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Mike Lowe NBA2K16 Sliders

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Old 10-15-2015, 12:18 PM   #9
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Re: Mike Lowe NBA2K16 Sliders

You got anything yet?


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Old 10-15-2015, 02:45 PM   #10
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Re: Mike Lowe NBA2K16 Sliders

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You got anything yet?


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Not yet. I sure wish they'd let you exit and restart a game in MyGM. Or the ability to create save points. I might be going back to MyLeague because it would make testing a lot easier.
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Old 10-15-2015, 05:10 PM   #11
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Re: Mike Lowe NBA2K16 Sliders

First post updated with what is an early beta set of sliders (tons of settings too, not just sliders...even something as subtle as turning down the PA music volume which is way too loud--you can't even hear the announcers during pre-game!).

You'll notice that most sliders are the same for user/AI. One exception is defensive awareness, so note that change. You'll also notice that these are very close to default simulation sliders on All-Star for the time being. It's a great base to work from, and together we will do just that.

I have one slider set to red (draft class generation), because I'm curious to see whether that is a slider we should adjust during each offseason, before the draft classes are generated. We'd want to use a sort of bell curve, and NOT just "a random number between 1-100." In other words, most drafts should fall closer to that 50 range, but not all, and some should veer more than others...just not too far, and especially not every year.
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Old 10-15-2015, 06:38 PM   #12
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Re: Mike Lowe NBA2K16 Sliders

What about controller settings?
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Old 10-15-2015, 07:08 PM   #13
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Re: Mike Lowe NBA2K16 Sliders

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What about controller settings?
Fixed. Sorry about that. Also added the coach settings I'm using (optional).

Testing still in progress. Very early stages, so keep that in mind! I'm getting destroyed, but also have a lot of room for improvement.
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Old 10-15-2015, 07:52 PM   #14
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Re: Mike Lowe NBA2K16 Sliders

What would be causing an excess of AI 3 in the key calls?
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Old 10-15-2015, 08:14 PM   #15
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Re: Mike Lowe NBA2K16 Sliders

Just played my first game using the Hornets in my season vs the Kings.
I won 121-114, lots of points.
I shot 55% they shot 49.
I was unstoppable inside as big Al had 33 and 11 reb.
I shot 33% from 3 6-18 they shot 7-25.
Playing at game speedster 45 males the game last a long time as the clock runs slower. Lol
Fatigue needs adjusted at 50 no one ever gets tired.
Also I had way too blocks.
Other than these things and too high of a fg% it played well.
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Old 10-16-2015, 12:49 PM   #16
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Re: Mike Lowe NBA2K16 Sliders

Combing through some results of simmed games for comparison and will report back later.

Also, to dispel the myth that game speed affects clock speed, I used a stop watch to confirm that game speed and clock are independent of one another.
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