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NBA 2K17: Gameplay Tweaks We'd Like to See

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Old 11-15-2016, 10:02 AM   #1
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NBA 2K17: Gameplay Tweaks We'd Like to See


Years of griping about basketball have finally worked to my advantage and we've got one of the best versions of NBA 2K ever this season. But the key to being the best and sustaining is knowing that the journey is about constant growth. If you're not getting better, then you're just wasting away. Standing as the sole competitor in this corner of gaming, it would be easy for 2K to remain stagnant. Here's my take on how to prevent such stagnation.

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Old 11-15-2016, 10:14 AM   #2
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Re: NBA 2K17: Gameplay Tweaks We'd Like to See

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Originally Posted by MMChrisS

Years of griping about basketball have finally worked to my advantage and we've got one of the best versions of NBA 2K ever this season. But the key to being the best and sustaining is knowing that the journey is about constant growth. If you're not getting better, then you're just wasting away. Standing as the sole competitor in this corner of gaming, it would be easy for 2K to remain stagnant. Here's my take on how to prevent such stagnation.

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Good Points !
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Old 11-15-2016, 10:25 AM   #3
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Re: NBA 2K17: Gameplay Tweaks We'd Like to See

I agree that the things listed in the article need to be fixed. I disagree about this been one of the best 2K's ever, and I disagree about liking the trajectory and being optimistic about the future of the franchise.

IMO the article should have listed 50 things and be titled, "Rebuilding NBA 2K's gameplay from the ground up"
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Old 11-15-2016, 10:26 AM   #4
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Re: NBA 2K17: Gameplay Tweaks We'd Like to See

I agree with most of what you say. The artificial momentum shifts(happens offline as well), the redundancy of your cpu controlled team mates, lack of consistency on any button spamming for that matter.

I think the problem 2K created within the game is too many damn attributes, badges and whatever other hidden intangibles are in the game. They tried to separate two 95 rated players with a slew of different play styles and habitual attributes and it results in a defective product IMO. Add that with artificial in game boost to keep the game competitive and it makes for a sloppy product.

That's what 2K is to me....sloppy.

What I'd like to see tweaked is cpu team play styles. I want the Warriors to feel like the Warriors and not just a cpu team with good attributed players who's tendencies is to shoot more 3 than most. All teams seem to play the exact type of defense which is to stick to your man like glue no matter the matchup. If a team has poor defense, I want to feel like I can take advantage of them. Not just blow them out but to have an easier time compared to a better defensive team. As of now, I don't feel the separation regardless off who is injured, how many games in a row they've lost or what their record is.
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Old 11-15-2016, 10:27 AM   #5
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game would change tremendously if they got rid of that elastic/molasses feel when trying to move your player
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Old 11-15-2016, 10:39 AM   #6
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Re: NBA 2K17: Gameplay Tweaks We'd Like to See

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Originally Posted by swiftkid
game would change tremendously if they got rid of that elastic/molasses feel when trying to move your player

The game is too animation driven. You get sucked into animations that move slower than other players animations and the results are funky, unrealistic player sliding and stickiness that's completely animation and situational driven. It's designed to make the game look realistic but it takes to much control out of the players hands.
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Old 11-15-2016, 10:59 AM   #7
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Re: NBA 2K17: Gameplay Tweaks We'd Like to See

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game would change tremendously if they got rid of that elastic/molasses feel when trying to move your player
This has been what I've been wanting for years now. Still hasn't happened
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Old 11-15-2016, 11:04 AM   #8
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Re: NBA 2K17: Gameplay Tweaks We'd Like to See

Artificial intelligence needs to be redone. Cpu do not play basketball, they play animation. That's why they have to rely on bs so much.

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