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Most Realistic Current Gameplay Roster (PS4)

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Old 04-03-2020, 01:08 PM   #1025
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Re: Most Realistic Current Gameplay Roster (PS4)

I have a hard head and tried again with update 108
I only changed the game view and I had a better view of the field, I don't know if this is the cause but it helped me a lot with the gameIMG_20200403_190758.jpeg
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Old 04-03-2020, 01:10 PM   #1026
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Re: Most Realistic Current Gameplay Roster (PS4)

These are the percentagesIMG_20200403_190923.jpeg
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Old 04-03-2020, 03:39 PM   #1027
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Re: Most Realistic Current Gameplay Roster (PS4)

Do you use 50 or 49 game speed?

And what are your settings for passing (openness...) and boxout assist etc?

Thank you for your work!!
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Old 04-03-2020, 04:05 PM   #1028
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Re: Most Realistic Current Gameplay Roster (PS4)

Quote:
Originally Posted by 26Belhanda
Do you use 50 or 49 game speed?



And what are your settings for passing (openness...) and boxout assist etc?



Thank you for your work!!
50
Passing I haven't looked at. I use icon passing mostly. And boxout help i think i have it on 0.

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Old 04-05-2020, 09:29 PM   #1029
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Re: Most Realistic Current Gameplay Roster (PS4)

Cpu/user sliders Update: 4/5
Small update here. Trying to tone down the crazy runs/consistency cpu makes without making them too easy.
I know, Shady has been really looking into this. So, I'm going to talk to him to see what he exactly did to stop these crazy ridiculous runs by cpu. But not take cpu runs completely out as well.
Note: Make sure you put the difficulty on "hall of fame" then download sliders.
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Realistic/Hybrid SL



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Old 04-06-2020, 03:12 AM   #1030
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Re: Most Realistic Current Gameplay Roster (PS4)

Quote:
Originally Posted by Tynole14
Cpu/user sliders Update: 4/5
Small update here. Trying to tone down the crazy runs/consistency cpu makes without making them too easy.
I know, Shady has been really looking into this. So, I'm going to talk to him to see what he exactly did to stop these crazy ridiculous runs by cpu. But not take cpu runs completely out as well.
Note: Make sure you put the difficulty on "hall of fame" then download sliders.
PSN: tynole14
Realistic/Hybrid SL



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I read that it will release the original version shortly
I believe tomorrow

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Old 04-06-2020, 07:40 AM   #1031
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Re: Most Realistic Current Gameplay Roster (PS4)

I haven't played with your latest sliders update yet, but I'm having a hard time on the defensive glass, the cpu is out rebounding me every time. Maybe we should up the defensive rebound slider for users?

Also I apparently can't hit open threes. Contested ones go in more frequently.
It seems like step back 3s are tougher than everything, cpu knocks them down frequently.
Cpu seems to don't care if there is a defender in the paint making body contact, they always get past me while I'm having a hard time (which is okay if it's balanced)
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Old 04-06-2020, 01:49 PM   #1032
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Re: Most Realistic Current Gameplay Roster (PS4)

Quote:
Originally Posted by Mishmushkela
I haven't played with your latest sliders update yet, but I'm having a hard time on the defensive glass, the cpu is out rebounding me every time. Maybe we should up the defensive rebound slider for users?



Also I apparently can't hit open threes. Contested ones go in more frequently.

It seems like step back 3s are tougher than everything, cpu knocks them down frequently.

Cpu seems to don't care if there is a defender in the paint making body contact, they always get past me while I'm having a hard time (which is okay if it's balanced)
I'll look into this. But when i play , I feel like i make enough of 3's. I'll do some more testing.

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