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Originally Posted by El_Poopador |
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I disagree. The playoffs are a completely different animal. You're getting the best of the best, and your opponent can gameplan for you over the course of the series. Playing one opponent tonight and a different opponent tomorrow is completely different.
Looking at all of Curry's threes last season (pt1, pt2, pt3, pt4), the vast majority were either pull-ups, catch and shoot, or coming off a screen without too much of a cut. It wasn't his quickness that made him dangerous; it was how quick he could get the shot off. If the defender even bites a tiny bit at a pump fake, he had enough time to get the shot off.
Switching isn't the magic solution for everyone, but for teams with athletic bigs like the Thunder and Cavs, it takes away the extra space he gets from the defender having to go around the screen, and prevents a completely lopsided mismatch afterward.
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Yet switches did nothing to him in the regular season, no matter how athletic the big was.
The last five minutes of the finals say it all for me. He takes a number of shocking deep shots after dribbling in circles because he is unable to blow by to the basket like he normally would. Anytime a big switched onto him in the regular season, he'd get to the rim fairly often with ease, and if he didn't he was probably launching a three with plenty of separation.
Guys like Tristan Thompson shouldn't be able to shut down Curry one on one in 2K.
Last time I checked 360 dunks don't really test out your lateral quickness. Curry's issues were with moving side to side.
I'm really not sure what you're trying to prove here by being a typical Cavs fan since the finals and gloating about how Curry was shut down in the finals. It has nothing to do with 2K17 at all. You're trying to equate one bad injury riddle series with his in-game ability. That makes no sense whatsoever. Thank god 2K doesn't listen to you.