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(PS4) The TrueSim Roster Project: 2k16

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Old 06-10-2016, 10:18 AM   #137
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Re: (PS4) The TrueSim Roster Project: 2k16

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Originally Posted by Big Bankhead
Love the sound of this roster, quick question...were the shoes and accessories for players updated as well?
Accessories were not updated
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Old 06-17-2016, 10:09 AM   #138
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Re: (PS4) The TrueSim Roster Project: 2k16

Already started working on ratings and tendencies for the 2k17 roster, PM me if you'd like to be involved in the project
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Old 06-21-2016, 07:24 PM   #139
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Re: (PS4) The TrueSim Roster Project: 2k16

How well does the sliders/rosters play in MyLeague?
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Old 06-24-2016, 04:36 PM   #140
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Re: (PS4) The TrueSim Roster Project: 2k16

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Originally Posted by Cycloniac
No, and for now, I'd say EmbraceThePace's would work, but I may tweak their's a bit to make sure it fits within the TrueSim system.
Hey Cycloniac, thanks for this great work! Wondering if you got around to doing such tweaks for the draft classes as you'd hinted you might. Or do you think the embrace file is fine for a myleague save?
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Old 06-24-2016, 04:40 PM   #141
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Re: (PS4) The TrueSim Roster Project: 2k16

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Originally Posted by lvmnz
Hey Cycloniac, thanks for this great work! Wondering if you got around to doing such tweaks for the draft classes as you'd hinted you might. Or do you think the embrace file is fine for a myleague save?
I would just go ahead and use the Embrace class
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Old 06-25-2016, 04:02 PM   #142
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Re: (PS4) The TrueSim Roster Project: 2k16

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Originally Posted by Cycloniac
I would just go ahead and use the Embrace class
Ok, sounds good. Also, do the player ratings reflect moreso the players at the beginning of the season? Or did you update with attribute changes during the season?
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Old 06-25-2016, 05:35 PM   #143
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Re: (PS4) The TrueSim Roster Project: 2k16

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Originally Posted by lvmnz
Ok, sounds good. Also, do the player ratings reflect moreso the players at the beginning of the season? Or did you update with attribute changes during the season?
The majority are as of the begining of the season, but certain players like McCollum and Draymond received updates. Players like David Lee were also tweaked as to reflect their removal from teams' rotations. The rookies were also rated mid-late in the season.
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Old 02-25-2017, 07:02 AM   #144
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Re: (PS4) The TrueSim Roster Project: 2k16

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Originally Posted by Cycloniac
It's the TrueSim 2k16 one, not the tweaked one

Keep in mind that OVR is different from position to position. While I did do my best to ensure that OVRs fit within 2k's system, I would caution against putting too much stock into the actual number. By default, 2k inflates certain ratings to boost players' OVR; there is very little boosting in this roster. The best players in the league will be 85+ though, as you will see. Millsap is a good player, but remember that he is playing in an inferior conference against inferior competition most of the time; he is a decent rebounder, and can fill up a stat sheet, but is only a decent defender. If he was playing SF, his OVR would be a bit higher in 2k's system.
The bold, reminds me of NBA 2K12. I like it!
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