Question about creating "real life" NBA ERAs mode

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  • Ram209
    MVP
    • Feb 2003
    • 1161

    #1

    Question about creating "real life" NBA ERAs mode

    Sorry if this has been addressed I try to search but couldn't find anything. So if I want to recreate a "real life" ERAs mode ie... Have the rosters as they were is this my only option. Lets take the 80s ERA start off download one of many 1983 rosters that has all players named correctly, take control of every team, download the draft(that has everyone named) then draft accordingly and take care of every free agent etc.. then rinse repeat for every year..... ORRRRRR is there an option to keep the rosters as they were in real life. Any help would be great!
  • ggsimmonds
    Hall Of Fame
    • Jan 2009
    • 11235

    #2
    Re: Question about creating "real life" NBA ERAs mode

    You would need to manually make every roster move yourself.

    The Eras mode has a historical starting point, but after that point its an alternate history sandbox

    Comment

    • Ram209
      MVP
      • Feb 2003
      • 1161

      #3
      Re: Question about creating "real life" NBA ERAs mode

      Originally posted by ggsimmonds
      You would need to manually make every roster move yourself.

      The Eras mode has a historical starting point, but after that point its an alternate history sandbox
      Damn thats what I thought. Thanks! I hope in the future they have an option of doing this.

      Comment

      • rjsuperfly66
        Pro
        • Nov 2006
        • 763

        #4
        Re: Question about creating "real life" NBA ERAs mode

        Originally posted by Ram209
        Sorry if this has been addressed I try to search but couldn't find anything. So if I want to recreate a "real life" ERAs mode ie... Have the rosters as they were is this my only option. Lets take the 80s ERA start off download one of many 1983 rosters that has all players named correctly, take control of every team, download the draft(that has everyone named) then draft accordingly and take care of every free agent etc.. then rinse repeat for every year..... ORRRRRR is there an option to keep the rosters as they were in real life. Any help would be great!
        Defeats the purpose of the mode, no?

        The mode is built on alternate reality... Drafting a player in a different spot, making the playoffs instead of tanking, or conversely, blowing it up...

        That would make it impossible to directly replicate real-life. If the Bulls have the 20th pick instead of the 3rd pick, they don't get Jordan.

        Comment

        • ggsimmonds
          Hall Of Fame
          • Jan 2009
          • 11235

          #5
          Re: Question about creating "real life" NBA ERAs mode

          Originally posted by Ram209
          Damn thats what I thought. Thanks! I hope in the future they have an option of doing this.
          I wouldn't get my hopes up for such a thing. It is entirely too much work. And how would they handle a user going rogue? You make one trade or signing and it could cause massive problems

          Comment

          • Ram209
            MVP
            • Feb 2003
            • 1161

            #6
            Re: Question about creating "real life" NBA ERAs mode

            Originally posted by rjsuperfly66
            Defeats the purpose of the mode, no?

            The mode is built on alternate reality... Drafting a player in a different spot, making the playoffs instead of tanking, or conversely, blowing it up...

            That would make it impossible to directly replicate real-life. If the Bulls have the 20th pick instead of the 3rd pick, they don't get Jordan.
            Ya I get it I think its just a pipe dream on my part. I like replaying "real life" season and such. But I get it it would be damn near impossible

            Comment

            • VDusen04
              Hall Of Fame
              • Aug 2003
              • 13029

              #7
              Re: Question about creating "real life" NBA ERAs mode

              Originally posted by rjsuperfly66
              Defeats the purpose of the mode, no?

              The mode is built on alternate reality... Drafting a player in a different spot, making the playoffs instead of tanking, or conversely, blowing it up...

              That would make it impossible to directly replicate real-life. If the Bulls have the 20th pick instead of the 3rd pick, they don't get Jordan.
              I think the beauty of this mode is that people can make of it what they will, including replicating real life.

              I decided to go ahead and run an 80's era that aligns with most of reality and it's been amazing, as though I'm participating in a rolling historical document. I felt like I already knew a lot about 1980's basketball but I find myself learning more and more with each day through player movement, team changes, and more. For one, I had a total misconception of Joe Barry Carroll's career before playing this mode.

              My habit so far has been to control all teams, play out the season at hand, then draft players to their correct teams in the offseason, even if the slots don't align (I drafted Jordan to the Bulls but at around the sixth pick instead of the third). Then I handle the offseason transactions while listening to an era-specific playlist and embark on a new year.

              It can be a little bit of work come offseason but I've loved it.

