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In game ratings boost

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Old 02-22-2014, 02:16 PM   #9
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Re: In game ratings boost

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Originally Posted by RED BULL
But not good enough to the point where they become solid defenders
That depends on the difficulty.
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Old 02-22-2014, 02:21 PM   #10
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Re: In game ratings boost

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Originally Posted by RED BULL
What are your taking about, they stack, they don't replace individual ratings. So they actually make elite defenders even better. Bad defenders still are bad, they just play slightly better. I set mine to 90 I think, and Ray Allen still isn't a good defender
It makes Gerald green a 99 on ball defender everytime he plays and gives frye 99 defensive awareness everytime he plays. So on this setting is does in fact replace the ratings because they are always 99 in those fields. That was my point. 99 on ball or 99 defensive awareness is in fact a solid defender.
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Old 02-22-2014, 02:27 PM   #11
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Re: In game ratings boost

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Originally Posted by alabamarob
It makes Gerald green a 99 on ball defender everytime he plays and gives frye 99 defensive awareness everytime he plays. So on this setting is does in fact replace the ratings because they are always 99 in those fields. That was my point. 99 on ball or 99 defensive awareness is in fact a solid defender.
One minute you are talking about sliders, the next you are talking about in game ratings, pick one and stick to it, because they are not the same.
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Old 02-22-2014, 02:29 PM   #12
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Re: In game ratings boost

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Originally Posted by mars5541
That depends on the difficulty.
It really doesn't. When the difficulty increases, both sides get boosts. So if a player was boosted defensively, his opponent also got a boost, so it's even.
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Old 02-22-2014, 02:38 PM   #13
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Re: In game ratings boost

Fyi. Ray allen's on ball defense goes from 72 to 99 and defensive awareness rating goes from 75 to 99 on the simulation setting which has the sliders set at 70 for those two ratings.
The numbers are what they are, I dont create them. The sliders boost the ratings.
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Old 02-22-2014, 03:08 PM   #14
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Re: In game ratings boost

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Originally Posted by RED BULL
It really doesn't. When the difficulty increases, both sides get boosts. So if a player was boosted defensively, his opponent also got a boost, so it's even.
You telling me changing difficulties doesn't make defenders better?
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Old 02-22-2014, 07:54 PM   #15
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Re: In game ratings boost

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You telling me changing difficulties doesn't make defenders better?
It affects born sides of the ball evenly, so whatever effect it has on defense is minimal
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Old 02-22-2014, 07:55 PM   #16
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Re: In game ratings boost

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Originally Posted by alabamarob
Fyi. Ray allen's on ball defense goes from 72 to 99 and defensive awareness rating goes from 75 to 99 on the simulation setting which has the sliders set at 70 for those two ratings.
The numbers are what they are, I dont create them. The sliders boost the ratings.
Have you tried this across difficulties to support your argument?
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