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NBA 2K15 Fictional Draft Classes by CWSapp757/Dreece/Blindside for XBOX One

This is a discussion on NBA 2K15 Fictional Draft Classes by CWSapp757/Dreece/Blindside for XBOX One within the NBA 2K Basketball Rosters forums.

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Old 08-18-2014, 03:36 PM   #73
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Re: NBA 2K15 Fictional Draft Classes by CWSapp757/Dreece/Blindside for XBOX One

So you guys are still going to upload classes to xbox 360?


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Old 08-19-2014, 09:45 AM   #74
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Re: NBA 2K15 Fictional Draft Classes by CWSapp757/Dreece/Blindside for XBOX One

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Originally Posted by awesomemj23
So you guys are still going to upload classes to xbox 360?


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I would like to say yes but I will have to let Dreece answer that. He is the mastermind of our team when it comes to porting things over from one system to another. I can only speak to the fact that the XBox One will be the main priority.
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Old 08-19-2014, 03:59 PM   #75
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Re: NBA 2K15 Fictional Draft Classes by CWSapp757/Dreece/Blindside for XBOX One

is it weird that everytime i open this thread i have to really try to remember who my guy is lol!

so much good stuff it makes the head spin
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Old 08-19-2014, 04:39 PM   #76
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Re: NBA 2K15 Fictional Draft Classes by CWSapp757/Dreece/Blindside for XBOX One

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Originally Posted by turty11
is it weird that everytime i open this thread i have to really try to remember who my guy is lol!

so much good stuff it makes the head spin
Yea.... kinda lol. If you think its good now wait to the game drops. We bringing back OUR total presentation package for next gen!
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Old 08-19-2014, 05:47 PM   #77
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Re: NBA 2K15 Fictional Draft Classes by CWSapp757/Dreece/Blindside for XBOX One

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Originally Posted by turty11
is it weird that everytime i open this thread i have to really try to remember who my guy is lol!

so much good stuff it makes the head spin
Im going to against what Dreece said and say not really. I end up doing the same exact thing especially with the latest update which gave an international big board.
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Old 08-20-2014, 04:08 PM   #78
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Re: NBA 2K15 Fictional Draft Classes by CWSapp757/Dreece/Blindside for XBOX One

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NOVEMBER NEWS FEED PART 2



Kevin Dexter III is performing like we thought that he would after his consistent freshman year. The sophomore USC forward, who is known as one of the hardest working, high basketball IQ players in the country, had 16 points, 8 rebounds, 3 assists, 2 steals and 2 blocks against Cal Poly. Dexter was all over the court throwing his body all over the court.

cool to read these little updates, excited for once nba 2k15 drops! any idea after release date that you guys will be able to get the first class updated? I know thats far away but do you plan on releasing close to the release date or do you plan on having the "stories" and such play out for a few weeks and such to further build up the drafts and let ppl get accustomed to the new game. I am sure some testing and such would be needed, just curious!
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Old 08-20-2014, 04:38 PM   #79
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Re: NBA 2K15 Fictional Draft Classes by CWSapp757/Dreece/Blindside for XBOX One

Hey guys, IDK if it's too late to post, but..

Player Name: Thomas Roth
School/Nationality: Ohio State
Class/Age: 18 yr old Freshman.
Position: Power Forward/Center
Height: 6'11
Weight: 245 lbs
GENERAL description of playstyle: Excellent rebounder and shot block artist. Don't try to get in the paint on him. Don't pass him the ball outside of the paint, though. Attempting to get better from outside the paint.
GENERAL description of appearance: White boy with shaggy brown hair and a thick beard. Two team color padded arm sleeves. Hex Pad on both knees (black) with black double medium socks.
GENERAL description of personality: Loudmouth, Fiercely loyal; would die for his team.
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Old 08-20-2014, 04:38 PM   #80
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Re: NBA 2K15 Fictional Draft Classes by CWSapp757/Dreece/Blindside for XBOX One

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Originally Posted by pujolsformvp21
cool to read these little updates, excited for once nba 2k15 drops! any idea after release date that you guys will be able to get the first class updated? I know thats far away but do you plan on releasing close to the release date or do you plan on having the "stories" and such play out for a few weeks and such to further build up the drafts and let ppl get accustomed to the new game. I am sure some testing and such would be needed, just curious!

Patience grasshopper lol. Since we are going to be dealing with a totally new game engine we have many things that we need to straighten out 1st. Sapp told me he needs a week or two to do his testing on the simulation engine and all things related to association and the classes

Me and Ronyell will be working on our tendency scales when the game drops. We will also be working on the Sim World 2k15 roster along with our classes so at this time I really can't say how long before we release anything.

BUT I have previously stated to our team that we won't start releasing classes until we have DC1 and 2 ready to go. I need a bigger sample of player types before I can finalize my edits...AND that will cut down on the "When is DC2 gonna be ready questions"

More detailed info about release dates when the game comes out.
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