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Pared's MVP 2005 Gameplay Sliders

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Old 03-02-2005, 11:38 AM   #289
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Re: Pared's MVP 2005 Gameplay Sliders

Not sure if this is a slider or gameplay issue, but it might be related to baserunner speed. I was playing the Giants and they had 2nd/3rd. I threw a wild pitch and the runner didn't try to score.
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Old 03-02-2005, 04:17 PM   #290
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Re: Pared's MVP 2005 Gameplay Sliders

Quote:
Originally Posted by Pared
Here's the initial release!

Remember, this is still a work in progress, so enjoy, and don't forget that feedback is always key!

Pared's MVP 2005 Gameplay Sliders v. 0.5

Difficulty: All-Star
Strike Zone: Off
Hot/Cold Zones: Fade
Pitch Cursor: Fade or Off
Variable "Stuff": On

User Pitch Meter Difficulty: -23
Pitch Speed: -5 (or default, no big difference, except off speed pitches are harder to hit on -5)
CPU Pitcher Ball Rate: 8
User Pitcher Fatigue: 0
CPU Pitcher Fatigue: 0
User Pitch Control: -50 (Yes, that's right.)
CPU Pitch Control: -5
Bullpen Fatigue Rate: 0
Bullpen Fatigue Grace: 0
User Batting Contact: 0
CPU Batting Contact: 18 (You have to offset the increased foul balls)
User Batting Power: 0 (Seems fine... for now)
CPU Batting Power: 0 (Again, seems fine)
User Bunting Ability: 0
CPU Bunting Ability: 0
User Foul Ball Frequency: 50 (Trust me... you're going to get into some MEMORABLE at bats!)
CPU Foul Ball Frequency: 45
CPU Swing Frequency: -26
User OF Speed (Manual): 0
User OF Speed (MVP): 0
CPU OF Speed: 0
User IF Speed (Manual): -6
User IF Speed (MVP): -6
CPU IF Speed: -6
User Throw Speed: 0
CPU Throw Speed: 0
User Throw Accuracy: -8
CPU Throw Accuracy: -5
User Catch Errors: 0
CPU Catch Errors: 0
User Dive Difficulty: 0
CPU Catch Effort: -25
User Baserunning Speed: 3
CPU Baserunning Speed: 3
User Runner Aggression: 5
CPU Runner Aggression: 5
User Runner Steal Speed: 0
CPU Runner Steal Speed: 0
User Runner Steal Delay: -4
CPU Runner Steal Delay: -4
CPU Steal Rate: 8
Runner Injury Frequency: 0
Pitcher Injury Frequency: 0
Batter Injury Frequency: 0
Fielder Injury Frequency: 7
Pitching MG Difference: 0

PHEW! As you can see the list is long, but I have to give lots of credit to the MVP development team, as this game was REALLY great out of the box. Even though it is great out of the box, here is a list of improvements this version addresses:

-Pitch counts; Increased for both User and CPU
-The slow baserunners can no longer be thrown out on plays where the fielder dives, spins, adjusts his crotch, checks out the hot girl in the third row, and then throws to first. Ichiro/Pierre still blaze down the line, but not inbelievably so.
-CPU Batters will now take a first pitch strike here and there, plus can get caught looking with proper pitching strategies. Their contact was raised to allow more solid contact and to also offset the increased number of fouls.
-Increased number of foul balls hit.
-User has a LOT less control when pitching. Missing the perfect zone allows for pitches to miss their spots immensely, directly correlated to the meter. In other words, the further you are from the Perfect zone, the more you will see how off the pitch is from the initial spot.
-Meter is a bit tougher to hit the Perfect spot all the time. You really must work for it.
-Baserunners are more aggressive. I'm not done with steal delay and steal speed. The steal delay has to be a lot less, so you can get the impression that a runner "takes off" as soon as they think the pitcher commits to home. Must be offset by Steal speed, however.

Some notes:

-The sliders with (MVP) next to them are the speeds of the players when the CPU is controlling them, before the user takes control.
-Some few have said they've been able to throw players out at first from line drives to RF... while I have not seen it, keep in mind the stadium you're playing in. The baserunning speed increase should help this as well.
-I have not done any testing on any other levels, as I still have much more to look at on the All-Star level.

There you have it, a very early set so you can get an idea of what's being tweaked. Constructive comments/feedback always welcome!

Enjoy!


