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llcmac-HypnoxXx Rosters V3.2 from Xbox & PS2

This is a discussion on llcmac-HypnoxXx Rosters V3.2 from Xbox & PS2 within the MVP Baseball Rosters forums.

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Old 03-17-2005, 02:01 PM   #401
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Re: llcmac-HypnoxXx Rosters V3.2 from Xbox & PS2

The rosters that are causing weird things to happen are for the PC right?

I mean, there's no way for these edits to cause things like this to happen to the XBOX or PS2 version.... right? All the rosters are is a statistical statsheet of probability, so that shouldn't cause any issues, especially on a console...
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Old 03-17-2005, 04:28 PM   #402
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Re: llcmac-HypnoxXx Rosters V3.2 from Xbox & PS2

Thinking about giving 3.5 another shot. How many of you guys are using this roster anyways? Any wierd happenings? The only attribute changes I have noticed were they lowered Ichiros contact rating and ibanez' power and contact. They also upped Felix Hernadez' stamina from a 55 to a 59. Tell me what you guys think about this roster. I just want minors, and they seem pretty accurate. The mariners minors are probably 95% accurate
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Old 03-17-2005, 05:15 PM   #403
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Re: llcmac-HypnoxXx Rosters V3.2 from Xbox & PS2

Quote:
Originally Posted by penguit
The rosters that are causing weird things to happen are for the PC right?

I mean, there's no way for these edits to cause things like this to happen to the XBOX or PS2 version.... right? All the rosters are is a statistical statsheet of probability, so that shouldn't cause any issues, especially on a console...
The pc rosters shouldn't even load on the Xbox.
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Old 03-17-2005, 05:23 PM   #404
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Re: llcmac-HypnoxXx Rosters V3.2 from Xbox & PS2

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Originally Posted by Badgun
The pc rosters shouldn't even load on the Xbox.
The PC rosters actually do load on the consoles note: what I mean by saying PC rosters are they were rosters taken from the disk of the PC version ran through MVPedit then thrown on the consoles, however there is no doubt they arent the same as the consoles at a glance looking at them in a hex editor. thats what this set uses a Pc roster source. I suggest they take the rosters of each console individually that would eliminate any possibility of "weird things happening" instead of this universal approach based on assuming that the consoles use the same coding and files as the PC when they clearly do not.
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Old 03-17-2005, 07:40 PM   #405
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Re: llcmac-HypnoxXx Rosters V3.2 from Xbox & PS2

I haven't see any weird occurences from these rosters on the XBOX. The ones converted from PC to XBOX that is. Just wondering where all these strange things are coming from... I assume PC.
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Old 03-18-2005, 02:24 AM   #406
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Re: llcmac-HypnoxXx Rosters V3.2 from Xbox & PS2

Quote:
Originally Posted by liftheavy
Thinking about giving 3.5 another shot. How many of you guys are using this roster anyways? Any wierd happenings? The only attribute changes I have noticed were they lowered Ichiros contact rating and ibanez' power and contact. They also upped Felix Hernadez' stamina from a 55 to a 59. Tell me what you guys think about this roster. I just want minors, and they seem pretty accurate. The mariners minors are probably 95% accurate
In v3.5 Shilling has only 4 pitches.. no Curve. Which is accurate ? The default or 3.5?

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Old 03-18-2005, 07:18 AM   #407
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Re: llcmac-HypnoxXx Rosters V3.2 from Xbox & PS2

Since Schilling has a curve in his arsenal I would say the default.From the Sporting News Scouting Guide:"his curve (ranges) from 76-78" and"Curve is average and used as a change of speed".
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Old 03-18-2005, 08:16 AM   #408
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Re: llcmac-HypnoxXx Rosters V3.2 from Xbox & PS2

Thanks Cwood! I knew it replaced his cutter and yes it is pretty good too. But the sladders movement is 3-9. I think a slider should maybe be a littlle more like 3-7 or 3-8 ( a little drop) Like I said, I really don't know either, but that thing is NASTY and waht happened was it was changed from a cutter to slider with NO rating adjustments
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