2k glitch found and corrected

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  • Brooke2011
    MVP
    • Aug 2013
    • 1902

    #1

    2k glitch found and corrected

    As you know I’m always trying to get the best movement and play out of 2k basketball. But 2k has a problem and this is more evident on the harder difficulties like Superstar and HOF. There is an internal attribute from the cpu that tries to keep up with the movement of the user when sprinting, jumping, passing and defending. Yes, we all try to find the right movement slider to make the game move smooth. But in the end your going to get that glitchy movement and choppy animations because the CPU is pulling you into their attributes causing a disruption to normal movement .
    I have come up with a set that corrects this and makes the animations play out better.
    This is not a set that gives you the best stats or certain % numbers that your looking for . What it gives is a nice flow with smooth animations and gameplay. If your an average player, these might be just right for you. If your a beast on the sticks, then you might find these a little too easy.

    Key factors are highlighted in red
    Start off HOF
    Speed 60 (animations and cpu aggressiveness play well at this speed )
    Fatigue OFF. ( helps with players running in mud)
    Substitution. Rotation

    OFFENSE
    User/cpu
    Free Throw Difficulty - 50/NA

    Inside Shot Success - 50/55

    Close Shot Success - 50/55

    Mid-Range Success - 50/55

    3PT Success - 50/55

    Layup Success - 50/55

    Dunk in Traffic Frequency - 45/55

    Dunk in Traffic Success - 45/55

    Pass Accuracy - 100/55

    Alley-Oop Success - 45/55

    Contact Shot Success - 45/55

    Ball Security - 0/50 (let’s movement play out)

    Body-Up Sensitivity - 0/50 ( removes magnetic field)

    Pass Speed - 54/50 ( compensates for CPU’s internal recognition and reaction to passing)


    DEFENSE


    Driving Contact Shot Frequency
    50/50

    Inside Contact Shot Frequency
    50/50

    Layup Defense Strength (Takeoff) 55/45

    Layup Defense Strength (Release) 55/45

    Jump Shot Defense Strength (Gather)
    55/45

    Jump Shot Defense Strength (Release) -
    55/45

    Help Defense Strength - 50/50

    Steal Success - 50/50


    ATTRIBUTES


    Acceleration - 100/50. ( most important attribute fix for a overly compensated CPU)

    Vertical - 50/50

    Strength - 50/50

    Stamina - 50/50

    Speed - 50/50

    Durability - 50/50

    Hustle - 50/50

    Ball Handling - 50/50

    Hands - 50/50

    Dunking Ability - 50/50

    On-Ball Defense - 50/50

    Stealing - 50/50

    Blocking - 50/50

    Offensive Awareness - 50/50

    Defensive Awareness - 50/50

    Offensive Rebounding - 50/50

    Defensive Rebounding - 50/50

    Offensive Consistency - 50/50

    Defensive Consistency - 50/50

    Fatigue Rate - 50/50

    Lateral Quickness - 50/50


    Tendencies


    Take Inside Shots - 50

    Take Close Shots - 50

    Take Mid-Range Shots - 50

    Take 3PT Shots - 50

    Post Shots - 50

    Attack the Basket -50

    Look for Post Players - 50

    Throw Alley-Oops - 50

    Attempt Dunks - 50

    Attempt Putbacks - 50

    Play Passing Lanes - 50

    Go for On-Ball Steals - 50

    Contest Shots - 50

    Backdoor Cuts - 50


    FOULS


    Over the Back Foul Frequency - 50

    Charging Foul Frequency - 70

    Blocking Foul Frequency - 70

    Reaching Foul Frequency - 70

    Shooting Foul Frequency - 70

    Loose Ball Foul Frequency - 60

    Illegal Screen Foul Frequency - 50


    MOVEMENT


    Speed with Ball (Max rating) - 73/70

    Speed with Ball (Min rating) - 43/40

    Acceleration with Ball (Max rating) - 73/70

    Acceleration with Ball (Min rating) - 43/40

    Speed without Ball (Max rating) - 73/70

    Speed without Ball (Min rating) - 38/35

    Acceleration without Ball (Max rating) - 73/70

    Acceleration without Ball (Min rating) - 38/35

    *** having the user speed and acceleration increase by three removes the stuttering
    Last edited by Brooke2011; 12-17-2019, 03:50 PM.
  • deester11
    Rookie
    • Jul 2007
    • 6

    #2
    Re: 2k glitch found and corrected

    Does this set apply after the latest patch seemed to jack up just about everyone's slider set? I'm a moderate on the sticks, but there were a few sliders that became useless after the latest patch. I like the movement of your sliders a lot.