              Originally posted by Ram209
              Ya I get it I think its just a pipe dream on my part. I like replaying "real life" season and such. But I get it it would be damn near impossible
              Closest you may be able to get off the cuff is through uploading scenarios, which are pretty much MyEra starting points other games have provided. For instance, once I made all the 1987 transactions, I uploaded it as a 1986-87 scenario.

              Comment

              • mtoo22
                Hail West Virginia
                • Dec 2005
                • 1077

                #8
                Re: Question about creating "real life" NBA ERAs mode

                These exist out there if you know where to look. I wish OS would add a category for these in the 2K Basketball forum so we could keep track of these and direct other users where and what gamertag to use

                Sent from my Pixel 7 Pro using Tapatalk

                Comment

                • VDusen04
                  Hall Of Fame
                  • Aug 2003
                  • 13029

                  #9
                  Re: Question about creating "real life" NBA ERAs mode

                  Originally posted by mtoo22
                  These exist out there if you know where to look. I wish OS would add a category for these in the 2K Basketball forum so we could keep track of these and direct other users where and what gamertag to use
                  We have a roster inventory in the Rosters section and I'd add scenarios but no one's really offered any up. I have 1985, 1986, and 1987 uploaded on XBox though.

                  Comment

                  • FloppyBird
                    Rookie
                    • Nov 2012
                    • 11

                    #10
                    Re: Question about creating "real life" NBA ERAs mode

                    Oh I would love that since you’re one of the best when ir comes to Classic material. I Feel like we don’t have too much in xbox; especially classic rosters.

                    I remember the portlandblazer’s days or all the rosters that we have for 360 for nba 2k11 (like 15 years or something like that). The 1987 season made by sellaz was amazing or the hopfguy proyects.

                    I have to investigate more the scenarios feature because I haven’t uses it and it seems to be great for those who also want to have realistic seasons.

                    Comment

                    • rjsuperfly66
                      Pro
                      • Nov 2006
                      • 763

                      #11
                      Re: Question about creating "real life" NBA ERAs mode

                      Originally posted by VDusen04
                      I think the beauty of this mode is that people can make of it what they will, including replicating real life.

                      I decided to go ahead and run an 80's era that aligns with most of reality and it's been amazing, as though I'm participating in a rolling historical document. I felt like I already knew a lot about 1980's basketball but I find myself learning more and more with each day through player movement, team changes, and more. For one, I had a total misconception of Joe Barry Carroll's career before playing this mode.

                      My habit so far has been to control all teams, play out the season at hand, then draft players to their correct teams in the offseason, even if the slots don't align (I drafted Jordan to the Bulls but at around the sixth pick instead of the third). Then I handle the offseason transactions while listening to an era-specific playlist and embark on a new year.

                      It can be a little bit of work come offseason but I've loved it.

                      Closest you may be able to get off the cuff is through uploading scenarios, which are pretty much MyEra starting points other games have provided. For instance, once I made all the 1987 transactions, I uploaded it as a 1986-87 scenario.
                      Don't get me wrong, I can see why people would want to replicate the moves, I just don't think there is any way for 2k to replicate it for you without the game mode coming across cheesy and predictable. To my original point, if the 2003 Cavs don't have the #1 pick, Lebron doesn't go to Cleveland. If the game were to force Lebron to Cleveland, it's now not organic. If you were to tank a 2003 season with any team and always lose the lottery to Cleveland, Denver, or any other team, how fun is that? Now maybe you are doing a Cavs rebuild with 2002 rosters and are "tanking for Lebron," can get the replication aspect. Now if you as a creator want to do all the movement, I think that's reasonable, I just wouldn't want the game forcing me down a team specific path based on historical outcomes, otherwise I could go watch NBA highlights on YouTube instead.

                      Comment

                      • mtoo22
                        Hail West Virginia
                        • Dec 2005
                        • 1077

                        #12
                        Re: Question about creating "real life" NBA ERAs mode

                        Originally posted by VDusen04
                        We have a roster inventory in the Rosters section and I'd add scenarios but no one's really offered any up. I have 1985, 1986, and 1987 uploaded on XBox though.
                        I have 1991-1997 on Xbox.

                        Sent from my Pixel 7 Pro using Tapatalk

                        Comment

                        • Ram209
                          MVP
                          • Feb 2003
                          • 1161

                          #13
                          Re: Question about creating "real life" NBA ERAs mode

                          Originally posted by VDusen04
                          I think the beauty of this mode is that people can make of it what they will, including replicating real life.

                          I decided to go ahead and run an 80's era that aligns with most of reality and it's been amazing, as though I'm participating in a rolling historical document. I felt like I already knew a lot about 1980's basketball but I find myself learning more and more with each day through player movement, team changes, and more. For one, I had a total misconception of Joe Barry Carroll's career before playing this mode.

