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Break Starter is Broken

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Old 02-17-2016, 02:07 PM   #17
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Break Starter is Broken

Break starter was OP before. They're something that happen irl that's is best to leave out of the game. Kevin Love TD passes is one of them. If it's was a skill exclusive to a handful of player it wouldn't be a problem. You have modes like MyTeam and ProAm where anyone can add/earn break starter and throw 60' outlet passes.
I haven't played yet so I don't know if they over did it.
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Old 02-17-2016, 04:32 PM   #18
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Re: Break Starter is Broken

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Originally Posted by Scramz718
Break starter was OP before. They're something that happen irl that's is best to leave out of the game. Kevin Love TD passes is one of them. If it's was a skill exclusive to a handful of player it wouldn't be a problem. You have modes like MyTeam and ProAm where anyone can add/earn break starter and throw 60' outlet passes.
I haven't played yet so I don't know if they over did it.
If it happens IRL there should be no reason why it shouldn't in-game. However, full court on-point passes should only work if there is a player all alone. Other than that its OPed. I agree on that point. NBA players can attempt 90 foot shots so I know most can get the ball to a wide open player with the strength and accuracy they have. I don't see why they wouldn't be allowed to do this to someone standing in place. Throwing a 60' pass to someone running is completely different. Shouldn't be allowed to do by everyone.

The problem is when 2k reacts to something, its always an overreaction. Break Starter properly used and not cheesed really should allow a person to accurately throw a pass somewhere between 40-50 feet. I am fine with that. What I started this post about was mainly 40 foot passes going out of bounds with Gold Break starter. That's bull**** and doesn't have a thing to do with transition cheese.

It can be argued that Break Starter doesn't need to be in the game and I can go along with that as well. Westbrook and Curry shouldn't need a stupid badge to make an accurate 30-40 foot pass.

It just sounds like your issue is more with the badge and not transition cheese itself. The badge is only a tool that can be used in an exploit, break the badge and the exploit still exists. Man, just about all of these badges are overpowered in someway or another. Corner specialist, Bruiser, Limitless Range, Posterizer, you name it. Not to mention Personality badges and don't get me started on shoes.

I really wouldn't have an issue with removing the whole badge system if they are gone break stuff like this. Shoes too. I never asked for this stuff....2k is the one telling us we need to upgrade the badges in MT to gold to have the players actually play like they do IRL.
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Old 02-17-2016, 04:51 PM   #19
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Re: Break Starter is Broken

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Originally Posted by synistr
If it happens IRL there should be no reason why it shouldn't in-game. However, full court on-point passes should only work if there is a player all alone. Other than that its OPed. I agree on that point. NBA players can attempt 90 foot shots so I know most can get the ball to a wide open player with the strength and accuracy they have.
I think full-court passes to an open guy should be possible, but I do think, generally speaking, they tend to be more successful and more accurate than they should be. I don't have too much of a problem with the success rate and accuracy of half-court (or near that) passes. It's the 3/4 or full-court bombs made with a high success rate that are the real problem.

And, of course, the underlying issue is the bad IQ on the part of AI players to cover fast breakers. Don't really understand why this is so hard: they should be able to just have the AI "look" at their defensive assignment and see them sprinting and do the same in order to cover them properly. But there are various ways in which the AI is not programmed to correctly read situations in very simple ways. I.e. a defending Center chilling right under the basket as he can see, in plain view, the offensive Center running to the paint for a rim run, with a full head of steam, and not coming out to deny the obviously upcoming pass or to at least meet him before he has possession of the ball with full momentum.
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Old 02-17-2016, 05:09 PM   #20
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Re: Break Starter is Broken

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Originally Posted by harryl
I think full-court passes to an open guy should be possible, but I do think, generally speaking, they tend to be more successful and more accurate than they should be. I don't have too much of a problem with the success rate and accuracy of half-court (or near that) passes. It's the 3/4 or full-court bombs made with a high success rate that are the real problem.

