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NBA 2K17 Features Revamped Rebounding, Fatigue, & Steal Systems (IGN)

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Old 08-19-2016, 07:55 PM   #65
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Re: First gameplay news (rebounds, fatigue, lighting)

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Originally Posted by Vni
I disagree with that. I personally can't.

I dont know about online, but offline I agree, I only play full games and while the fatigue did need a nudge to add more fatigue, by no means could you play a full game at deafult fatigue setting and not see player wear down, your bigs definitely wore down.
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Old 08-19-2016, 08:11 PM   #66
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Re: NBA 2K17 Features Revamped Rebounding, Fatigue, & Steal Systems (IGN)

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Originally Posted by vtcha
Hopefully this won't hinder players that can actually go the distance, especially during the Playoffs where rotations are more tight and game time creep up towards the 40 minute mark. E.g., Jimmy Butler, James Harden, and LeBron James.


Can't even go 40 with them today. It's a struggle to get to 36 most of the time.


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Old 08-19-2016, 08:47 PM   #67
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Re: NBA 2K17 Features Revamped Rebounding, Fatigue, & Steal Systems (IGN)

You have to balance running with more half court motion offenses.

I can get Melo to 40 Minutes a game with relative ease because I only run when I have numbers advantage(2 on 1, 3 on 2) other than that I'm running offense.

If you stay off the turbo button you should be fine
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Old 08-19-2016, 11:45 PM   #68
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Not a bad read. Arena lighting reminds me of 2K12 when they brought in arena specific cameras (awesome). Hopefully done right of course.

Liked the rebounding part also. More taps and rebound battles should see guys like TT and retro (Rodman) feel much more unique and valuable.
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Old 08-20-2016, 12:25 AM   #69
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Re: NBA 2K17 Features Revamped Rebounding, Fatigue, & Steal Systems (IGN)

Fatigue? I'll believe it when I see it, they said the same things about their fatigue system in 2k16 and I've played nothing but people in PO that use their starting lineups all game with negligible affects which is worse since I use tier 2 and 3 teams.
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Old 08-20-2016, 04:27 AM   #70
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Re: NBA 2K17 Features Revamped Rebounding, Fatigue, & Steal Systems (IGN)

We'll see about the "up to date" Euroleague teams, and considering they still have the 2014 rosters for the Euroleague teams on 2k16, I don't expect much
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Old 08-20-2016, 07:18 AM   #71
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Re: NBA 2K17 Features Revamped Rebounding, Fatigue, & Steal Systems (IGN)

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Originally Posted by lvnba
In the article mentions that they showed a official gameplay video. Was this through the stream? Is it available somewhere?
And if not, why?
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Old 08-20-2016, 07:52 AM   #72
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Re: NBA 2K17 Features Revamped Rebounding, Fatigue, & Steal Systems (IGN)

Hate seeing that stealing has possibly been lowered. I thought it was fine where it's at. If not, it needed a slight increase w/ people doing all types of size ups, crossovers and etc.

All the other stuff sounds cool.


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