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Chris Smoove's new video about double teaming and MyCareer issues

This is a discussion on Chris Smoove's new video about double teaming and MyCareer issues within the NBA 2K Basketball forums.

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Old 09-30-2016, 06:01 PM   #81
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Re: Chris Smoove's new video about double teaming and MyCareer issues

I've said it before i'll say it again. 2K needs to take a page out of Madden's book and let us choose our playstyle, where we're drafted and our level of skill.

For instance, if we want to be a number one overall, franchise, once in a lifetime player give us high ratings to start, but slower progression. If we want to be a mid-rounder, give us middle of the road stats and middle of the road progression. Same thing for being a second rounder or going undrafted, lower stats to start out, highest level of progression.

Secondly, let us choose our playstyle. Take this year's archetypes and caps and use it as a basis to START US OUT . From there we can upgrade stats individually, and we can be great in one area and still be good to great in another without being forced to only focus on on slashing or shooting.

Thirdly, let us choose our level of skill, if we want to be a superstar, franchise player let us be, if we want to be a journeyman 3 and D guy, then let us be one. If we want to be a 3 point specialist then let us be one.
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Old 09-30-2016, 07:44 PM   #82
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Re: Watch ;NBA 2K17 - eSports Ruins the Game? Double Team Cheese" o

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Originally Posted by Yesh2k
You miss the point. It's called mycareer. If guys want to dunk like prime Jordan and shoot like curry, then they should be allowed. It doesn't affect anyone else. If you want a career with a 70 3pt rating but a 99 mid range game then that's up to you. It should be up to the user. The player that I'm trying to work on at the moment is a slasher, but a painfully slow, completely offball slasher, who gets caught on the fastbreak with HoF omfb badge, and poor dribbling skills.

I want to be able to create a KD type, and then another save with a westbrook, maybe even a curry. Creating Chandler parsons, JJ Redick, or a one legged DRose kills the mode somewhat.

I don't judge what anyone else wants to be able to do with the game; I don't play myteam, and I've pretty much had it with park, so let me have mycareer to play around with.

I don't get why people defend these caps at all. If the caps were removed, you could create exactly the same player you have now and be really happy with that, so give the user the choice and let them have their career.
Until yall understand that these are just numbers that you are very much obviously stuck on, we can't advance the conversation.

If my ratings say I play like Steph Curry, but when I control him, I'm not like Steph, wouldn't you be mad? What would be the fix at that point? How could 2K bridge this gap if they gave you what you wanted, but people didn't see the desired result of being like these legends, even though the game doesn't prevent you anymore? At this point, how your player plays on the court would matter, and what I'm saying is that I'm already at this point. The result informs my opinion, not numbers that change in how they impact the game with each update to the game.

But if I'm playing like Steph when I'm controlling him, regardless of rating, am I not like Steph? I didn't need the rating for me to do that.

Is it lack of imagination? I really don't understand how number affect how you play the game so much, I don't need the have the same ratings as James Harden to mimic his game and have the same success.

Again, I understand that restrictions aren't good, but that's not what I'm arguing. I'm all for splitting the modes up so that your offline guy has no caps. I'm arguing against this idea that our MyPlayer's are role-players because numbers say so, when nobody is having a role-player career path and/or role player impact on the game. Its weird that people are stuck on numbers rather than their experience, and that's not a place that anyone needs to go in any facet of life. Do you get that?

Last edited by Tha.Pink.Pantha; 09-30-2016 at 07:47 PM.
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Old 09-30-2016, 07:56 PM   #83
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Re: Watch ;NBA 2K17 - eSports Ruins the Game? Double Team Cheese" o

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Originally Posted by Tha.Pink.Pantha
Until yall understand that these are just numbers that you are very much obviously stuck on, we can't advance the conversation.

If my ratings say I play like Steph Curry, but when I control him, I'm not like Steph, wouldn't you be mad? What would be the fix at that point? How could 2K bridge this gap if they gave you what you wanted, but people didn't see the desired result of being like these legends, even though the game doesn't prevent you anymore? At this point, how your player plays on the court would matter, and what I'm saying is that I'm already at this point. The result informs my opinion, not numbers that change in how they impact the game with each update to the game.

But if I'm playing like Steph when I'm controlling him, regardless of rating, am I not like Steph? I didn't need the rating for me to do that.

Is it lack of imagination? I really don't understand how number affect how you play the game so much, I don't need the have the same ratings as James Harden to mimic his game and have the same success.

Again, I understand that restrictions aren't good, but that's not what I'm arguing. I'm all for splitting the modes up so that your offline guy has no caps. I'm arguing against this idea that our MyPlayer's are role-players because numbers say so, when nobody is having a role-player career path and/or role player impact on the game. Its weird that people are stuck on numbers rather than their experience, and that's not a place that anyone needs to go in any facet of life. Do you get that?
Precisely what I'm saying - glad others agree.

