Nothing expensive. He only has two slots and I'm pretty sure I only put Break Starter and Charge Card on them, as those are 250 MT badges. Maybe I put Lob City Finisher as second badge. I don't remember.
I could see the rationale for adding Hustle Rebounder or even Rim Protector, if one will do a ton of Schedules. But I haven't found it necessary to put very premium badges on players.
That said, I tend to have my often-used Silvers and Golds badged up with at least the super-cheap badges that are useful.
Thanks, that's good to know. I had already decided to switch, but your post makes me feel better about it, to the Pacers.
I don't know why I didn't think of them before. Maybe only recently learned that it's a non-glitched Schedule. In any case, they have one of the least intimidating All-Time rosters in the game. And we know their best all-time player isn't even in the game...
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Indiana Pacers
Starters: Mark Jackson (85), Ron Artest (88), Paul George (91), Jermaine O’Neal (90), Rik Smits (87)
Reserves: George McGinnis (89), Chuck Person (87), Jalen Rose (86), Roy Hibbert (86), Herb Williams (85), Antonio Davis (84), Detlef Schrempf (84), David West (84), Lance Stephenson (83), George Hill (82) |
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Not only that, but I think they have one of the better collections of Silver players in the game. This is what I think I might run in the Final game:
Oladipo/Turner is one of the rare Silver/Gold duos in the game. Very modest buffs, but I'd still probably run those two, even without the duo. And they have basically a half-dozen or more Silvers who are at least adequate roleplayers. But all generally pretty useful, relative to Silvers in general. If a Moments Sabonis comes in time, that could be useful, so long as they don't skip over Silver/Gold.
I've found that one doesn't even need to get the defender hung up on the screen. If you are crossing the halfcourt line at a running pace and then hit Turbo around the arc, you're generally moving too fast to be dealt with. The only thing to make sure of is that the CPU cannot totally repel your drive. Need at least to get the hip ride animation, but it's easy to not even get that and just run straight past both defenders into the paint.
It's a real shame these games are with the 3 Gold limitation and that we can only play them once. It would have been cool to go back and play very strong All Time rosters, without restriction, on Superstar. I imagine they make these play-once in order to make sure these games aren't used for MT farming.
In addition to running Simmons at PG to bully PG's in ISO, one can also play Simmons at the 4 and be able to outjuke most other 4's at will.