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What's left for 2k to improve graphically?

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Old 07-20-2015, 07:37 AM   #41
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Re: What's left for 2k to improve graphically?

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Originally Posted by Batum Shaka Laka
Won't be seeing any 4k this generation of consoles. 4k is more or less pointless anyways - OLED is the future of television tech. HDMi 2.0 hasn't even been standardized yet meaning you can't even do 4:4:4 chroma over 60hz with 4k (unless it's a 1080p signal). Essentially what I'm saying is all the current 4k buyers have "beta" sets that they've paid exorbant amounts of money for. . . ****
Well, if you got the money....
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Old 07-20-2015, 08:11 AM   #42
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Re: What's left for 2k to improve graphically?

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Originally Posted by ksuttonjr76
Well, if you got the money....
To just burn? There's literally zero point to 4k now being that it's not standardized.

1080p Oled is the best buy on the market right now and is coincidentally the best picture available too.
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Old 07-20-2015, 10:04 AM   #43
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Re: What's left for 2k to improve graphically?

They could make black unis black instead of greyish. That'd be a nice improvement.
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Old 07-20-2015, 10:10 AM   #44
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Re: What's left for 2k to improve graphically?

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Originally Posted by PPerfect_CJ
They could make black unis black instead of greyish. That'd be a nice improvement.


I agree but 2k's colors have always been off, reds, blues, blacks, are always incorrect whether its the jersey colors or court colors. Never understood why it was something they couldn't get correct.
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Old 07-20-2015, 06:41 PM   #45
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Re: What's left for 2k to improve graphically?

in no particular order.

1. lighting (arena, crowd, on court action, shadows)
2. jerseys (colors, fit, accurate look font & back) names that are curved, make them curved. scan them if needed.
3. skin textures (maybe this will be fixed with body scanning) the faces look great, but the body doesn't seem to be with the head texture wise.
4. game ball ( is there a way to scan the ball? to make it look like a leather ball rather than a rubber one?
5. accurate court art.
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Old 07-20-2015, 07:41 PM   #46
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Re: What's left for 2k to improve graphically?

Right now Skin textures imo. There should be more of them especially in the CAP mode. EX: There should be another slot or two between skin tone 3 and 2.


It would also be awesome if we could combine certain characteristics of existing players to create a player or simply use existing players as a template. Example: Use dirk as a base and have the ability to edit features such as hair, eyes, ears, etc.
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Old 07-20-2015, 07:45 PM   #47
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Re: What's left for 2k to improve graphically?

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Originally Posted by TomMeGusta
In my opinion 2K must create historic players' new faces. They looks like on Past gen and are very ugly.
Imo that is where last gen 2k outperforms current gen 2k. Alot of historic players on last gen look much better than the ones on ps4,X1.
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EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

Last edited by NINJAK2; 07-20-2015 at 08:18 PM.
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Old 07-20-2015, 08:11 PM   #48
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Re: What's left for 2k to improve graphically?

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Originally Posted by cthurt
I agree but 2k's colors have always been off, reds, blues, blacks, are always incorrect whether its the jersey colors or court colors. Never understood why it was something they couldn't get correct.
That's why 2k need to hire people that has a passion of creating art colors and creating them the accurate way. For example the people from NLSC would be perfect for something like this. Look at what they done for the ultimate base roster for PC.
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