you get to the appropriate 'sweet spot' for your difficulty.

                            Personally, I find dynamic difficulty to be a useful tool to help people get to an appropriate level or for those of us who want to lock-down the game at a "middle" level (like All Star+). But for long-term play, I'm not quite as convinced as I'd be concerned about it muting-out the hot/cold streaks you see in real life.

                            Once you find the ballpark difficulty that fits for you - but if you still want SOME effect (in case you get too good), you can lower that sensitivity slider down to 1....it will still adjust, but at much slower rate....allowing those hot/cold streaks to still happen without you flipping levels all the time.
                            Play the games you love, not the games you want to love.

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                            • All_Rise2019
                              Rookie
                              • Mar 2019
                              • 19

                              #15
                              Re: How tough is dynamic difficulty?

                              What I started doing last year and worked really well for me and doing again this year is use A&S sliders but with DD as opposed to his set difficulty level, then once i get to a level that is steady for a period of time say a few series then I lock that in. To me that gives me the best of both worlds where I can get great sliders with a more pin point difficulty level

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