    Comment

    • itrey25
      MVP
      • Jan 2012
      • 1873

      #3
      Re: 2k glitch found and corrected

      Ima try these out Brooke
      My Teams
      NBA LA Lakers
      NCAAM Duke
      NFL Las Vegas Raiders

      PSN: InMyBag24-8

      Comment

      • Brooke2011
        MVP
        • Aug 2013
        • 1902

        #4
        Re: 2k glitch found and corrected

        Originally posted by deester11
        Does this set apply after the latest patch seemed to jack up just about everyone's slider set? I'm a moderate on the sticks, but there were a few sliders that became useless after the latest patch. I like the movement of your sliders a lot.
        Yes! It was designed based on the latest patch.

        Comment

        • Brooke2011
          MVP
          • Aug 2013
          • 1902

          #5
          Re: 2k glitch found and corrected

          Things I’m hoping you guys r seeing are how the game feels a little more open. You should see better passing animations and better finishes at the rim. Better spacing when running the offense and a more natural look to when your shooting from the outside. Fast breaks should feel more dynamic. U shouldn’t feel like the cpu is magnetized to your hip when you have a step on them. You should also feel like on defense that you have more recovery when you get beat to the rim.

          Comment

          • RapCasso
            Rookie
            • Feb 2019
            • 38

            #6
            Re: 2k glitch found and corrected

            Originally posted by Brooke2011
            Things I’m hoping you guys r seeing are how the game feels a little more open. You should see better passing animations and better finishes at the rim. Better spacing when running the offense and a more natural look to when your shooting from the outside. Fast breaks should feel more dynamic. U shouldn’t feel like the cpu is magnetized to your hip when you have a step on them. You should also feel like on defense that you have more recovery when you get beat to the rim.
            These are basically just an update to your orignal slider post correct?

            Comment

            • RapCasso
              Rookie
              • Feb 2019
              • 38

              #7
              Re: 2k glitch found and corrected

              Originally posted by Brooke2011
              As you know I’m always trying to get the best movement and play out of 2k basketball. But 2k has a problem and this is more evident on the harder difficulties like Superstar and HOF. There is an internal attribute from the cpu that tries to keep up with the movement of the user when sprinting, jumping, passing and defending. Yes, we all try to find the right movement slider to make the game move smooth. But in the end your going to get that glitchy movement and choppy animations because the CPU is pulling you into their attributes causing a disruption to normal movement .
              I have come up with a set that corrects this and makes the animations play out better.
              This is not a set that gives you the best stats or certain % numbers that your looking for . What it gives is a nice flow with smooth animations and gameplay. If your an average player, these might be just right for you. If your a beast on the sticks, then you might find these a little too easy.

              Key factors are highlighted in red
              Start off HOF
              Speed 60 (animations and cpu aggressiveness play well at this speed )
              Fatigue OFF. ( helps with players running in mud)
              Substitution. Rotation

              OFFENSE
              User/cpu
              Free Throw Difficulty - 50/NA

              Inside Shot Success - 50/55

              Close Shot Success - 50/55

              Mid-Range Success - 50/55

              3PT Success - 50/55

              Layup Success - 50/55

              Dunk in Traffic Frequency - 45/55

              Dunk in Traffic Success - 45/55

              Pass Accuracy - 100/55

              Alley-Oop Success - 45/55

              Contact Shot Success - 45/55

              Ball Security - 0/50 (let’s movement play out)

              Body-Up Sensitivity - 0/50 ( removes magnetic field)

              Pass Speed - 54/50 ( compensates for CPU’s internal recognition and reaction to passing)


              DEFENSE


              Driving Contact Shot Frequency
              50/50

              Inside Contact Shot Frequency
              50/50

              Layup Defense Strength (Takeoff) 55/45

              Layup Defense Strength (Release) 55/45

              Jump Shot Defense Strength (Gather)
              55/45

              Jump Shot Defense Strength (Release) -
              55/45

              Help Defense Strength - 50/50

              Steal Success - 50/50


              ATTRIBUTES


              Acceleration - 100/50. ( most important attribute fix for a overly compensated CPU)

