Positives- Lighting looks improved
- Full intros
- More fighters
- Ground sways
- Cage has impact on fight
Negatives- God awful submission system, I want to see the FIGHT not a colored spinning octagon
- Ground game looks to have changed very little
- Still looks very robotic and lacks fluidity
Overall Impression
My current view of UFC 3 and this video is not positive. There are far to many "gamey" things. There is a lack of realism and respect for the sport. Now with that said, if they tweak ground game to feel like 2009 minus the punch..pause routine. Then tweak the stand up to feel like the 2009 DEMO. Then I think I will be able to enjoy the hell out of the game.
There needs to be a FEAR about standing and trading. Getting KOed is part of MMA and should exist VERY easily depending on how you play. A player who is willing to throw bombs non-stop ala 2010 then should not be surprised when caught on chin for the KO in first round for opening himself up. But another player who likes to keep his hands up, bounce in and out throwing light punches and wearing down opponent should be much tougher to knock out and only if he gets caught clean.
2010 represented a rockem sockem approach with little strategy to the stand up other than HOLD power modifier and throw away. There needs to be checks and balances to each style.
The ground game needs a mix of 2009 and 2010. 2010's power and speed was displayed great. Add in the ground sways and 2009's transition system and I think it will be very enjoyable. I really liked seeing his leg being held tight to defend the pass. The only area that really annoys me about the ground game honestly is the sweeps. You RARELY see sweeps to the extent they happen in THQ product. Only a small handful of guys in the game should have sweeps to the extent we have been use to.
Now the submission system, I think this is a HORRIBLE decision. Whoever thought of this should be locked out of all further gameplay discussions. It is pure distraction, covers the action, and forces players on a mini game. Nothing to represent a submission in my book. Hell I can over look not having animations or actions in the submission game as long as the submission act feels right.
Like here is a idea I just thought of in a matter of 2 seconds that would be better than what they have now.
Take EA MMA's "find the sweet spot" submission system. Remove all information on screen so it is in essence a invisible game of spin the left stick to find the sweet spot to lock in the sub, same thing on the defenders side. All this can be displayed on screen by the fighters. When you find this moving (moves more based on fighters submission defense, less for lower sub D) sweet spot then the screen will push in and show the sub being locked more. Also the higher the submission rating on the attacker will have a bigger area to land the submission.
Hell that is a rough as all hell submission example of fighting to find that spot to lock in the sub. Yet I believe it would be way better than this horrible idea they had and stuck with.