NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set
It's been a ROUGH last couple hours for those of us unfortunate enough to miss out on a trip to New Zealand this morning, but after an incredibly long day of watching every video and reading every single comment in the "2K23 Early Impressions" thread, I am ready to come out of the gates swinging.
From what I've been seeing and hearing, the guys over at 2K actually messed around and fixed: PnR defense... Help defense... OP brickwall defenders... Fastbreak rubber-banding... Lack of explosiveness from slashers on the perimeter... In-game injuries... AI attacking tendencies... AND they got the CPU going to the FT line at default????
If all this is true, we are in for one hell of a year. Is this FINALLY the year to upend 2K11 as the GOAT? Let's find out...
What's New in v0.0.2
- Updated Game Speed and attributes to offset 2K's micro-changes to movement
- Shot Success tweaked to nerf PiP
- Tweaks to multiple sliders to increase turnovers and create more fast-break opportunities
- Foul sliders maxed out to give more team fouls
2K Default Roster Slider Set v0.0.3 *ALPHA* - 9/17 Update
Spoiler
IMPORTANT:Main Menu > Features > Create Roster > NBA - Modern (Current) > Official 2KSports Roster
- Click R2/RT twice to bring up the Coaching Sliders tab.
- Set Help Defense to 50 or higher (I'm using 65 in my current testing) for every team.
- This will remove the long delay before the AI realizes they need to send help, fixing PnR and help defense.
Help Defense being set to 0 was an error/oversight by 2K and will be fixed in a future roster update (or may have been fixed by the time you're reading this), so in the meantime we need to update this slider ourselves, save the roster file, and then load that roster in Play Now before selecting teams.
NOTE: v0.0.2 changes are posted in BOLD NOTE: v0.0.3 changes are posted in BOLD
Gameplay Settings
Difficulty - Superstar (More testing needed, but I like it so far)
Game Speed - 55-60 (Personal Preference; 2K changes this daily it seems; Currently using 58, but tweak to your liking)
Coach Settings
PlayVision - All Plays
PlayVision Display - Lite + Full
Offense Playcalling - Auto
Controller Settings
Shot Meter - Off
Shot Timing - Real Player % (Will likely switch to User Timing soon, but I've been testing too many teams at a time to learn all the jumpshots right now)
Free Throw Timing - Real Player %
Defensive Assist Strength - 100
Box Out Assist - 25
Pass Target Direction: 66
Pass Target Distance: 30
Pass Target Openness: 4
Camera Settings
Drive
Zoom - 1
Height - 5
Key Zoom - Off
or
Side
Zoom - 1
Height - 8
Key Zoom - Off
Drive is by FAR my favorite camera angle, especially with 2K23's overhaul to dribbling. Flicking the RS at the perfect angle is more essential than ever this year, and no camera makes this easier while making the gameplay more enjoyable and dynamic to look at than the Drive camera.
User vs. CPU Sliders
If there is only one value listed, it applies to both User and CPU. If there are two values, they will be in User/CPU format.
Offense
Inside Shot Success - 45
Close Shot Success - 45
Mid-Range Shot Success - 57
3PT Success - 61/60 (Increase/Decrease in 1 point intervals until happy)
Layup Success - 45
Shot Coverage Impact - 25
Shot Timing Impact - 0
Dunk in Traffic Frequency - 50
Dunk in Traffic Success - 50
Pass Accuracy - 50
Alley-Oop Success - 50
Contact Shot Success - 45
Ball Security - 0
Body Up Sensitivity - 100
Pass Speed - 30
Attributes
Acceleration - 40
Vertical – 50
Strength - 50
Speed – 45
Hustle - 60
Ball Handling - 50/55 (Feel free to decrease this for the USER if shaking your defender is too easy)
Hands - 55/50 (Increase for the CPU if you find passes into traffic too easy)
Dunking Ability - 50
On-Ball Defense - 75
Stealing - 50
Blocking - 40
Offensive Awareness - 55
Defensive Awareness - 75
Offensive Rebounding - 50
Defensive Rebounding - 50
Offensive Consistency - 50
Defensive Consistency - 55
Lateral Quickness - 15/25
Tendencies
Take Inside Shots - 47
Take Close Shots - 40
Take Mid-Range Shots - 45
Take 3PT Shots - 60
Post Shots - 45
Attack the Basket - 60
Look for Post Players - 45
Throw Alley-Oops - 50
Attempt Dunks - 50
Attempt Putbacks - 50
Play Passing Lanes - 80/65
Go for On-Ball Steals - 100
Contest Shots - 75
Backdoor Cuts - 50
Fouls
Over the Back Foul Frequency - 75
Charging Foul Frequency - 100
Blocking Foul Frequency - 100
Reaching Foul Frequency - 55
Shooting Foul Frequency - 90/65 (Increase USER to get the CPU more FTs)
Loose Ball Foul Frequency - 100
Illegal Screen - 100
Movement Speed with Ball (Max) - 66
Speed with Ball (Min) - 33
Acceleration with Ball (Max) - 66
Acceleration with Ball (Min) - 33
Speed without Ball (Max) - 68
Speed without Ball (Min) - 34
Acceleration without Ball (Max) - 68
Acceleration without Ball (Min) - 34
Shoutout to @vannwolfhawk for the Movement sliders!
