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Originally Posted by Yesh2k |
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You miss the point. It's called mycareer. If guys want to dunk like prime Jordan and shoot like curry, then they should be allowed. It doesn't affect anyone else. If you want a career with a 70 3pt rating but a 99 mid range game then that's up to you. It should be up to the user. The player that I'm trying to work on at the moment is a slasher, but a painfully slow, completely offball slasher, who gets caught on the fastbreak with HoF omfb badge, and poor dribbling skills.
I want to be able to create a KD type, and then another save with a westbrook, maybe even a curry. Creating Chandler parsons, JJ Redick, or a one legged DRose kills the mode somewhat.
I don't judge what anyone else wants to be able to do with the game; I don't play myteam, and I've pretty much had it with park, so let me have mycareer to play around with.
I don't get why people defend these caps at all. If the caps were removed, you could create exactly the same player you have now and be really happy with that, so give the user the choice and let them have their career.
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Until yall understand that these are just numbers that you are very much obviously stuck on, we can't advance the conversation.
If my ratings say I play like Steph Curry, but when I control him, I'm not like Steph, wouldn't you be mad? What would be the fix at that point? How could 2K bridge this gap if they gave you what you wanted, but people didn't see the desired result of being like these legends, even though the game doesn't prevent you anymore? At this point, how your player plays on the court would matter, and what I'm saying is that I'm already at this point. The result informs my opinion, not numbers that change in how they impact the game with each update to the game.
But if I'm playing like Steph when I'm controlling him, regardless of rating, am I not like Steph? I didn't need the rating for me to do that.
Is it lack of imagination? I really don't understand how number affect how you play the game so much, I don't need the have the same ratings as James Harden to mimic his game and have the same success.
Again, I understand that restrictions aren't good, but that's not what I'm arguing. I'm all for splitting the modes up so that your offline guy has no caps. I'm arguing against this idea that our MyPlayer's are role-players because numbers say so, when nobody is having a role-player career path and/or role player impact on the game. Its weird that people are stuck on numbers rather than their experience, and that's not a place that anyone needs to go in any facet of life. Do you get that?