WOULD YOU GUYS SUGGEST THESE SLIDERS FOR TWO PEOPLE PLAYING EACH OTHER ????? WOULD I BE ABLE TO ADJUST THESE SLIDERS AND PLAY XBOX LIVE WITH THESE? THANKS!
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Old 03-02-2005, 05:14 PM   #291
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Re: Pared's MVP 2005 Gameplay Sliders

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Originally Posted by henry296
Not sure if this is a slider or gameplay issue, but it might be related to baserunner speed. I was playing the Giants and they had 2nd/3rd. I threw a wild pitch and the runner didn't try to score.
who was on base?
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Old 03-02-2005, 05:19 PM   #292
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Re: Pared's MVP 2005 Gameplay Sliders

Quote:
Originally Posted by scottienyc
WOULD YOU GUYS SUGGEST THESE SLIDERS FOR TWO PEOPLE PLAYING EACH OTHER ????? WOULD I BE ABLE TO ADJUST THESE SLIDERS AND PLAY XBOX LIVE WITH THESE? THANKS!

WOULD YOU GUYS SUGGEST THESE SLIDERS FOR TWO PEOPLE PLAYING EACH OTHER ????? WOULD I BE ABLE TO ADJUST THESE SLIDERS AND PLAY XBOX LIVE WITH THESE? THANKS!
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Old 03-02-2005, 05:24 PM   #293
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Re: Pared's MVP 2005 Gameplay Sliders

Quote:
Originally Posted by scottienyc
WOULD YOU GUYS SUGGEST THESE SLIDERS FOR TWO PEOPLE PLAYING EACH OTHER ????? WOULD I BE ABLE TO ADJUST THESE SLIDERS AND PLAY XBOX LIVE WITH THESE? THANKS!
1.) Chill out man. It's only been an hour since you posted that.
2.) Don't type in Caps. It is hard to read.
3.) Try them and find out.
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Old 03-02-2005, 05:38 PM   #294
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Re: Pared's MVP 2005 Gameplay Sliders

Quote:
Originally Posted by WatchdogXC
I don't know if it is just the way I pitch, but it seems like the HRs I give up are to the hitters with not much power. I just played the Twins and gave up HRs to Rivas, Bartlett and Mauer but was able to really dominant Morneau and Hunter. Rivas has hit 3 HRs off me now in just a few games played vs the Twins, he is a tribe killer!
Yes I have noticed this too, the more often I play games. Weaker hitters taking "good" pitches and putting them over the wall. This so far has been my only gripe with an otherwise perfect game. Maybe it is the whole respect thing, I respect the CPU. I dont pitch "fat", only on 3 - 0. I try to pitch realistically, weaker hitters will see better pitchers than stronger ones. But late in the game with a short lead last night playing with a drafted Yankee team in a dynasty and watching Alex Cora take a borderline low and away, more ball than strike, two seamer over the wall irked me a bit. Im not going to start to pitch to a guy like Cora or Brian Roberts the same way I pitch to Pujols. Just wondering if anyone else is seeing this more and more, and if Pared is going to address this as well.

Last edited by JaSnake16; 03-02-2005 at 05:45 PM.
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Old 03-02-2005, 06:59 PM   #295
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Re: Pared's MVP 2005 Gameplay Sliders

Quote:
Originally Posted by JaSnake16
Yes I have noticed this too, the more often I play games. Weaker hitters taking "good" pitches and putting them over the wall. This so far has been my only gripe with an otherwise perfect game. Maybe it is the whole respect thing, I respect the CPU. I dont pitch "fat", only on 3 - 0. I try to pitch realistically, weaker hitters will see better pitchers than stronger ones. But late in the game with a short lead last night playing with a drafted Yankee team in a dynasty and watching Alex Cora take a borderline low and away, more ball than strike, two seamer over the wall irked me a bit. Im not going to start to pitch to a guy like Cora or Brian Roberts the same way I pitch to Pujols. Just wondering if anyone else is seeing this more and more, and if Pared is going to address this as well.
When I started out, I was an equal opportunity home run producing hitting machine. Lefties, righties, sluggers and guys who can throw the ball farther than they can hit it. They all had their fun. I've gotten a lot better though and I've really only been taken deep on mistake pitches.

I love the nervous feeling you get when you miss your spot and you hold your breath praying the batter doesn't abuse you for it. I missed twice badly in a one-run game last night and lucked out tremendously both times.
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Old 03-02-2005, 11:04 PM   #296
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Re: Pared's MVP 2005 Gameplay Sliders

Pared, would you recommend turning off controller vibration for those on the console? It's been pretty easy painting the corners, but I don't know whether that's because of the controller vibration or the awesomeness of the pitcher (Jake Peavy).
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