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ShadyMikeGaming's "Community" Slider Set

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Old 10-27-2015, 11:34 PM   #33
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Re: ShadyMikeGaming's "Community" Slider Set

Quote:
Originally Posted by grgmths1433
I think blocks are kinda high. What you say about that area.
This flaw 2k!
Blocks are unrealistic when the player bumps the defender lost the ball and it counted against as a block.
I think you need to lower the blocks 35/50.
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Old 10-27-2015, 11:40 PM   #34
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Re: ShadyMikeGaming's "Community" Slider Set

Quote:
Originally Posted by Nevrouse
This flaw 2k!
Blocks are unrealistic when the player bumps the defender lost the ball and it counted against as a block.
I think you need to lower the blocks 35/50.
Try it out and let us know how it goes.

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Old 10-27-2015, 11:53 PM   #35
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Re: ShadyMikeGaming's "Community" Slider Set

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Originally Posted by Permatron
Try it out and let us know how it goes.

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I will try today!
I agree with all the above said the other guys, I have the same observation about the problems in the gameplay.
I noticed a problem: CPU makes a quick pass to the player who had escaped into the gap and I did not see it and I can not defend it. This problem is the camera!
Many people mistakenly passes not in your hands! Passing out of the field!
The speed of the game will try to 47.
I will continue to test the advice grgmths1433

Inside - 50
Close - 48
Mid range - 53
3's - 85
Post - 55
Attack basket - 42
Look for post - 55

I will play games that will be the real NBA, we will be able to compare the statistics of real and virtual games)

Sorry guys I have for my bad English. I'm from Russia, I write to you through Google translator. I hope you understand me))))

Last edited by Nevrouse; 10-28-2015 at 12:15 AM.
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Old 10-28-2015, 06:54 AM   #36
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Re: ShadyMikeGaming's "Community" Slider Set

i ve tested like 20 games by using different team,everything is great except too many jumpshot blocks,and i think the space can be better,and i tuned the the hustle high for more no ball fouls
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Old 10-28-2015, 07:53 PM   #37
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Re: ShadyMikeGaming's "Community" Slider Set

Used this set for three games last night and in my best Charles Barkley voice, " terrible" just terrible IMO.
Game is so slow with these and u cannot hardly dribble near any defenders without turning the ball over. Oh and the blocks, are u kidding me?
Not trying to be a jerk just calling em as a I see am.
I even bumped up the game speed the last games I played to 45. Still felt like the were playing in sand not on a bball court.
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Old 10-28-2015, 11:06 PM   #38
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Re: ShadyMikeGaming's "Community" Slider Set

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Originally Posted by jake44np
Used this set for three games last night and in my best Charles Barkley voice, " terrible" just terrible IMO.
Game is so slow with these and u cannot hardly dribble near any defenders without turning the ball over. Oh and the blocks, are u kidding me?
Not trying to be a jerk just calling em as a I see am.
I even bumped up the game speed the last games I played to 45. Still felt like the were playing in sand not on a bball court.
This set is very far from being terrible. Yes I agree way too many blocks on both sides. I think if he can lower the blocking these sliders will be the best.
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Old 10-28-2015, 11:33 PM   #39
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Re: ShadyMikeGaming's "Community" Slider Set

Quote:
Originally Posted by grgmths1433
This set is very far from being terrible. Yes I agree way too many blocks on both sides. I think if he can lower the blocking these sliders will be the best.
This along with a few other things tweaked will make this a great set. The set is still in its early stages. As we get further on into the season and changes/tweaks come along, we should be able to say this is the best slider set on the market.

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Old 10-28-2015, 11:39 PM   #40
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Re: ShadyMikeGaming's "Community" Slider Set

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Originally Posted by Permatron
This along with a few other things tweaked will make this a great set. The set is still in its early stages. As we get further on into the season and changes/tweaks come along, we should be able to say this is the best slider set on the market.

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We still waiting on the big patch as well. I don't really think it's the sliders it's issues in game play.
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