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NBA 2K17 Features Revamped Rebounding, Fatigue, & Steal Systems (IGN)

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Old 08-19-2016, 10:09 AM   #17
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Re: NBA 2K17 Features Revamped Rebounding, Fatigue, & Steal Systems (IGN)

I wanna know more of the steals. In 2k16 it's pretty much guaranteed a steal when your big gets doubles in the post. I wonder if they also fixed the issue where players would turbo at you from behind and bump the ball off you to get steals.

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Old 08-19-2016, 10:13 AM   #18
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Re: NBA 2K17 Features Revamped Rebounding, Fatigue, & Steal Systems (IGN)

All these things look great on paper. Gameplay was nice, really liked the spacing I saw and the speed of the game seemed right on point.

Arena specific lighting is NICE. I'm hopeful that feature is unique to each arena and that, when creating an expansion team, you can choose from those packages.

Player models looked good from afar. Would like to see a legitimate video released by 2K showing off that gameplay in HD. Curious to see if the commentary got some overhaul as well (I doubt it, but if they addressed the arena lighting one can hope).
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Old 08-19-2016, 10:14 AM   #19
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Re: NBA 2K17 Features Revamped Rebounding, Fatigue, & Steal Systems (IGN)

What? 2k released news? No ****ing way.
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Old 08-19-2016, 10:23 AM   #20
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Re: First gameplay news (rebounds, fatigue, lighting)

Quote:
Originally Posted by Vni
I disagree with that. I personally can't.
In PNO you can play your starters the entire game with no drawbacks (and given the fact that people use PNO as a sprinting match its surprising). At the very least some guys will call 3 timeouts in a row to end the 3rd quarter to get their players back to 100, but its still bad.
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Old 08-19-2016, 10:25 AM   #21
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Re: NBA 2K17 Features Revamped Rebounding, Fatigue, & Steal Systems (IGN)

Watching the videos I can tell the rebounding improved, I'm very excited at this point.
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Old 08-19-2016, 10:48 AM   #22
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Re: NBA 2K17 Features Revamped Rebounding, Fatigue, & Steal Systems (IGN)

Still finding it hard to get excited. Hate how that article made a big mention of the Dream Team and Team USA being in like it's a major part of this year's game. If that's the case, then that's a major disappoint. We've had those teams before, and playing with them really isn't that great.
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Old 08-19-2016, 11:09 AM   #23
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Still finding it hard to get excited. Hate how that article made a big mention of the Dream Team and Team USA being in like it's a major part of this year's game. If that's the case, then that's a major disappoint. We've had those teams before, and playing with them really isn't that great.
Ehh it's an article on ign. They arent going to get into the real nuts and bolts that OSer's want to here. Just wait for the developer blogs. That's when the juicy details come out. I think the Dream team and Olympic team are just to hook the casuals who currently have Olympic fever.
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Old 08-19-2016, 11:38 AM   #24
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So they pretty much went over/showed everything that has been revealed thus far and a quarter of gameplay. I can live with that and the new info is helpful. I hope they have fixed the issue where if you make a timely pass to an open man around the 3 point line, he is morphed further away so the CPU defender has a chance to catch up. It got to the point where hitting the trailer for a 3 was almost useless because they would make him lag or move him out of position. There are a couple more items like this, but this is my main gripe being a MyLeague/MyGM guy.
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