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Gameplay Tuning by Mike Wang Today

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Old 09-30-2016, 12:50 PM   #1
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Gameplay Tuning by Mike Wang Today

https://twitter.com/ronnie2k

Ronnie2K posted an image on twitter about the updates (restricted on this computer).
Quote:
Originally Posted by Beluba
The main change was re-defining what the game considers open vs. covered vs. crowded. Sometimes when users think they play pretty good defense against a shooter, the game actually thinks he's wide open. So this tweak will basically knock down covered jump shot %'s across the board.

I also flattened out the RS Aiming bonuses and penalties. Perfect Aim was giving too big of a boost if you were good, and too big of a penalty if you didn't use the feature.

The Limitless Range Badge was nerfed a little bit. Still a useful badge but people were cheesing it more than we anticipated.

Offensive Awareness was reduced for CPU on the higher levels while Defensive Awareness was increased for User teammates.

Offensive Consistency was reduced for CPU to match the User on Superstar and HoF. Defensive Consistency was increased slightly for both CPU and User.

Last thing, OG made a change to fix the excessive perimeter double teaming.

NICE!

EDIT: Didn't realize this was posted in the "Post Patch Sliders and Shooting %" Topic:

http://www.operationsports.com/forum...&postcount=221

Last edited by CBAT; 09-30-2016 at 12:57 PM.
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Old 09-30-2016, 12:53 PM   #2
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Re: Gameplay Tuning by Mike Wang Today

does it apply on all platforms ?
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Old 09-30-2016, 01:23 PM   #3
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Re: Gameplay Tuning by Mike Wang Today

Game is perfect now
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Old 09-30-2016, 01:25 PM   #4
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Re: Gameplay Tuning by Mike Wang Today

Going to go ahead and lock this one up.
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