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MVP Baseball 2004 Roster Discussion

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Old 05-09-2004, 05:00 PM   #1153
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Re: MVP Baseball 2004 Roster Discussion

Anyone of you two guys Pared or Gomer get my PM???

I have sent you guys a PM about the JAPANESE BASEBALL GAME....

please reply or e-mail me...
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Old 05-09-2004, 05:38 PM   #1154
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Re: MVP Baseball 2004 Roster Discussion

Sure thing, I'll check now....
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Old 05-09-2004, 05:39 PM   #1155
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Re: MVP Baseball 2004 Roster Discussion

</font><blockquote><font class="small">Quote:</font><hr />
Pared said:
Sure thing, I'll check now....

<hr /></blockquote><font class="post">

Cool thanks..
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Old 05-10-2004, 10:44 AM   #1156
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Re: MVP Baseball 2004 Roster Discussion

</font><blockquote><font class="small">Quote:</font><hr />
Dreamcast1 said:
Gomer,
These rosters are excellent. I have one final question about editing the players. What if you only edit uniform numbers and no attributes. Will the player(s) revert back to EA's Default?

<hr /></blockquote><font class="post">

Has this question been answered? If yes, what's the verdict? I am using the XBOX rosters. I haven't changed player attributes, but I did change a few AAA and AA player positions (RP to SP). And Kevin Millar's shin guard...he doesn't wear one.
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Old 05-10-2004, 10:48 AM   #1157
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Re: MVP Baseball 2004 Roster Discussion

</font><blockquote><font class="small">Quote:</font><hr />
CapeCodKid said:
</font><blockquote><font class="small">Quote:</font><hr />
Dreamcast1 said:
Gomer,
These rosters are excellent. I have one final question about editing the players. What if you only edit uniform numbers and no attributes. Will the player(s) revert back to EA's Default?

<hr /></blockquote><font class="post">

Has this question been answered? If yes, what's the verdict? I am using the XBOX rosters. I haven't changed player attributes, but I did change a few AAA and AA player positions (RP to SP). And Kevin Millar's shin guard...he doesn't wear one.

<hr /></blockquote><font class="post">

If you edit anything, their hot/cold zone reverts back.
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Old 05-10-2004, 10:58 AM   #1158
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Re: MVP Baseball 2004 Roster Discussion

</font><blockquote><font class="small">Quote:</font><hr />
Pared said:If you edit anything, their hot/cold zone reverts back.

<hr /></blockquote><font class="post">

Just the Hot/Cold zone? Millar still gets his hits &amp; HRs, so this isn't an issue. Everyone else changed from RP to SP (maybe 5 players) were pitchers. What's their situation now?

On a personal note Pared, I absolutely LOVE your sliders! I use them now (All Star). And I have read the exchanges between you &amp; Gomer. I am not saying your wrong, and I respect your work and your comments, but are you 100% sure of your above comments seeing as how you didn't have a hand in making the rosters?
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Old 05-10-2004, 01:24 PM   #1159
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Re: MVP Baseball 2004 Roster Discussion

Gomer,
Is there anyway to keep the great roster set intact, but revert back to the original pitch speed and movement that came with the game? I find the new pitch speeds and movements very unrealistic and really don't want to relearn hitting with them. Anyway to get the original pitching back?
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Old 05-10-2004, 03:12 PM   #1160
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Re: MVP Baseball 2004 Roster Discussion

Nope alot of the pitch movements were done in C++ the only thing that was changed is the direction the pitch will break Via scouting reports and Prospect Books, (most people find they are very realistic) so your only other choice would to be use someone elses roster or use the default roster that came with the game if you want!

To be quite frank with you alot of the Pitchers especially in AA and AAA werent even in the game to begin with and had to be created. Remember now if a minor leaguer or Prospect hasnt pitched or played 1 inning in the Pros EA couldnt put them in the game! Same also goes if the player isnt in the MLBPA!

note:
The engine EA uses allows for every pitch in the game to have 7 subtypes (breaks) none, slight, horizontal, vertical, dropping, sinking and so on!
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