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Originally Posted by NiTeMaReWaLKeR |
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As a CG PS3 player, I believe the AI dynamically decides the fate of your play as well as the CPU based upon factors such as a winning or losing streak, team chemistry, and team play. When the AI determines the gameplay based upon these factors, the percentages of a good pass, shot, defense, or rebound are affected. When the AI has has the percentages in favor of the CPU, it's gut-wrenching because not only do react quicker than players, but it can shoot whatever the hell it wants and make it. I've had rebounds where both my hands are on the ball and the CPU has it palmed to the side and rip it from me. I've seen the CPU put his hand through me and grab the rebound through my body. I've slid several feet from where I jumped because I was in the CPU's way. I've been bonked countless times in the head because the AI would force me to put my hands down as the ball approached. I would hit turbo from time to time and get nothing. I have jumped towards the CPU for a block and was dropped vertically as if I hit some sort of invisible force field. My teammates would double team for no reason, stop rebounding, or simply let the ball fly by them as the CPU gets the possession. I've had random emotion animations occur during a live ball just so the CPU could get the ball. With the CPU players backs turned, it's able to know exactly where the ball will go, while your teammates gear up with shin guards, ready to play a game in FIFA. The AI will commit you to make turnovers for no reason. Just some examples that come to mind if the AI favors the CPU.
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Lol I experience the same exact crap. Especially the rebounding thing. They clip through my body, head, and anywhere to grab the rebound I already grabbed, from my hands and through my body. The commentators even mention I grabbed the rebound, only to not get the stat and for the other team to easily get it.
I've ran into the invisible force field when jumping too. It's like he jumps 2 inches off the ground, and this is while the other team is shooting.
The worse is when you strip the ball, try to pick it up and a kick ball gets called instead. Wtf
And this talk about evidence.. Wtf
If your girlfriend said she banged every friend of yours, and all of your friends are admitting to it, but you haven't seen it with your own eyes so you don't believe it because, there's no evidence. Just hear say. Right?
I mean, just because everyone, including your girlfriend, said they did I it, doesn't make it true since there's no evidence, right?
This isn't the court of law, or trial, there is no evidence needed. We are all experiencing the same thing, word for word. Why would we lie? Oh, that's right. You're insinuating that we must just suck.
2k isn't going to fix something they know is in the game when they've implemented such a system, themselves. This is their "comeback" system. This is their way of making the CPU challenging. Again, I'm talking about MyCareer mode, not anything else.. Sure there's some AI cheese there, but nothing like the blatant scripting in order for those vague dynamic goals to pop up like "we are down big. Bring us back within 5 so we can have a chance!" And it's always the same scenario. They score big when they get to that run, but once the dynamic goal pops up, they start missing, giving you a chance to comeback within 5 for another dynamic goal to pop up. "Score 10 in a row" Ok? So now I'm kobe? "Stop that man, he's on fire" or how about being double teamed the first touch I get the ball. I must be a god.
It's the same thing that happens with shooters.. The AI NPC is ignored and you are the priority.
In GTA, cops chase NPC, but steal a car or let the cops crash into you. Their chase instantly diverts to you, forgetting the npc.
In COD, your NPC team in the campaign mode doesn't kill anyone unless it's scripted. The developer wants you to get all the kills.
same applies here. The developers don't want us to win every game so instead of just putting a realistic scenario, like defense, good plays.. They sabotage your entire teams attributes, remove their AI, in order for the dynamic goals to trigger and in their eyes to add a challenge.
I don't mind losing, when it's fair.