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New NBA 2K17 Patch: Expanded Dev Notes

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Old 04-07-2017, 05:49 PM   #33
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Good to see that 2K has not given up on the game and is fixing flaws. Keep improving and I will stay a customer
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Old 04-07-2017, 06:26 PM   #34
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Re: New NBA 2K17 Patch: Expanded Dev Notes

Kinda dumb how we're just now getting a true in-depth look at how Off-Ball Pressure actually works in conjunction with Screen Help Rules/Help Rules. Or maybe I just missed the segment on that. Either way, there should be clearer explanation IN-GAME about it.

But still I am thankful. Especially for Mr. Czar for keeping us in the loop!
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Old 04-07-2017, 06:54 PM   #35
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Originally Posted by VAWereWolf65
Wait so has the 7 Point double team been removed or just had AI improvements? Are we still gonna get double teamed every time we score 7 points?
It let you get all the way to 7 before?? I get double teamed from the opening possession
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Old 04-07-2017, 07:03 PM   #36
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Do these AI changes affect Pro-Am at all? Whether it's the default 55ovr AI or someone gets kicked, the computer NEVER plays sharpshooters close in the corners. ONLY IF THEY CAN SHOOT THOUGH, because if I have my glass cleaner and a computer is guarding me I get no breathing room anywhere on the court
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Old 04-07-2017, 07:33 PM   #37
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Re: New NBA 2K17 Patch: Expanded Dev Notes

Played 5 games 12min quarters. HOF/SuperStar and I must say the AI on both sides of the ball has improved significantly. I must say, knowing that you guys dialed back the adjustments, they need to creep up a little especially in the post mismatches. Lopez was killing Randle in the post and no help came for 7 possessions. The CPU AI was smartly taking advantage of the size and skill difference, but my guy was being laid to waste.

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Old 04-07-2017, 07:38 PM   #38
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This is all great stuff, but do players still randomly slide into position when receiving passes (mainly during inbound passes)? Nothing kills immersion more then seeing my player slide about 5 feet when standing still to receive a pass. I really hope this was addressed. What happened to the foot planting that gets touted every year? Seems like every year we have the same problem with players sliding into position. It's such an eyesore.
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Old 04-07-2017, 07:57 PM   #39
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Re: New NBA 2K17 Patch: Expanded Dev Notes

Good stuff, did the reduction in collisions help with offensive set plays taking too long to form, or is that unrelated?

Will test myself when I get on, obviously.

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Old 04-07-2017, 08:35 PM   #40
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Re: New NBA 2K17 Patch: Expanded Dev Notes

Yo s/o to D_C.

Y'all came around when we needed it.

Thanks for fixing the bumping. Thanks for fixing the dribbling. Thanks for making the defenders/player models more responsive.
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