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Bassrunning interface Removed on patch

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Old 04-01-2020, 05:50 PM   #41
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Re: Bassrunning interface Removed on patch

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Originally Posted by douevenbench
What's wrong with quick counts?

QC = Quality check
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Old 04-01-2020, 06:00 PM   #42
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Re: Bassrunning interface Removed on patch

Tried manual base running I still suck it’s a mess it’s to hard to control 2 or 3 runners at a time guess I have to deal with auto on and tagging blind if I should move runners or not thus is a joke that it’s removed
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Old 04-01-2020, 06:06 PM   #43
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Re: Bassrunning interface Removed on patch

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Originally Posted by ninertravel
Tried manual base running I still suck it’s a mess it’s to hard to control 2 or 3 runners at a time guess I have to deal with auto on and tagging blind if I should move runners or not thus is a joke that it’s removed
Maybe I don't understand what auto baserunning is, but why do you have to do anything... isn't that the point of auto...it makes all the decisions for you on the basepaths..??
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Old 04-01-2020, 06:08 PM   #44
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Re: Bassrunning interface Removed on patch

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Originally Posted by itbeme23
they need to hold off on releasing any further patches.
Slight correction, they need to release ONE patch that'll fix the 1.05 and 1.06 patches. And then hold off.
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Old 04-01-2020, 06:16 PM   #45
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Re: Bassrunning interface Removed on patch

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Originally Posted by Syrjis
Slight correction, they need to release ONE patch that'll fix the 1.05 and 1.06 patches. And then hold off.

Agreed. I just got finished trying to play a game and it’s unplayable for us clean screeners.
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Old 04-01-2020, 06:32 PM   #46
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Re: Bassrunning interface Removed on patch

I usually don’t get too worked up over bugs/issues. I am in SW Development (wrote code for a while and am now in project management) so I understand the development process and complexities and SDS has usually been pretty good with fixing issues. Combine that with the added complication of working from home and the general temperature of the country right now, I’m even more likely to forgive bugs. I can take the blue ring around the fielders, the stats OSD issues, the crowd noise dropouts, etc.

That being said, I’m an auto field, manual throw, auto baserunner and this has made it extremely difficult for me to play. I made it through 3 innings and had to quit. I’m too far down this path to try and learn how to manually field. I bought the early release edition and have played for hours everyday since launch day and think it is one of the best playing editions of the game.

Like I said, I’m usually pretty forgiving with things especially with COVID-19. I hope they can quickly fix this issue* and this one only and then hold off on any additional updates until their situation can stabilize and then get back to sending out updates.

* If this is not an issue but a design decision, I’m totally against it...
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Old 04-01-2020, 07:09 PM   #47
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Re: Bassrunning interface Removed on patch

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Originally Posted by jr86
Maybe I don't understand what auto baserunning is, but why do you have to do anything... isn't that the point of auto...it makes all the decisions for you on the basepaths..??
With auto on you Can still control base runners hitting L1 to tag or R1 you can steal you control it and overwrite the cpus choice if they do something dumb
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Old 04-01-2020, 07:18 PM   #48
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Re: Bassrunning interface Removed on patch

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Originally Posted by ninertravel
With auto on you Can still control base runners hitting L1 to tag or R1 you can steal you control it and overwrite the cpus choice if they do something dumb
Yes it does. I always auto base run but override the cpu and push my guy home when it’s a close decision
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