11-30-2014, 04:29 PM
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#1
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Banned
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Effects of Fatigue?
I was wondering if anyone could tell the effects of fatigue in this years game?
Outside of shooting, are there any really NOTICEABLE effects of fatigue in this years game? I don't feel like my players are slower or less mobile when defending this year.
I was also wondering if anyone had any background information on what fatigue actually does in the game outside of affecting shot success.
If anyone has ever played NBA Inside Drive I felt like they had fatigue perfect with respect to how it affected gameplay.
Things fatigue should affect:
Overall Movement (walking, running, sprinting)
Defensive movement (Slower reactions, awareness)
Shot Success (shots should fall short more often)
Rebounding (Lose position easier, vertical takes a hit)
Dribbling (Lose the ball easier, slower moves)
Passing ( slower passes, more unforced turnovers when passing to tightly guarded teammates)
You should suffer massive fatigue penalties for:
Doing constant dribble moves
Holding Turbo > 5 seconds
Getting hit on tough screens
Hard Fouls/Falling to the ground
Rebound Battles based on weight
Thats all I have now, anyone have any other ideas or thoughts?
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