09-26-2023, 10:00 AM
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#5
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Rookie
OVR: 0
Join Date: Dec 2021
Posts: 67
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Re: Shot timing after latest patch
I ended up changing my shot entirely and changing the shot release from push, which I was on, to jump. The contest issue still exists and you can see it in training - closing down jumpshots would end up turning a green to a brick after you've released the ball and that's immensely annoying since it's literally not something I have any control over, but at least I'm not, at least in game, going 2-20 on jumpshots and also, layup timing seems more or less fixed back to the imperfect but probably intended state it was in before. I've seen the inbound bug before, so I can't be sure if it's a new bug or the old bug getting triggered somewhere new via the old mechanism under the hood. It used to happen occasionally in blowouts and now I had it trigger randomly on poster dunks in non-blowouts, but all in all I have a sample size of 5 so jury's out for me at least.
They haven't quite fixed the contest issue in my view, it's more of a... compromise? Not a term of art mind you, but I just want to hoop after work a bit and not brick all my shots for no good reason all of a sudden. The irony is that I do a lot of debugging already since my work involves writing a fair bit of code and that ends more debugging than coding to begin with, and if I'm also doing that not on the clock, it feels like debugging is basically 80% of what I do in one form or another every day and it has taken on a kafkaesque quality at this point, and the bug pun is entirely intended.
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