07-12-2015, 07:58 AM
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#2
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Banned
OVR: 0
Join Date: Nov 2014
Location: South Jersey
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Re: All I care is that the infrastructure of 2k16 works properly
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Originally Posted by dwayne12345 |
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Is that too much to ask?
Tendencies, generated draft classes, player progression, cpu rotations, coach hiring and firing, the news feed, social media, shot contesting on the Post Fadeaway, 3 point FG%, Create a player features (tattoos and headbands), the game Assigning random nicknames to any create a player, stamina and realistic attributes and badges for CPU generated draft class players, realistic faces and looks for CPU generated draft class players, MyCareer cpu rotations and roster moves, cpu contract extension logic (a rookie with a high upside shouldn't be getting 9m instead of the max after his rookie contract), CPU Trade Logic, 3 team trades, not being able to change coaches default sets outside of a game in the roster editor (like motion, swing, pace, triangle, etc).
That's a list of all the issues that were never fixed and present for this entire gaming cycle. They're not the stuff that 2K is going to advertise for the next iteration of the game but if they aren't "Fixed" will be noticed fairly quickly after the polish of Nuuuu grafikkkzzzz wears off.
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Literally this, for me the #1 priority for 2016 should be CPU Rotation logic, that HAS to be better...also the re signing / free agency and draft logic too...if they fix that we're golden.
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