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Attention Slider Guru's (Two sliders are reversed)

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Old 12-31-2014, 10:32 PM   #25
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Re: Attention Slider Guru's (Two sliders are reversed)

Quote:
Originally Posted by CarolinaBoii15
which sliders exactly do you have at 50?
Ive got the layup contact shot (it might be called driving shot) for Hum and CPU at 55, all the others at 50
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Old 12-31-2014, 10:44 PM   #26
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Re: Attention Slider Guru's (Two sliders are reversed)

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Originally Posted by Hot Kidd
Ive got the layup contact shot (it might be called driving shot) for Hum and CPU at 55, all the others at 50
with all of your D that low, what are your shot success then? and also how does this all play out for you in the gameplay?
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Old 12-31-2014, 10:55 PM   #27
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Re: Attention Slider Guru's (Two sliders are reversed)

Quote:
Originally Posted by CarolinaBoii15
with all of your D that low, what are your shot success then? and also how does this all play out for you in the gameplay?
It plays out really well. My shooting percentages have ranged from 53%-38%.

CPU similar, slightly higher.

To be honest, whether these values are higher or lower, I didnt notie a huge difference anyway.
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Old 12-31-2014, 11:11 PM   #28
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Re: Attention Slider Guru's (Two sliders are reversed)

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Originally Posted by Hot Kidd
It plays out really well. My shooting percentages have ranged from 53%-38%.

CPU similar, slightly higher.

To be honest, whether these values are higher or lower, I didnt notie a huge difference anyway.
i just finished a game with the driving contact 55 and everything else 50 and i can say that it simulated more of an nba game because of their ability to shoot or lack of. The same goes for finishing at the rim
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Old 12-31-2014, 11:30 PM   #29
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Re: Attention Slider Guru's (Two sliders are reversed)

Quote:
Originally Posted by CarolinaBoii15
i just finished a game with the driving contact 55 and everything else 50 and i can say that it simulated more of an nba game because of their ability to shoot or lack of. The same goes for finishing at the rim
You felt the layups and drives were more realistic?
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Old 12-31-2014, 11:37 PM   #30
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Re: Attention Slider Guru's (Two sliders are reversed)

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Originally Posted by Hot Kidd
You felt the layups and drives were more realistic?
for the most part, yes. I'm about to do some more testing now though
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Old 01-01-2015, 01:24 AM   #31
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Re: Attention Slider Guru's (Two sliders are reversed)

Guys, try this. It's fantastic. Really opens up the game with many more opportunities for blocked shots.

Inside Shot Success: 0/0
Inside Contact Shot Frequency: 0/0
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Old 01-01-2015, 01:30 AM   #32
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Re: Attention Slider Guru's (Two sliders are reversed)

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Originally Posted by Shady Mike
Guys, try this. It's fantastic. Really opens up the game with many more opportunities for blocked shots.

Inside Shot Success: 0/0
Inside Contact Shot Frequency: 0/0
Hmmm, does it impact CPU blocked shots?

And should driving contact shot be turned to 0?
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