Yeah, again I think on some level the game just goes into certain "set" rotations when your on-ball defender is beat. So you can set your defense a certain way etc. but if you don't follow your own concepts of "icing" the pick and roll or whatever, then your other players still overreact to any penetration. I would tend to see the overreaction come from the weak side rather than the strong side when your defensive settings are setup, but yeah, still agree on the whole.
In addition, the Kawhi point is also fair to some degree. You feel a big difference when using Kawhi on the ball, but AI Kawhi away from the ball still gets beat backdoor on a cut you instigate just like everyone else when "limit perimeter shots" is the emphasis.
I should also mention I come from a place where I don't play off-ball defense. I'm strictly an on-ball defender because I just think it's the most "sim" thing to do, especially in online games. You can mitigate some of these issues if you do play off ball or use the big man some of the time.
Yeah that would be really cool. Again, I think there's actually a decent base already in the game, you just can't access all the options until the game starts, which isn't ideal because the settings don't carryover game to game. Those options being available in the menus before games would be great. But when it comes to random online games, the settings you're talking about become far more important as there isn't a menu where you can set things once and forget them the same way.
Yeah this is the semi-transition issue to some extent as well. All five players get back, but Mozgov just trots down the floor and is able to cut right into the lane. Even then I don't mind the play because the pass is super soft, Draymond should just be able to get his hands on it but he doesn't move his body in a way where he can reach it. That being said, I do think this happens to the AI as well as I definitely get face cuts off on the AI when I have no right to.