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NBA 2K17 Features Revamped Rebounding, Fatigue, & Steal Systems (IGN)

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Old 08-19-2016, 11:43 AM   #25
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Also, I hope the footage is an earlier build and they're saving the announcement for TNT integration.
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Old 08-19-2016, 11:57 AM   #26
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Re: NBA 2K17 Features Revamped Rebounding, Fatigue, & Steal Systems (IGN)

I'm confused.... Doesn't steal success need toned up not down? After the patch they made centers invisible in the post and intercepting lead passes is very inconsistent unless you are a cpu
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Old 08-19-2016, 11:57 AM   #27
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I disagree with that. I personally can't.
Yeah , thats just wrong. I have seen as recently as yesterday (when playing HoF anyways) that certain guys would for some reason drop down to their 50s/60s in stamina while the other guys on the court with them were still in there 80s and "fresh".

Playing a five man lineup for the whole game (on 5-6 min quarters) is just not feasible if trying to win. Guys/guards have high stamina and might be able to play for a long time but bigs and centers really slow down after about 4 constant minutes.
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Old 08-19-2016, 11:57 AM   #28
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Re: NBA 2K17 Features Revamped Rebounding, Fatigue, & Steal Systems (IGN)

Um sounds like they nerfed stealing again lol.
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Old 08-19-2016, 11:59 AM   #29
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Re: NBA 2K17 Features Revamped Rebounding, Fatigue, & Steal Systems (IGN)

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Originally Posted by lowsingles
I'm confused.... Doesn't steal success need toned up not down? After the patch they made centers invisible in the post and intercepting lead passes is very inconsistent unless you are a cpu
Yeah, I would like to know more on this subject. I was in the same boat. I thought stealing needed to be increased and not needed.
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Old 08-19-2016, 12:02 PM   #30
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Re: NBA 2K17 Features Revamped Rebounding, Fatigue, & Steal Systems (IGN)

Quote:
Originally Posted by lowsingles
I'm confused.... Doesn't steal success need toned up not down? After the patch they made centers invisible in the post and intercepting lead passes is very inconsistent unless you are a cpu


I hope they meant things like stripping while the offensive player was driving was tuned down, while things like intercepting passes were more controllable..


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Old 08-19-2016, 12:07 PM   #31
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Re: NBA 2K17 Features Revamped Rebounding, Fatigue, & Steal Systems (IGN)

Both offense and defense need a higher skill ceiling in this game. Hopefully revamped stealing means that its not necessarily easier to do, but you are more in control and your positioning and reaction time have a bigger factor than before
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Old 08-19-2016, 12:08 PM   #32
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Re: NBA 2K17 Features Revamped Rebounding, Fatigue, & Steal Systems (IGN)

Gotta see the new rebounding system, Rodman is so useless in the game even with his superior rebounding skills. I get more rebounds with Roy Hibbert than Rodman.
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