              Vertical - 50/50

              Strength - 50/50

              Stamina - 50/50

              Speed - 50/50

              Durability - 50/50

              Hustle - 50/50

              Ball Handling - 50/50

              Hands - 50/50

              Dunking Ability - 50/50

              On-Ball Defense - 50/50

              Stealing - 50/50

              Blocking - 50/50

              Offensive Awareness - 50/50

              Defensive Awareness - 50/50

              Offensive Rebounding - 50/50

              Defensive Rebounding - 50/50

              Offensive Consistency - 50/50

              Defensive Consistency - 50/50

              Fatigue Rate - 50/50

              Lateral Quickness - 50/50


              Tendencies


              Take Inside Shots - 50

              Take Close Shots - 50

              Take Mid-Range Shots - 50

              Take 3PT Shots - 50

              Post Shots - 50

              Attack the Basket -50

              Look for Post Players - 50

              Throw Alley-Oops - 50

              Attempt Dunks - 50

              Attempt Putbacks - 50

              Play Passing Lanes - 50

              Go for On-Ball Steals - 50

              Contest Shots - 50

              Backdoor Cuts - 50


              FOULS


              Over the Back Foul Frequency - 50

              Charging Foul Frequency - 70

              Blocking Foul Frequency - 70

              Reaching Foul Frequency - 70

              Shooting Foul Frequency - 70

              Loose Ball Foul Frequency - 60

              Illegal Screen Foul Frequency - 50


              MOVEMENT


              Speed with Ball (Max rating) - 73/70

              Speed with Ball (Min rating) - 43/40

              Acceleration with Ball (Max rating) - 73/70

              Acceleration with Ball (Min rating) - 43/40

              Speed without Ball (Max rating) - 73/70

              Speed without Ball (Min rating) - 38/35

              Acceleration without Ball (Max rating) - 73/70

              Acceleration without Ball (Min rating) - 38/35

              *** having the user speed and acceleration increase by three removes the stuttering
              Ok so I'm definitely not an average player so which slider set of yours would you recommend I use for a very realistic feel and challenge?

              Comment

              • Brooke2011
                MVP
                • Aug 2013
                • 1902

                #8
                Re: 2k glitch found and corrected

                Originally posted by RapCasso
                Ok so I'm definitely not an average player so which slider set of yours would you recommend I use for a very realistic feel and challenge?
                Start with my latest update and if it’s too easy you can drop user movement sliders by 3.

                Comment

                • RapCasso
                  Rookie
                  • Feb 2019
                  • 38

                  #9
                  Re: 2k glitch found and corrected

                  Originally posted by Brooke2011
                  Start with my latest update and if it’s too easy you can drop user movement sliders by 3.
                  Are these the latest update or where can I find them?

                  Comment

                  • Brooke2011
                    MVP
                    • Aug 2013
                    • 1902

                    #10
                    Re: 2k glitch found and corrected

                    Originally posted by RapCasso
                    Are these the latest update or where can I find them?
                    What’s listed on page one is the latest. If your finding it to easy drop all of the “ Movement “ sliders for the user by 3.

                    Comment

                    • deester11
                      Rookie
                      • Jul 2007
                      • 6

                      #11
                      Re: 2k glitch found and corrected

                      I love the movement and animations. I think where I'm stuck is the speed. I lowered to 58 and it seems decent for me. I fluctuate between 60-58 though.

                      Comment

                      • Brooke2011
                        MVP
                        • Aug 2013
                        • 1902

                        #12
                        Re: 2k glitch found and corrected

                        Originally posted by deester11
                        I love the movement and animations. I think where I'm stuck is the speed. I lowered to 58 and it seems decent for me. I fluctuate between 60-58 though.
                        What camera angle? I’m using a custom broadcast cam. That can make difference to the speed of the game .

                        Comment

                        • deester11
                          Rookie
                          • Jul 2007
                          • 6

                          #13
                          Re: 2k glitch found and corrected

                          Originally posted by Brooke2011
                          What camera angle? I’m using a custom broadcast cam. That can make difference to the speed of the game .
                          That very well could be the issue. Did I miss your recommendations? I do play broadcast.

                          Comment

                          • RapCasso
                            Rookie
                            • Feb 2019
                            • 38

                            #14
                            Re: 2k glitch found and corrected

                            Originally posted by Brooke2011
                            What’s listed on page one is the latest. If your finding it to easy drop all of the “ Movement “ sliders for the user by 3.
                            Ok cool and these work on mycareer default cam also correct?

                            Comment

                            • deester11
                              Rookie
                              • Jul 2007
                              • 6

                              #15
                              Re: 2k glitch found and corrected

                              Originally posted by Brooke2011
                              What camera angle? I’m using a custom broadcast cam. That can make difference to the speed of the game .
                              One last thing and playing a full few games now. Seems like it's way too easy to lose the ball, is that the sensitivity settings that you've referenced. While blindly dribbling into the defense should have consequences, tapping them shouldn't result in the ball stopping or being stripped. Thoughts?

                              Comment

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