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Old 09-30-2016, 11:47 PM   #84
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Re: Chris Smoove's new video about double teaming and MyCareer issues

Lol who cares what stats you put up? Last year I put up 27 pts, 7 rebs, 13 ast with my 6'4" 195 LB Balanced PG on HOF Sim in 5 minute quarters and guess what? I hated that player. 99% of my offense was dunks, layups and free throws. Every play was isolate, pick and roll and either hit the roll man or the open man in the corner or attack the rim. I couldn't hit a shot to save my life. I probably got about 10 green releases in the 3 and a half seasons I played with him and all his shooting ratings were in the low 80s. Most of my wide opponent shots were bricks and I couldn't even break down the CPU using dribble moves, that's why I used the pick and roll. It was the most boring my player ever.

Stats are irrelevant. There comes a point in the mode where your teammate chemistry gets raised high enough that your teammates start playing above their level and hitting their shots and that will enable you to dominate the league. Point is I don't want some wack *** player that's only great in one category. I want a monster that can do it all on the court, that's why I play the mode.

Back in 2K13 before all these ridiculous caps, I had so much fun with my MyPlayer. So many ways to play with him. 3 pointers, poster dunks, midrange game, decent post game, sick dribble moves. I absolutely hate having my player be nerfed to hell because 2K wants to force this esports garbage down everyone's throats. I don't take my player online and play with other myplayer's, so why am I being forced to pick an archetype as if I'm going to be on a Pro-Am team?

I know not everyone likes having these unstoppable players but I do and many other players do as well. Yes, I like being able to put up 40 points, grab 10 rebounds and dish out 15 assists nightly. That's fun to me and I find that having an unstoppable player is a great counterbalance to the nonsensical cheese that I have to deal with when I play against the HOF CPU every game.
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Old 10-01-2016, 12:20 AM   #85
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Re: Chris Smoove's new video about double teaming and MyCareer issues

Quote:
Originally Posted by Leasim96
It makes sense - I just don't like to jump to conclusion that they didn't touch on it because their lazy or incompetent it feels like an easy assumption. Maybe you should go work there and let us know why things happen - I would genuinely be interested to know. Whether their too busy. Focusing on other stuff. Somehow don't notice such things. Etc. At the end of the day their humans working on a game so there must more of a reason than just lazyness and such.

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I would absolutely love to do that.
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Old 10-01-2016, 12:35 AM   #86
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Icon2 Re: Chris Smoove's new video about double teaming and MyCareer issues

Quote:
Originally Posted by Leasim96
Not really - we're simply saying having 99 everything is not necessary unless we couldn't do anything because of the caps. We can still dominate - so I don't see the problem. The thing I'm arguing here is the necessity to complain about it. We still dominate. So what more legitimate reason to complain? Fun I guess. But that's all. Having limitations if anything makes a game that is already easy to dominate in - more challenging. What's wrong with that?. That's all we're saying.

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everybody doesn't dominate there are people on here who struggle with the game as well.
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Old 10-01-2016, 12:50 AM   #87
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Re: Watch ;NBA 2K17 - eSports Ruins the Game? Double Team Cheese" o

Quote:
Originally Posted by Tha.Pink.Pantha
Until yall understand that these are just numbers that you are very much obviously stuck on, we can't advance the conversation.

If my ratings say I play like Steph Curry, but when I control him, I'm not like Steph, wouldn't you be mad? What would be the fix at that point? How could 2K bridge this gap if they gave you what you wanted, but people didn't see the desired result of being like these legends, even though the game doesn't prevent you anymore? At this point, how your player plays on the court would matter, and what I'm saying is that I'm already at this point. The result informs my opinion, not numbers that change in how they impact the game with each update to the game.

But if I'm playing like Steph when I'm controlling him, regardless of rating, am I not like Steph? I didn't need the rating for me to do that.

Is it lack of imagination? I really don't understand how number affect how you play the game so much, I don't need the have the same ratings as James Harden to mimic his game and have the same success.

Again, I understand that restrictions aren't good, but that's not what I'm arguing. I'm all for splitting the modes up so that your offline guy has no caps. I'm arguing against this idea that our MyPlayer's are role-players because numbers say so, when nobody is having a role-player career path and/or role player impact on the game. Its weird that people are stuck on numbers rather than their experience, and that's not a place that anyone needs to go in any facet of life. Do you get that?

But being a sharpshooter isn't actaully palying like steph. you can't dribble like steph or shoot off dribble like he can. sure you can put up Lebron, steph, hardin numbers but you can't actually play like them. a 6'8" Point forward can't run the floor like Lebron, or post up like him. A 6'5" Shot creator SG can't drive like Hardin and a slasher can't shoot like him.
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Old 10-01-2016, 08:48 AM   #88
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Re: Chris Smoove's new video about double teaming and MyCareer issues

Here's a crazy idea: Copy Overwatch.

Separate MyCareer from Park/Pro-Am. MyCareer should go back to how it was, with no caps and no buckets.

For Park/Pro-Am, they can offer maxed out archetypes that players can choose prior to going into the game to play, with Park being like Quick Play and Pro-Am being like Competitive in Overwatch. Everyone is on equal footing, and VC can be used to customise each archetype.
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