Question about creating "real life" NBA ERAs mode
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Question about creating "real life" NBA ERAs mode
Sorry if this has been addressed I try to search but couldn't find anything. So if I want to recreate a "real life" ERAs mode ie... Have the rosters as they were is this my only option. Lets take the 80s ERA start off download one of many 1983 rosters that has all players named correctly, take control of every team, download the draft(that has everyone named) then draft accordingly and take care of every free agent etc.. then rinse repeat for every year..... ORRRRRR is there an option to keep the rosters as they were in real life. Any help would be great!Tags: None -
Re: Question about creating "real life" NBA ERAs mode
You would need to manually make every roster move yourself.
The Eras mode has a historical starting point, but after that point its an alternate history sandbox -
Re: Question about creating "real life" NBA ERAs mode
Damn thats what I thought. Thanks! I hope in the future they have an option of doing this.Comment
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Re: Question about creating "real life" NBA ERAs mode
Sorry if this has been addressed I try to search but couldn't find anything. So if I want to recreate a "real life" ERAs mode ie... Have the rosters as they were is this my only option. Lets take the 80s ERA start off download one of many 1983 rosters that has all players named correctly, take control of every team, download the draft(that has everyone named) then draft accordingly and take care of every free agent etc.. then rinse repeat for every year..... ORRRRRR is there an option to keep the rosters as they were in real life. Any help would be great!
The mode is built on alternate reality... Drafting a player in a different spot, making the playoffs instead of tanking, or conversely, blowing it up...
That would make it impossible to directly replicate real-life. If the Bulls have the 20th pick instead of the 3rd pick, they don't get Jordan.Comment
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Re: Question about creating "real life" NBA ERAs mode
I wouldn't get my hopes up for such a thing. It is entirely too much work. And how would they handle a user going rogue? You make one trade or signing and it could cause massive problemsComment
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Re: Question about creating "real life" NBA ERAs mode
Defeats the purpose of the mode, no?
The mode is built on alternate reality... Drafting a player in a different spot, making the playoffs instead of tanking, or conversely, blowing it up...
That would make it impossible to directly replicate real-life. If the Bulls have the 20th pick instead of the 3rd pick, they don't get Jordan.Comment
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Re: Question about creating "real life" NBA ERAs mode
Defeats the purpose of the mode, no?
The mode is built on alternate reality... Drafting a player in a different spot, making the playoffs instead of tanking, or conversely, blowing it up...
That would make it impossible to directly replicate real-life. If the Bulls have the 20th pick instead of the 3rd pick, they don't get Jordan.
I decided to go ahead and run an 80's era that aligns with most of reality and it's been amazing, as though I'm participating in a rolling historical document. I felt like I already knew a lot about 1980's basketball but I find myself learning more and more with each day through player movement, team changes, and more. For one, I had a total misconception of Joe Barry Carroll's career before playing this mode.
My habit so far has been to control all teams, play out the season at hand, then draft players to their correct teams in the offseason, even if the slots don't align (I drafted Jordan to the Bulls but at around the sixth pick instead of the third). Then I handle the offseason transactions while listening to an era-specific playlist and embark on a new year.
It can be a little bit of work come offseason but I've loved it.
Closest you may be able to get off the cuff is through uploading scenarios, which are pretty much MyEra starting points other games have provided. For instance, once I made all the 1987 transactions, I uploaded it as a 1986-87 scenario.Comment
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Re: Question about creating "real life" NBA ERAs mode
These exist out there if you know where to look. I wish OS would add a category for these in the 2K Basketball forum so we could keep track of these and direct other users where and what gamertag to use
Sent from my Pixel 7 Pro using TapatalkComment
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Re: Question about creating "real life" NBA ERAs mode
We have a roster inventory in the Rosters section and I'd add scenarios but no one's really offered any up. I have 1985, 1986, and 1987 uploaded on XBox though.Comment
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Re: Question about creating "real life" NBA ERAs mode
Oh I would love that since you’re one of the best when ir comes to Classic material. I Feel like we don’t have too much in xbox; especially classic rosters.
I remember the portlandblazer’s days or all the rosters that we have for 360 for nba 2k11 (like 15 years or something like that). The 1987 season made by sellaz was amazing or the hopfguy proyects.
I have to investigate more the scenarios feature because I haven’t uses it and it seems to be great for those who also want to have realistic seasons.Comment
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Re: Question about creating "real life" NBA ERAs mode
I think the beauty of this mode is that people can make of it what they will, including replicating real life.
I decided to go ahead and run an 80's era that aligns with most of reality and it's been amazing, as though I'm participating in a rolling historical document. I felt like I already knew a lot about 1980's basketball but I find myself learning more and more with each day through player movement, team changes, and more. For one, I had a total misconception of Joe Barry Carroll's career before playing this mode.
