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NBA 2k16 MyLeague: The Good, The Bad and The Ugly

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Old 09-25-2015, 05:57 PM   #33
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Re: NBA 2k16 MyLeague: The Good, The Bad and The Ugly

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Originally Posted by davez
I don't think this is something we can change in a patch. The focus of this year's MyLEAGUE Online was to get the core content in and to try and make sure it all works. Next year we'll start beefing up the feature set.
Are contract numbers glitched?
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Old 09-25-2015, 05:57 PM   #34
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Re: NBA 2k16 MyLeague: The Good, The Bad and The Ugly

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Originally Posted by davez
Draft Class editing throughout the season won't be able to be fixed in any of the patches. We want to get this in early for 2K17, though.

What's the mass Free Agent retiring issue?
I think it's when a ton of FA's retire at the end of the season to fill in for the new crop of UDFA guys. Some guys that could be hit by it are Nate Robinson, Jason Richardson, etc.
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Old 09-25-2015, 06:05 PM   #35
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Re: NBA 2k16 MyLeague: The Good, The Bad and The Ugly

Quote:
Originally Posted by davez
Draft Class editing throughout the season won't be able to be fixed in any of the patches. We want to get this in early for 2K17, though.

What's the mass Free Agent retiring issue?
Spoiler


Basically just a huge exodus of lower rated Free Agents. Usually happens after the second or third season.

(Also DRTG, and PAPG in Team stats are in a reversed order. By the way THANK YOU for all these stats)
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Old 09-25-2015, 06:11 PM   #36
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Re: NBA 2k16 MyLeague: The Good, The Bad and The Ugly

Quote:
Originally Posted by davez
I don't think this is something we can change in a patch. The focus of this year's MyLEAGUE Online was to get the core content in and to try and make sure it all works. Next year we'll start beefing up the feature set.
Thank you Davez!!!

The mode is beyond expectation it could only get to perfection from here! I'm just in love for what you guys have accomplished in a year, it's robust. Thanks a lot to whomever had even the slightest help on developping.
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Old 09-25-2015, 06:14 PM   #37
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Re: NBA 2k16 MyLeague: The Good, The Bad and The Ugly

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Originally Posted by CookNBA03
Are contract numbers glitched?
Apparently if you turn Salary Cap OFF, then the contracts will be super high. We're working on a fix for Patch 3 -- but turning Salary Cap ON should make things normal in the meantime.
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Old 09-25-2015, 06:19 PM   #38
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Re: NBA 2k16 MyLeague: The Good, The Bad and The Ugly

Quote:
Originally Posted by BluFu
Spoiler


Basically just a huge exodus of lower rated Free Agents. Usually happens after the second or third season.

(Also DRTG, and PAPG in Team stats are in a reversed order. By the way THANK YOU for all these stats)
Okay, so this is really just how it's always worked with the only difference is that we show everyone that's being removed (retiring) this year -- people would just disappear in the past.
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Old 09-25-2015, 06:22 PM   #39
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Re: NBA 2k16 MyLeague: The Good, The Bad and The Ugly

Quote:
Originally Posted by BluFu
Spoiler


Basically just a huge exodus of lower rated Free Agents. Usually happens after the second or third season.

(Also DRTG, and PAPG in Team stats are in a reversed order. By the way THANK YOU for all these stats)

Well I'll take that over them just disappearing without a word like they always have done in the past.


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Old 09-25-2015, 06:22 PM   #40
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Re: NBA 2k16 MyLeague: The Good, The Bad and The Ugly

Quote:
Originally Posted by davez
Apparently if you turn Salary Cap OFF, then the contracts will be super high. We're working on a fix for Patch 3 -- but turning Salary Cap ON should make things normal in the meantime.
What about just editing contracts in the Roster Creator? Can't make accurate contract numbers for some reason.
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