Can we please get more options in Blacktop? I know it won't happen this year, but this mode is missing so many necessary features. Defensive settings need added to the game.
There are no matchup options. I just played an entire game in which my gold Scalabrine was matched up against Steph Curry. My Derek Harper would have been much better suited to defend him but 2K decided that his defensive prowess was needed to contain the offensive juggernaut that is Avery Bradley.
There are no defensive pressure settings. Nothing changes when you quick adjust them. The CPU still sags off whether it's Curry or Deandre Jordan.
There are no quick plays. I can't spend time backing a player down from the 3 point line to the hoop. If one of my players can only score down low, why do you program his logic to go stand in the corner? And if I give him the ball and back him down, I get fouled, the clock (usually) goes to 14 seconds and I'm right back at the arc with even less time to get down low than before.
Boosted stats. This sort of ties in to the last problem. There seems to be a problem in which guys who can't hit the side of a barn from deep in real life knocking down 3s in Blacktop. Guys shouldn't be able to knock those shots down just because they're open. If Horace Grant has a 28 3ball, he shouldn't be hitting them. IMO this ruins what could be a fantastic dynamic. If you adjust all the above problems, it creates a fun counter attack element. Can you beat a team of guards with 3 big men? Can you win if you unluckily draw 3 non shooters?
Get rid of Technical Fouls. Seriously what were you guys thinking? Why would you punish somebody for winning? Then you can be rewarded for losing? I got Amethyst Amar'e, Ruby Jackson, & Sapphire USA Durant, Barnes and Green, all after losses. A win based system makes a lot more sense. I didn't even realize that sometimes you want to get a technical so a better player can be added to the deck. This is crazy. There should be a system in which you have to clear the board in a certain number of wins not just completely luck. No reason some guy should luckily get PD Isaiah after 200 wins, but another guy takes 1100 wins to get him.
There are no matchup options. I just played an entire game in which my gold Scalabrine was matched up against Steph Curry. My Derek Harper would have been much better suited to defend him but 2K decided that his defensive prowess was needed to contain the offensive juggernaut that is Avery Bradley.
There are no defensive pressure settings. Nothing changes when you quick adjust them. The CPU still sags off whether it's Curry or Deandre Jordan.
There are no quick plays. I can't spend time backing a player down from the 3 point line to the hoop. If one of my players can only score down low, why do you program his logic to go stand in the corner? And if I give him the ball and back him down, I get fouled, the clock (usually) goes to 14 seconds and I'm right back at the arc with even less time to get down low than before.
Boosted stats. This sort of ties in to the last problem. There seems to be a problem in which guys who can't hit the side of a barn from deep in real life knocking down 3s in Blacktop. Guys shouldn't be able to knock those shots down just because they're open. If Horace Grant has a 28 3ball, he shouldn't be hitting them. IMO this ruins what could be a fantastic dynamic. If you adjust all the above problems, it creates a fun counter attack element. Can you beat a team of guards with 3 big men? Can you win if you unluckily draw 3 non shooters?
Get rid of Technical Fouls. Seriously what were you guys thinking? Why would you punish somebody for winning? Then you can be rewarded for losing? I got Amethyst Amar'e, Ruby Jackson, & Sapphire USA Durant, Barnes and Green, all after losses. A win based system makes a lot more sense. I didn't even realize that sometimes you want to get a technical so a better player can be added to the deck. This is crazy. There should be a system in which you have to clear the board in a certain number of wins not just completely luck. No reason some guy should luckily get PD Isaiah after 200 wins, but another guy takes 1100 wins to get him.
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