I'm not talking about the obvious 2 vs. 1 fastbreak situations where the defense should be at a disadvantage.
Instead, I want to know how to stop the situations where your defense seems to have everyone guarded tightly, but then the lob goes up through a crowd of people and you still get dunked on.
When I try jumping manually to block the oop, it seems like my player never follows the arc of the ball. Most times, he'll jump forward or jump off to the side in a random direction.
The only time I really seem to to stop alley oops is when I press nothing on my controller and the CPU automatically triggers a defensive swat animation for me.
So what do you guys use to defend against people who like to throw lots of lobs through traffic?

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