                          My habit so far has been to control all teams, play out the season at hand, then draft players to their correct teams in the offseason, even if the slots don't align (I drafted Jordan to the Bulls but at around the sixth pick instead of the third). Then I handle the offseason transactions while listening to an era-specific playlist and embark on a new year.

                          It can be a little bit of work come offseason but I've loved it.

                          Closest you may be able to get off the cuff is through uploading scenarios, which are pretty much MyEra starting points other games have provided. For instance, once I made all the 1987 transactions, I uploaded it as a 1986-87 scenario.
                          Oh wow ok so if I understand you correctly for your scenario I would download it then start of in 1987? And I am assuming everything is reallife as far as players and teams they are on. If thats the case that would be great then I can start in 1987 instead of 83?

                          Comment

                          • VDusen04
                            Hall Of Fame
                            • Aug 2003
                            • 13029

                            #14
                            Re: Question about creating "real life" NBA ERAs mode

                            Originally posted by FloppyBird
                            Oh I would love that since you’re one of the best when ir comes to Classic material. I Feel like we don’t have too much in xbox; especially classic rosters.

                            I remember the portlandblazer’s days or all the rosters that we have for 360 for nba 2k11 (like 15 years or something like that). The 1987 season made by sellaz was amazing or the hopfguy proyects.

                            I have to investigate more the scenarios feature because I haven’t uses it and it seems to be great for those who also want to have realistic seasons.
                            Shout out to portlandblazer.

                            I've made a handful of scenarios but I'd absolutely classify them only as "good enough for me", so things like contracts and players filling those end-of-bench slots are not going to be in great shape. Since I'm controlling all teams, all I really needed were rosters accurate enough to set each team's rotation to mirror real life that season. Then I turn off injuries (so I'm not constantly managing lineups or allowing the CPU to shake up lineups) and let 'er roll.

                            I currently have 1985, 1986, and 1987 uploaded on XBox under Swove.

                            A good deal of the 90's have been uploaded by mtoo (as referenced later in this thread).

                            Originally posted by rjsuperfly66
                            Don't get me wrong, I can see why people would want to replicate the moves, I just don't think there is any way for 2k to replicate it for you without the game mode coming across cheesy and predictable. To my original point, if the 2003 Cavs don't have the #1 pick, Lebron doesn't go to Cleveland. If the game were to force Lebron to Cleveland, it's now not organic. If you were to tank a 2003 season with any team and always lose the lottery to Cleveland, Denver, or any other team, how fun is that? Now maybe you are doing a Cavs rebuild with 2002 rosters and are "tanking for Lebron," can get the replication aspect. Now if you as a creator want to do all the movement, I think that's reasonable, I just wouldn't want the game forcing me down a team specific path based on historical outcomes, otherwise I could go watch NBA highlights on YouTube instead.
                            Ah yes yes, my apologies. I totally misread what you were saying the first time and I agree with you.

                            Originally posted by mtoo22
                            I have 1991-1997 on Xbox.
                            Could you hit me with your gamertag again?

                            Originally posted by Ram209
                            Oh wow ok so if I understand you correctly for your scenario I would download it then start of in 1987? And I am assuming everything is reallife as far as players and teams they are on. If thats the case that would be great then I can start in 1987 instead of 83?
                            That's what I've been led to believe. I actually haven't utilized scenarios at any point in time myself. All I've done is upload them hoping that's how it works. Seems like it'd make sense.

                            Comment

                            • Teleo
                              MVP
                              • Nov 2013
                              • 2302

                              #15
                              Re: Question about creating "real life" NBA ERAs mode

                              Originally posted by VDusen04
                              I think the beauty of this mode is that people can make of it what they will, including replicating real life.

                              I decided to go ahead and run an 80's era that aligns with most of reality and it's been amazing, as though I'm participating in a rolling historical document. I felt like I already knew a lot about 1980's basketball but I find myself learning more and more with each day through player movement, team changes, and more. For one, I had a total misconception of Joe Barry Carroll's career before playing this mode.

                              My habit so far has been to control all teams, play out the season at hand, then draft players to their correct teams in the offseason, even if the slots don't align (I drafted Jordan to the Bulls but at around the sixth pick instead of the third). Then I handle the offseason transactions while listening to an era-specific playlist and embark on a new year.

                              It can be a little bit of work come offseason but I've loved it.

                              Closest you may be able to get off the cuff is through uploading scenarios, which are pretty much MyEra starting points other games have provided. For instance, once I made all the 1987 transactions, I uploaded it as a 1986-87 scenario.
                              What system are you on and what is your GT or PSID?

                              Comment

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