Similarly, I believe some folks may be saying they do not understand the logic of constantly complaining about folks complaining.
I believe some people have an opinion that 2K14 did not meet their expectations or standards. For whatever it's worth, it did not meet my standards (standards set by previous 2K games) and henceforth, I did not make a purchase. Considering the number of folks disappointed with 2K14's showing and the evidence people have used to support their disappointed claims (mass non-existence of modes we've come to accept as being second nature & forced online reliance, to name two biggies), I think it's worthy and understandable to discuss the possible or perceived incongruence between 2K14's quality and the amount of units moved.
I do not believe that means, to use your quote, "never wanting to give the game credit." I didn't like ESPN NBA Basketball 2004 but I still gave it credit for what it did right. It's just, what it
didn't do right far outweighed the good. As in, "I like the ESPN presentation, but why do blocked shots suddenly have contrails?" Or, "I like the iso-motion controls, but why is Chauncey Billups double-pump reversing over Kenyon Martin?" Many agreed, points were raised & made, and 2K was working back toward creating a good product once again in 2K5.
Similarly, many feel there's some perceived bad in 2K14, so people move for change. Their words may all be for naught, but maybe not. If I were a betting man, I'd say the change in tone within the 2K forum over the last couple of years (I've never seen so many folks "guarded" about an NBA 2K purchase here) has a better chance of affecting change than if everyone just silently accepted the game's dramatic shift and resigned themselves to its shortcomings and skewed decisions.
It can be a tough cycle for some to break. 2K was such an automatic acquisition every year for me that it almost just became routine. It'd been so normal that I thought it'd be too abnormal to
not own the new 2K. Still, as you know, I did not purchase 2K14, and everything turned out fine. I lived. I believe others got to that point as well and will continue to do so if the game's current direction remains. That said, it likely won't stop us from hoping and waiting for the game to re-acquire more of the roots we so valued during the majority of their run through the '00's and early '10s.
I believe this may largely be due to the fact that this is a 2K forum and henceforth it is likely full of folks who've been fans of the 2K series (for over a decade in some cases). Personally, I've felt that Live's been an inferior product for a long time. I loved that 2K seemed to roll how I'd hope a basketball video game would roll. Once they began switching things up with the well-documented "My" push (and VC, and autosave, and forced cloud, etc.), I was bummed, because that then left me with no viable NBA video game options. I felt 2K was incredible and had the potential to continue being as such, so I'm disappointed they shifted away from a lot of aspects that'd continue to go toward creating what I felt would be a quality game.
And, in people's opinions, a lot of that next-gen experience was not something they enjoyed, largely due to aspects not included that they figured would undoubtedly be included (already referenced numerous times above).
A lot of us want to be excited as well. But it has to be authentic. If 2K releases news about the glorious return of VC and more Diamond card collections, I wish I could just pretend to like it. Unfortunately, those things have nothing to do with what I want in an authentic NBA simulation. It's not where I want a simulation basketball game to go so it'd be tough to force excitement in that regard.