Q & A time

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  • DaWolf
    Old school
    • Feb 2007
    • 628

    #1

    Q & A time

    So i played a lot of games today if you have any questions about the gsme / gameplay feel free to ask. Im on my ipad and a horrible writer with that thing so excuse me in advance for spekling mistakes etc
  • 23
    yellow
    • Sep 2002
    • 66469

    #2
    Re: Q & A time

    Talk about spacing

    Comment

    • RandomPerson
      Rookie
      • Aug 2012
      • 174

      #3
      Re: Q & A time

      Has passing been improved?

      Comment

      • JBulls
        Rookie
        • Sep 2013
        • 495

        #4
        Re: Q & A time

        Did the gameplay feel slower than 14?

        Comment

        • Goffs
          New Ork Giants
          • Feb 2003
          • 12279

          #5
          Re: Q & A time

          What's with the jumpshot power meter? Easier to hit jumpers?

          Comment

          • Da-Man
            Pro
            • Aug 2008
            • 625

            #6
            Re: Q & A time

            Did u hear any commentary, is Steve Kerr still there?

            Comment

            • DaWolf
              Old school
              • Feb 2007
              • 628

              #7
              Re: Q & A time

              Slower than next gen not slower than last gen. Passing pretty much the same, at one point I thought I saw a quicker pass by. Parker but didnt see it again. Spacing definitly better. I could kill eith parker duncan pick and roll and then kick out to the open lennart. No held for the helper though. But spacing was better in a 2k of way not like live 10

              Comment

              • RajonRondo9Celtics
                Rookie
                • Jul 2010
                • 155

                #8
                Re: Q & A time

                Did the rebounding seem any different to you? (big men getting more rebounds opposed to guards, new animations, better reactions, etc).


                On a similar note did you notice if they had the long drawn out animations when you take a contact shot inside and can't get the offensive board cause your player has to "regroup" for 3 seconds and can't go for the rebound?

                Comment

                • DaWolf
                  Old school
                  • Feb 2007
                  • 628

                  #9
                  Re: Q & A time

                  Jump shots are the same the meter is just an indicator like shot feedback was. Its still so much the same that they even didnt fix the issue where you get that hick up in the animation when going for a pull up jump shot and youre not facing the basket perfectly. Not smooth..

                  Kerr wasnt in i think.

                  Comment

                  • JBulls
                    Rookie
                    • Sep 2013
                    • 495

                    #10
                    Re: Q & A time

                    What about the audio?

                    i.e. Rim sounds, net swishes, dunks, commentary, crowd ambiance, stadium music etc

                    Comment

                    • DaWolf
                      Old school
                      • Feb 2007
                      • 628

                      #11
                      Re: Q & A time

                      Rebounding was not that different as well. I mean bugger players would get the ball most of the time but it wasnt like it looked very different to me. But i didnt have an issue wirh rebounding in 14

                      Comment

                      • Da-Man
                        Pro
                        • Aug 2008
                        • 625

                        #12
                        Re: Q & A time

                        Originally posted by DaWolf
                        Jump shots are the same the meter is just an indicator like shot feedback was. Its still so much the same that they even didnt fix the issue where you get that hick up in the animation when going for a pull up jump shot and youre not facing the basket perfectly. Not smooth..

                        Kerr wasnt in i think.
                        Who did you hear?

                        Comment

                        • NDAlum
                          ND
                          • Jun 2010
                          • 11453

                          #13
                          Re: Q & A time

                          How was player movement? Did you feel like you could move your players without being sucked into animations?
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                          Comment

                          • DaWolf
                            Old school
                            • Feb 2007
                            • 628

                            #14
                            Re: Q & A time

                            Same audio same camera cuts aside some some new ones after a made basket. Same jump shots which i dont like dribbling enhanced i guess animation wise. Im sorry but its just not a huge step up just like i predicted. Foot planting on defense and slider wss better animations in the paint more varied ... I really have to think hard about somehing new that really stuck out.

                            Comment

                            • DaWolf
                              Old school
                              • Feb 2007
                              • 628

                              #15
                              Re: Q & A time

                              Originally posted by NDAlum
                              How was player movement? Did you feel like you could move your players without being sucked into animations?
                              I would say yes there was definitly improvements there. Especially the movement on defense was way better than 14 next gen.

                              Saw some nice animations when failing a dunk. And i mean like really failing.

                              Comment

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