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NBA 2K17 Video - Gameplay From Gamescom (Gento)

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Old 08-18-2016, 10:45 PM   #41
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Re: NBA 2K17 Video - Gameplay From Gamescom (Gento)

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Originally Posted by Junior Moe
I think there has to be a balance. I play mostly CPU and the constant bumping really stagnates and kills the offense. I'm not talking about plowing through people and spamming the paint. I'm talking about running a half court set and having Isiah Thomas literally get stuck to slow footed bigs like K Love and Hibbert on the perimeter. I should be blowing by those guys every single time or get a blocking call. I turned on ball D down to zero and it helps but it doesn't eliminate it.

On the other side of the coin I understand how needed it is against human players. I don't play online but I play my brother and cousins a good bit and the game would be unplayable without the bumping because all they do is iso with Bron or KD and drive the paint. It just has to be balanced right.


Well..it's hard to tell from one animation. It appears that the sluggishness when players are near each other has been cleaned up. It seemed like strange force field around the offense and defender last year. It was a bit of a train wreck with the constant banging into one another. But, the new animation in the video looked appropriate and realistic


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Old 08-18-2016, 10:45 PM   #42
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Re: NBA 2K17 Video - Gameplay From Gamescom (Gento)

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Originally Posted by lazyswimmer7
That bump animation will single handedly derail the offense of 90% of the 2k community. I've been waiting years for them to get it right. Looks like they have.


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but see....thats just not real basketball.


if lebron james is running at you like that, one does not simply bump him off(especially not KD). His freight train reputation was earned. What one would expect to happen is a couple things.....

1)KD bodies up and gets a foul as thats really the only outcome for trying to stop a running Lebron...when you're a mediocre defender like KD.

or

2) KD gives up the lane but stays on his hip, lebron gets to the lane, Draymond collapses and then 1)lebron forces a layup over 2 guys or 2) passes to an open man bc of the draymond collapse and subsequent switching.


this footage isnt enough to really see anything of how the game actually plays all of these situations out.....but that bump was concerning bc it just isnt realistic at the end of the day(for this scenario).
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Old 08-18-2016, 10:49 PM   #43
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Re: NBA 2K17 Video - Gameplay From Gamescom (Gento)

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Originally Posted by phriscaul
but see....thats just not real basketball.





if lebron james is running at you like that, one does not simply bump him off. His freight train reputation was earned. What one would expect to happen is a couple things.....



1)KD bodies up and gets a foul as thats really the only outcome for trying to stop a running Lebron...when you're a mediocre defender like KD.



or



2) KD gives up the lane but stays on his hip, lebron gets to the lane, Draymond collapses and then 1)lebron forces a layup over 2 guys or 2) passes to an open man bc of the draymond collapse and subsequent switching.





this footage isnt enough to really see anything of how the game actually plays all of these situations out.....but that bump was concerning bc it just isnt realistic at the end of the day(for this scenario).


Overthinking it a bit..it's a charge/block or he picks up his dribble. I prefer the latter. The animation looked appropriate and realistic. I like it.


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Old 08-18-2016, 10:52 PM   #44
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Re: NBA 2K17 Video - Gameplay From Gamescom (Gento)

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Originally Posted by lazyswimmer7
Overthinking it a bit..it's a charge/block or he picks up his dribble. I prefer the latter. The animation looked appropriate and realistic. I like it.


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overthinking KD sliding and bumping off LBJ running at high speed? Lebron james isnt going to plow into you. in 13 years, thats not what he does. he's going to evade you. you can TRY force him off course. kevin durant bump him to completely stop his momentum dead? nah bro.
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Old 08-18-2016, 10:53 PM   #45
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Re: NBA 2K17 Video - Gameplay From Gamescom (Gento)

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Originally Posted by phriscaul
i actually think that was Kyrie's strength pushing steph backwards and creating space. and then kyrie stepped back to create even more space. which is very promising.
Yeah I will take it either way it looked very realistic. hope it is not canned.
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Old 08-18-2016, 10:56 PM   #46
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Re: NBA 2K17 Video - Gameplay From Gamescom (Gento)

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Originally Posted by stillfeelme
Yeah I will take it either way it looked very realistic. hope it is not canned.
that looked very good. looked like kyrie in the post against guards for real. i wonder what the shot % out of such a space creation move would be? i know kyrie makes those at a high clip. other guards dont.
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Old 08-18-2016, 11:02 PM   #47
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I like the stat overlays.
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Old 08-18-2016, 11:02 PM   #48
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Re: NBA 2K17 Video - Gameplay From Gamescom (Gento)

Quote:
Originally Posted by phriscaul
overthinking KD sliding and bumping off LBJ running at high speed? Lebron james isnt going to plow into you. in 13 years, thats not what he does. he's going to evade you. you can TRY force him off course. kevin durant bump him to completely stop his momentum dead? nah bro.


Believe it...I hope it stays in. But many will complain cause they won't know what to do...Anyone barreling down the court out of control and gets stopped 3 things will happen...charge or block/pick up dribble to protect the ball/turn the ball over due lack of control.
I think you're trying to break down the whole Lebron against (insert player)..as he's driving...the video shows him a bit off balance before he gets bumped. It looks authentic
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