My habit so far has been to control all teams, play out the season at hand, then draft players to their correct teams in the offseason, even if the slots don't align (I drafted Jordan to the Bulls but at around the sixth pick instead of the third). Then I handle the offseason transactions while listening to an era-specific playlist and embark on a new year.
It can be a little bit of work come offseason but I've loved it.
Closest you may be able to get off the cuff is through uploading scenarios, which are pretty much MyEra starting points other games have provided. For instance, once I made all the 1987 transactions, I uploaded it as a 1986-87 scenario.Comment
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Re: Question about creating "real life" NBA ERAs mode
Sent from my Pixel 7 Pro using TapatalkComment
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Re: Question about creating "real life" NBA ERAs mode
I think the beauty of this mode is that people can make of it what they will, including replicating real life.
I decided to go ahead and run an 80's era that aligns with most of reality and it's been amazing, as though I'm participating in a rolling historical document. I felt like I already knew a lot about 1980's basketball but I find myself learning more and more with each day through player movement, team changes, and more. For one, I had a total misconception of Joe Barry Carroll's career before playing this mode.
My habit so far has been to control all teams, play out the season at hand, then draft players to their correct teams in the offseason, even if the slots don't align (I drafted Jordan to the Bulls but at around the sixth pick instead of the third). Then I handle the offseason transactions while listening to an era-specific playlist and embark on a new year.
It can be a little bit of work come offseason but I've loved it.
Closest you may be able to get off the cuff is through uploading scenarios, which are pretty much MyEra starting points other games have provided. For instance, once I made all the 1987 transactions, I uploaded it as a 1986-87 scenario.Comment
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Re: Question about creating "real life" NBA ERAs mode
Oh I would love that since you’re one of the best when ir comes to Classic material. I Feel like we don’t have too much in xbox; especially classic rosters.
I remember the portlandblazer’s days or all the rosters that we have for 360 for nba 2k11 (like 15 years or something like that). The 1987 season made by sellaz was amazing or the hopfguy proyects.
I have to investigate more the scenarios feature because I haven’t uses it and it seems to be great for those who also want to have realistic seasons.
I've made a handful of scenarios but I'd absolutely classify them only as "good enough for me", so things like contracts and players filling those end-of-bench slots are not going to be in great shape. Since I'm controlling all teams, all I really needed were rosters accurate enough to set each team's rotation to mirror real life that season. Then I turn off injuries (so I'm not constantly managing lineups or allowing the CPU to shake up lineups) and let 'er roll.
I currently have 1985, 1986, and 1987 uploaded on XBox under Swove.
A good deal of the 90's have been uploaded by mtoo (as referenced later in this thread).
Don't get me wrong, I can see why people would want to replicate the moves, I just don't think there is any way for 2k to replicate it for you without the game mode coming across cheesy and predictable. To my original point, if the 2003 Cavs don't have the #1 pick, Lebron doesn't go to Cleveland. If the game were to force Lebron to Cleveland, it's now not organic. If you were to tank a 2003 season with any team and always lose the lottery to Cleveland, Denver, or any other team, how fun is that? Now maybe you are doing a Cavs rebuild with 2002 rosters and are "tanking for Lebron," can get the replication aspect. Now if you as a creator want to do all the movement, I think that's reasonable, I just wouldn't want the game forcing me down a team specific path based on historical outcomes, otherwise I could go watch NBA highlights on YouTube instead.
Could you hit me with your gamertag again?
That's what I've been led to believe. I actually haven't utilized scenarios at any point in time myself. All I've done is upload them hoping that's how it works. Seems like it'd make sense.Comment
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Re: Question about creating "real life" NBA ERAs mode
I think the beauty of this mode is that people can make of it what they will, including replicating real life.
I decided to go ahead and run an 80's era that aligns with most of reality and it's been amazing, as though I'm participating in a rolling historical document. I felt like I already knew a lot about 1980's basketball but I find myself learning more and more with each day through player movement, team changes, and more. For one, I had a total misconception of Joe Barry Carroll's career before playing this mode.
My habit so far has been to control all teams, play out the season at hand, then draft players to their correct teams in the offseason, even if the slots don't align (I drafted Jordan to the Bulls but at around the sixth pick instead of the third). Then I handle the offseason transactions while listening to an era-specific playlist and embark on a new year.
It can be a little bit of work come offseason but I've loved it.
Closest you may be able to get off the cuff is through uploading scenarios, which are pretty much MyEra starting points other games have provided. For instance, once I made all the 1987 transactions, I uploaded it as a 1986-87 scenario.Comment
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