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Inside Look: EA SPORTS UFC Dev Team Gets it Started at UFC Fan Expo in Las Vegas

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Old 07-20-2012, 08:34 PM   #1
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Inside Look: EA SPORTS UFC Dev Team Gets it Started at UFC Fan Expo in Las Vegas

http://www.easports.com/news/article...expo-las-vegas
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Old 07-21-2012, 10:34 AM   #2
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Re: Inside Look: EA SPORTS UFC Dev Team Gets it Started at UFC Fan Expo in Las Vegas

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Over 200 fighters is great news.
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Old 07-21-2012, 02:59 PM   #3
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Re: Inside Look: EA SPORTS UFC Dev Team Gets it Started at UFC Fan Expo in Las Vegas

Follow @EASPORTSUFC on twitter & like the EA Sports UFC facebook page for updates www.facebook.com/easportsufc
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Old 07-24-2012, 09:28 AM   #4
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Re: Inside Look: EA SPORTS UFC Dev Team Gets it Started at UFC Fan Expo in Las Vegas

I got to look at and see this machine in action at the Fight Night Champion community day. It is CRAZY CRAZY how detailed the head scans are. The technology is very impressive, down to the pore, mole, and freckles.

Really excited to hear they will be using this for EA UFC. I believe they only used the technology for movies before. I know TRON used this for their movie.
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Old 08-03-2012, 02:07 AM   #5
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Re: Inside Look: EA SPORTS UFC Dev Team Gets it Started at UFC Fan Expo in Las Vegas

From @EASPORTSUFC Help us make the next great fighting game. Visit My Game Ideas to let us know what you want in our first @EASPORTSUFC game. http://ow.ly/cHnms
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Old 08-05-2012, 08:59 AM   #6
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Re: Inside Look: EA SPORTS UFC Dev Team Gets it Started at UFC Fan Expo in Las Vegas

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Originally Posted by Phobia
I got to look at and see this machine in action at the Fight Night Champion community day. It is CRAZY CRAZY how detailed the head scans are. The technology is very impressive, down to the pore, mole, and freckles.

Really excited to hear they will be using this for EA UFC. I believe they only used the technology for movies before. I know TRON used this for their movie.
Sounds great because even if the gameplay, which is the most important of course, I can still enjoy a game a lot of I feel like I'm actually fighting with real guys in the Octagon. So detailed faces is a huge plus, I defintely think they should also make sure each fighter feels unique. Of course not all 200 but the major guys in each division I think should be mo-capped oand have their stances, mannerisms, striking styles etc. be unique to them.
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