PSN: TopShotGwaup15
3 Roster Files : Gro Tendency Project (11/22/17) (Bare Bones Cloud Copy of very initial edits)
OS Kings Authentic Sim V1 (2/17/18 Mid Season Primes Edition; Based on Landscape before the Trade Deadline)
POST TRADE DEADLINE VERSION: OS KINGS AUTHENTIC SIM TDL (2/17/18)
This is a roster file that involves some great efforts from various OS members! As well as a complete Tendency/Rating/Badge overhaul to get players playing and performing like their real counterparts. Bringing true to life AI and player likeness. With gameplay being the most important factor.
Roster Timeline :
[A] Fastbreak and transition edits: (Edits are done to get proper floor spacing and utilize players shooting strength to stretch the floor in transition) - 30 team complete 11/15
[b] "Dribble Drive Right/Left" : (Edit provides balance to players driving both sides increases AI arsenal on plays and freelance) - 30 team complete 11/15
[C] Size up Series: Size up/ Hesitation set up/ no dribble set up:
Playmakers will stand out, majority of league has high "No dribble set up"
Players that really break down players and teams with killer crossover utilize their size up more so.
- 30 team complete
[D] Post up/ move Overhaul: These edits contain giving various styles of big men more define tendencies to utilize their strengths albeit stretch bigs or low block technicians. Shot types were edited to ensure bigs play big. Standing & driving dunks/layups edited league wide to help cpu compete and play true to size.
30 team complete -11/15
[E] Alley oop series: Players capable of throwing alley oops IRL assigned "Lob city passer badge" as well as finishers for those who finish oops.
League wide edits to alley oop tendencies and oop pass tendencies. Currently seeing around 2-3 alley oops per game, some are unsuccessful.
- 30 team complete 11/15
[F] Dish/ pass vision edits (pass IQ may be added) : edits made to guards and bigs a overall increase for Players dish or vision to ensure better ball movement less ineffective dribbling or non dribbling w no purpose.
- 30 TEAM COMPLETE 11/18
[G] Triple threat / Idle series : Global decrease of pump fakes league wide but not eliminated. Idle: Tuned to players play style lethargic vs high motor guys or guys that pretty much have no offensive identity unless they get a rebound or open feed to score. Idle tendency is also modified by scorer type. There's guys that are patient with their shot and others that take no time to attack.
- 30 TEAM COMPLETE 11/15
[H] Play discipline: edit made to ensure players still play basketball and aren't robots while running plays. Global decreases
- 30 TEAM COMPLETE
[i] Touches - CREDIT TO SONIC MAGE
[J] Step back jumpers - all players league wide have received an edit to step back jumpers ability its a key shot for many guards. Is it their go to? No but many guards use this.
[K] Drive finish moves: finishing moves for guards and bigs completely refined to get better shots off. Also true to character
[L] Drive edits - boosted drive tendencies specific to players. style to create good PnR / PnP & Penetrate and kick 2k made role and bench players essentially a 1 trick pony with their spot ups and that's it. I have eliminated that so even when subs come into a game you will still see unique styles and play from up& coming contributers.
- 30 TEAM COMPLETE 11/15
[M] Sonic Mages edits for Draw foul/ foul/ steal/ block / on ball steals/ Defensive IQs/ Some Pass Perception.
- 2/1/18
[N] Sonic mage hotspots edits - 2/16/18
[O] Badge additions - As mentioned before I've added some badges to players to get them standing out for their skills more
Badges like - deep range dead eye for star shooters (it is not global its player by player basis)
One man fast break to guys that can run the break ala AD & boogie & jokic because of his passing ability and court vision
[P] triple threat shot tendency edit this makes a big difference in gameplay. It creates rythym for the face up bigs that shoot mid and close shots. It also seem to square shooters up more when they shoot on move. As well as it opens a "mental window" of when they should/can shoot.
[Q] OS Kings Authentic Sim V1 includes : Advanced Rotations
The TDL Version: Only has a few teams with Advanced Rotation
[R] Vanns playbooks included with updates/ Player Play type updated as well
[S] Teams POE set to Neutral to enhance the Play type & PB work. CPU plays a more open Diverse Offense rather than trying to fit/stick to one system of success
SIGNATURE EDIT THREAD UPDATED THROUGH :1/16/18 , BluFu, Delly trey23 and Woodys signatures included
And more great for my league!
This roster excels at CPU team play and individuals. Stars perform like stars creating better opportunities for themselves and their teammates.
PSN : TopShotGwaup15
File :
Os Kings Authentic sim V1
& OS Kings Authentic Sim TDL
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