And, of course, the underlying issue is the bad IQ on the part of AI players to cover fast breakers. Don't really understand why this is so hard: they should be able to just have the AI "look" at their defensive assignment and see them sprinting and do the same in order to cover them properly. But there are various ways in which the AI is not programmed to correctly read situations in very simple ways. I.e. a defending Center chilling right under the basket as he can see, in plain view, the offensive Center running to the paint for a rim run, with a full head of steam, and not coming out to deny the obviously upcoming pass or to at least meet him before he has possession of the ball with full momentum.
any of us that have played ball before knows that its not hard to throw a pass to someone leaking or cherry picking. especially if they are all alone. if you are having trouble with this in-game, you need to fix your defense. if there is traffic it would be difficult to throw a lead pass if they are really close to the hoop without overthrowing it because the player has their back turned racing towards the goal. standing still is different.

of course, I was playing offline and noticed the TD passes weren't working...but also the shorter passes weren't either. They should've nerfed the TD passes but not mess with 30-40 footers. As I said, shouldn't need a badge for that distance anyway.

again, my whole point was why do band-aid fixes if that is indeed what they did and not address the real issues that are still ongoing? 2k does this all the time with band-aiding. seriously....this won't stop whatever is wrong with the coding that causes the transition issues....I have posted clips to support this.
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Old 02-17-2016, 05:28 PM   #21
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Re: Break Starter is Broken

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Originally Posted by synistr
of course, I was playing offline and noticed the TD passes weren't working...but also the shorter passes weren't either. They should've nerfed the TD passes but not mess with 30-40 footers. As I said, shouldn't need a badge for that distance anyway.

again, my whole point was why do band-aid fixes if that is indeed what they did and not address the real issues that are still ongoing?
Yeah, I agree that the main issue is AI Dedensive behavior in transition leaving guys wide open to begin with. That's what needs to be fixed.

If a guy is wide open, a pass to them prob should get to them more often than not. I was just sating that I think they were more frequently successful than they should be. At least when made by guys with Break Starter.
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Old 02-17-2016, 05:32 PM   #22
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Re: Break Starter is Broken

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Originally Posted by harryl
Yeah, I agree that the main issue is AI Dedensive behavior in transition leaving guys wide open to begin with. That's what needs to be fixed.

If a guy is wide open, a pass to them prob should get to them more often than not. I was just sating that I think they were more frequently successful than they should be. At least when made by guys with Break Starter.
defense is broken anytime you set POE to limit transition and no one is down court.
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Old 02-17-2016, 07:01 PM   #23
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Re: Break Starter is Broken

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Originally Posted by synistr
of course, I was playing offline and noticed the TD passes weren't working...but also the shorter passes weren't either. They should've nerfed the TD passes but not mess with 30-40 footers. As I said, shouldn't need a badge for that distance anyway.

again, my whole point was why do band-aid fixes if that is indeed what they did and not address the real issues that are still ongoing? 2k does this all the time with band-aiding. seriously....this won't stop whatever is wrong with the coding that causes the transition issues....I have posted clips to support this.

Got these clips from one quarter of a dom game. Break starter didn't seem nerfed to me. DJ has gold break starter and his outlets are on point, Grant Hill doesn't has break stater and gets one off.


http://youtu.be/iAzND0IAIGQ



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Old 02-17-2016, 07:07 PM   #24
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Re: Break Starter is Broken

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Originally Posted by Scramz718
Got these clips from one quarter of a dom game. Break starter didn't seem nerfed to me. DJ has gold break starter and his outlets are on point, Grant Hill doesn't has break stater and gets one off.


http://youtu.be/iAzND0IAIGQ



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yeah, I threw away tons of passes in 3 Historic Dom games. if I get another good one will upload. like I said...the half court ones from good passers are the ones that baffled me. may have just been the A.I. ramping up...dunno.
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