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Pared's MVP 2005 Gameplay Sliders

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Old 02-28-2005, 03:58 PM   #241
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Re: Pared's MVP 2005 Gameplay Sliders

I may have to go back to pitch cursor fade. Its not like i throw anymore walks with it off, but i will throw more strikeouts with it on. It will help me until I get a better feel for how far i go on each side with the analog stick. This game is very tricky. I am really catching on for hitting. It just makes sense though. Pirates are decent at hitting and suck at pitching. Thats what happens with me. Only Oliver Perez is even getting lit up. Maybe I dont throw enough fast balls, he seem slike a fast ball pitcher.
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Old 02-28-2005, 04:17 PM   #242
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Re: Pared's MVP 2005 Gameplay Sliders

I gave these sliders a second chance last night after spending most of the weekend wrestling with MVP-level.

Man, they produced a heck of a game. One thought, pitcher stamina should be increased (-3 or -5 maybe) to account for the number of high pitch count ABs.
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Old 02-28-2005, 04:24 PM   #243
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Re: Pared's MVP 2005 Gameplay Sliders

Quote:
Originally Posted by lhsballa11
I may have to go back to pitch cursor fade. Its not like i throw anymore walks with it off, but i will throw more strikeouts with it on. It will help me until I get a better feel for how far i go on each side with the analog stick. This game is very tricky. I am really catching on for hitting. It just makes sense though. Pirates are decent at hitting and suck at pitching. Thats what happens with me. Only Oliver Perez is even getting lit up. Maybe I dont throw enough fast balls, he seem slike a fast ball pitcher.
Just finished my best game with these sliders. I beat the Cards 4-0.

David Wells was 2 strikes away from a complete game shutout, and he had to leave the game with an inflamed left elbow! Anyway, Foulke came in to throw all of 2 pitches and struck out Edmonds to end the game.

D. Wells 8.2 IP 4 hits 0 ER 8 SO 4 BB 105 pitches (I think, due to injury)

From the 7th on, it was insanely difficult to locate my pitches, and it was awesome! Up to that point, I only gave up 1 hit to Mark Mulder of all people. I'm still not having that much trouble turning on fastballs for homeruns, so I'm thinking of turning up the pitch speed. Any research on that slider yet Pared? My 4 runs came off of HRs, 2 by Renteria and 1 by Bellhorn (a 2 run shot)
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Old 02-28-2005, 04:27 PM   #244
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Re: Pared's MVP 2005 Gameplay Sliders

I'm a bit confused now...I loaded up my franchise, played a game..suddenly realized I seemed to be getting more first pitch strikes and foul balls against the CPU hitters and happened to check my sliders...they're all at 0!!!!

Doesn't the franchise save those settings? I'd swear I had them into the franchise because I thought I altered them to make the fielder and throwing changes. Now I have no idea if I was ever using them in my franchise...arrgh...

I think I must have been because I noticed a different in the pitchers approach (less balls) and I noticed I seemed to hit the ball with more authority. I had 2 HR's after only 3 in the first 4 games.

Does lowering the pitch speed change the speed of the ball off the bat? It definately seems to affect the CPU batter swinging and missing. I seemed to have more taken and swung and missed strikes than I did the other games. Maybe that's because I was hitting the meter easier. Who knows. Either way, I'm confused! I'll do some testing and see what I come up with.

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Old 02-28-2005, 04:33 PM   #245
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Re: Pared's MVP 2005 Gameplay Sliders

Pared,

Didn't I say I should shut it a long time ago.

Anyway I should tell you that I just said no more f'n around and I'm going back to the default (Pared) sliders.

Bellhorn of all people hit a 3 run dinger. Which is good and bad. The good is these sliders are fantastic and I don't know how you do it. The bad, I really suck at batting. Its laughable.

CWood:
That sounds like my game. I had Wakefield go 7.1 innings 4 BBs and 8 SO and throw a shutout. I was on fire with the Ks. In some games I can't located my pitches very well and in others it seems I can do anything.

Once again Pared, I don't know how you pull off the realism in your sliders but I'm having more fun then allowed with an EA Sports game.
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Old 02-28-2005, 04:44 PM   #246
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Re: Pared's MVP 2005 Gameplay Sliders

That's awesome to hear. Although, honestly, the credit should go to EA, as they made one helluva game. I just made a few changes here and there...

I know that the changes don't have to be as drastic as they were last year, that's for sure! I'm happy about that...
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Old 02-28-2005, 04:57 PM   #247
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Re: Pared's MVP 2005 Gameplay Sliders

Shout out to Pared for another set of solid sliders - to think they are only in their early stages and everyone is getting these great results! Your sliders last year helped make the game a lot more realistic IMO...and challenging.

Admittedly, I only had time to play two full games over the weekend with the sliders, but they were both Yankees/Sox and each game was a nail biter, 4-3W and 3-2L. I played a handful of other games but didn't go the whole 9 as I was playing around with settings, pitching and lineups and still getting used to this years iteration.

Couple random thoughts based on my limited gameplay so far -
How is everyone faring in terms of steal success rate? Both for the CPU and against? I'm not doing to well on either end but maybe its just me.

I love the foul pitch slider being jacked up - nothing beats a 10 pitch at bat where you finally drop one in for a hit after working for it

The majority of my runs so far are coming off the long ball - I hold up for the first strike or two (depending on the batter) and then look to go with the pitch once I have a strike or two on me (i.e. press outside on the analog if the pitch is outside, down if it is low, etc.) - how are others faring in terms of their run production balance?

Pared - whenever you post, would you mind just making a little note of how many updates/tweaks you have released so we all know how much fishing we have to do through previous post pages? I saw you had one tweak so far - is that all? much appreciated bro.

Great job.
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Old 02-28-2005, 04:58 PM   #248
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Re: Pared's MVP 2005 Gameplay Sliders

Quote:
Originally Posted by Pared
That's awesome to hear. Although, honestly, the credit should go to EA, as they made one helluva game. I just made a few changes here and there...

I know that the changes don't have to be as drastic as they were last year, that's for sure! I'm happy about that...

Hi Pared...although I've played the heck out of both EA and VC's football and basketball games for the past few years, I've yet to try my hand at baseball...

I didn't like what I had read about last year's offerings but this year it seems that EA is on the right track with MVP...

But...I'm still a PS2 guy...

Will you sliders work as well on that console?...

I read that you have tried both the PS2 and PC versions as well as your prefered XBOX?

Are there any adjustments needed to make your sliders work as well on PS2?

Thanks for making it possible for a baseball 'newbie' to 'get in the game'...

Kudos...
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