Now remember, this is just the foundation upon which my later slider sets will be built on. There is plenty of work left to be done before these are anywhere near final. However, in my opinion these sliders make the game look and feel noticeably better than the out-of-the-box gameplay (which is already great as it is), and I hope you guys feel the same way.
PLEASE post any and all CONSTRUCTIVE feedback, positive or negative, so that I know what people like about my slider set and what I need to improve on. Also, please post any and all personal findings and/or tweaks you've tried out. Try to point out what you are seeing too much of (ex. The AI attacks the basket too often), what you're not seeing enough of (ex. The AI does not go to the post often enough), etc. And also, it's just fun to see the results everyone is getting and to have a discussion on what can be improved/what should be left alone.
Check out this post by mvpstax to get a refresher on what exactly "realistic stats" should look like in the modern NBA:2K21 Realistic Stats to Strive For
Have a question about sliders or want to know how to fix an issue you have with the gameplay? Ask it here and I'll do what I can to help you out! I try to make my posts as informational as possible so that everyone has the knowledge needed to tweak the game to their own preference and skill level. Teach a man to fish, and all that
And as always, PLEASE feel free to give my thread 5 stars and LIKE this post if you enjoy my work. It shows others that these are quality sliders, and it makes me feel a little warm inside, too.
Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set
Hope all of this first impressions come true. I didn’t enjoy any nba 2k since 2k16… Waiting for this firts version of your sliders. Thank you so much man!! 🙌🙌
Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set
I've been playing for 4 hours straight and it's very good! Definitely some work needed to get just the right flow and feel, but those MASSIVE issues from years past (CPU not getting to the FT line, help defense and PnR defense being braindead, AI attacking like they've never played basketball) are basically solved right out of the box!
Only problem is, I'm terrible with the new dribbling system and I haven't played 2K since June, so I can't really use my games tonight for anything more than getting back some of that skill and learning the new systems. Annnnnd I'm dead tired, so I have to call it quits until the morning.
I planned to get a few tweaks posted before I catch some Z's, but that's not gonna happen. I'm so bad at the game right now that it's holding my testing back lol. Ah well, we go again in the morning.
Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set
Take your time and enjoy the game!! We wait for this sliders.
My firts impresions are very, very good. I’m playing with Knicks at Magic Era at all-star difficult and I’m enjoying the game so badly . Hope 2k dont mess this game with future patch because right now feels very good and with good sliders it will be the best 2k game ever .
Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set
Quote:
Originally Posted by ch46647
Eccentric- look forward to your set this year. Do the movement sliders work as intended?
Movement feels much better this year but I’m sure you can really dial it in with working sliders.
They do seem to be working, but not nearly as much of difference as I would expect between setting the Max Speed/Accel w/ Ball sliders to 100 and then 0. Which is fine, since speed with the ball doesn't need any kind of wild corrections either way this year.
Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set
the game is so good out of the box to me that i think very minimum change to sliders is needed this year, actually this hasn't been the case since nba2k16 tha that the game is playable right awawy? hope no patches gonna screw up things this year! what u guys think?
Re: NBA 2K23 "The Eccentric Edition" - Realistic Next-Gen Slider Set
Quote:
Originally Posted by jrose57
the game is so good out of the box to me that i think very minimum change to sliders is needed this year, actually this hasn't been the case since nba2k16 tha that the game is playable right awawy? hope no patches gonna screw up things this year! what u guys think?
Agreed, the game is fantastic out of the box. Though there are a lot of little "issues" that can be improved upon so my work will still be time consuming. Not to mention how amped I am to dive into the MyNBA Eras, which will need varying slider tweaks to be realistic for each specific era.
And speak of the devil, the first patch has just dropped. Time to dive in and see what's been changed.