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PS4: Offseason Update Roster

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Old 07-19-2014, 09:05 AM   #25
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Re: PS4: Offseason Update Roster

With what sliders and draft class does this roster match ?
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Old 07-27-2014, 01:22 PM   #26
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Re: PS4: Offseason Update Roster

Bron back to #23

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Old 07-27-2014, 05:43 PM   #27
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Re: PS4: Offseason Update Roster

Ronnie Brewer and Mike James is not on Bulls. They was cut on July 15th.
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Old 07-28-2014, 02:51 AM   #28
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Re: PS4: Offseason Update Roster

Quote:
Originally Posted by Angel_G
I actually noticed nothing mentioned about contracts in the main post, glad you're going to cover it as contracts are very important for myGm players.
Done. Added all the contracts I know, first year is locked so keep in mind the first year is 2013-14, second year 2014-15. Let me know if I missed anything.

Did my best to use the team/player option to keep players on the same team for the extra season on players that didn't already have an option. People can let me know if I did it wrong.

Quote:
Originally Posted by ClevelandFan
Got it now! Thanks!

Quote:
Originally Posted by TheBadazz
Ronnie Brewer and Mike James is not on Bulls. They was cut on July 15th.
Thanks! Dropped Ronnie Brewer. Left Mike James and Lou Amundsen, because of the 12 players requirement. Hopefully the Bulls add a 13th and 14th so I can drop them soon.

Quote:
Originally Posted by N1kola101
With what sliders and draft class does this roster match ?
In theory, and hopefully in practice, it should play just like the default roster except more consistent. Less, "he shoots way better/worse than he's been shooting in real life" type of moments. So, if there is a slider set you'd prefer with a default roster or close to default roster, then I would recommend that slider. I didn't build the roster with a slider in mind.
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Old 07-28-2014, 02:33 PM   #29
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Re: PS4: Offseason Update Roster

don't bother with contracts, they dont carry over to mygm.
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Old 07-29-2014, 01:23 AM   #30
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Re: PS4: Offseason Update Roster

Quote:
Originally Posted by N1kola101
With what sliders and draft class does this roster match ?

My old sliders work with this roster, and I'm actually building my new sliders using this roster as well. It's excellent!
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Old 07-29-2014, 10:39 AM   #31
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Re: PS4: Offseason Update Roster

Quote:
Originally Posted by EccentricMeat
My old sliders work with this roster, and I'm actually building my new sliders using this roster as well. It's excellent!
Yes, I'm using the same combination... however, left EccentricMeat's former setting at 60 for Game Speed. First time I had a 70 FGA on 12 mins quarter! (Because of the more realistic plays, speed and free throw attempts)

Can't wait for further updates on this roster and EccentricMeat's sliders.

Will vote 5 stars for this. Only thing missing are accessories (updated).

May I also suggest, if it's not too much, for you to put a milestone roster. Like for example, today's a good day. Since pretty much the FA movement are getting slower by the day, you can fix the rotations already.

What I'm doing currently is to "Create Roster" using yours, then upload it with fixed rotations for my personal use.

Of course, this is already asking too much. I understand that once you move another player, the rotations will be reset. In my part, I'll try and fix all team's rotations (projected of course) so that they could be ready for Quick Game.

Thank you, bro, for all the work! Just shows the quality of people here in OS!
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Old 07-29-2014, 01:33 PM   #32
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Re: PS4: Offseason Update Roster

Quote:
Originally Posted by ZephyrSong
Yes, I'm using the same combination... however, left EccentricMeat's former setting at 60 for Game Speed. First time I had a 70 FGA on 12 mins quarter! (Because of the more realistic plays, speed and free throw attempts)

Can't wait for further updates on this roster and EccentricMeat's sliders.

Will vote 5 stars for this. Only thing missing are accessories (updated).

May I also suggest, if it's not too much, for you to put a milestone roster. Like for example, today's a good day. Since pretty much the FA movement are getting slower by the day, you can fix the rotations already.

What I'm doing currently is to "Create Roster" using yours, then upload it with fixed rotations for my personal use.

Of course, this is already asking too much. I understand that once you move another player, the rotations will be reset. In my part, I'll try and fix all team's rotations (projected of course) so that they could be ready for Quick Game.

Thank you, bro, for all the work! Just shows the quality of people here in OS!
Would you mind sharing the file with us that you are working on?
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