1775 as initial cap is actually kind of disappointing. Bronze and Silver are
already all but irrelevant, except as deep bench DNP's.
For 1775, one can play a lineup like this:
- 2 x Ruby
- 2 x Sapphire
- 3 x Emerald
- 2 x Gold
- 1 x Silver
- 3 x Bronze
Or, taking out all Rewards, something like this:
- 5 x Sapphire
- 3 x Emerald
- 1 x Gold
- 1 x Silver
- 3 x Bronze
With really smart rotation and timeouts management, one could play just 8 deep and never field anything lower than an Emerald. One could very easily run 9 deep and "have to" play a Gold, but there's a good number of very capable Gold role players who are perfectly fine playing very limited bench minutes.
I was really hoping that the first round would require teams to be heavy with Gold and Silver. So that, if one were playing Amethysts, or even Rubies, that would require playing one or more Bronzes for meaningful minutes.
Even if one plays an Amethyst and a Ruby, one could do this and play 9-deep and never play below a Gold. Or, at worst, just a couple or few minutes with a Silver:
- 1 x Amethyst
- 1 x Ruby
- 2 x Sapphire
- 2 x Emerald
- 3 x Gold
- 1 x Silver
- 3 x Bronze
Hopefully there is matchmaking for comparable teams and that it works better than in the past. Because even though there are 2 available Amethyst Rewards and a bunch of Ruby Collection rewards, I think most people would consider a team that is mostly Sapphire and Emerald to be a "God Squad" at this infant stage in the game.