Reacting to the Massive Info Release on MyGM and MyLEAGUE in NBA 2K18

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33619

    #1

    Reacting to the Massive Info Release on MyGM and MyLEAGUE in NBA 2K18

    Yesterday, we got a TON of new information on MyGM and MyLEAGUE in NBA 2K18.

    Be sure to read yesterday's info release on the new look MyGM and MyLEAGUE at this link as a primer before reading our reactions!

    Ok, now that you are caught up, catch up with us and read our impressions of what's coming this year to MyGM and MyLEAGUE!
    Robert Kollars
    As with anything new in the world of sports video game genre, we have to see how it's implemented, but color me impressed.

    There seem to be many new additions and improvements, and although we have seen nothing in action, the bucket seems full of new things. For me, NBA 2K has grown a little stale over the last few years, but these new additions could really pump some new life into it for me.
    "One thing that can't be denied is the creativity level that 2K puts in the hands of the user..."
    I'm especially interested to see how the narrative aspect will work in MyGM. If it's fully fleshed out, it could be an absolute game changer. They claim that the experience is completely up to the user, and my curiosity lies within that aspect -- and how wide of a spectrum the user input will actually affect the outcome(s).

    One thing that can't be denied is the creativity level that 2K puts in the hands of the user, and it sounds like that ability will have a broader and deeper brush, and be more streamlined. If this plays out correctly, it's just another feather in the cap of the development team.

    Ultimately it feels like maybe some of the pressure of having competition again helped push the envelope, and if that's the case, we obviously all win.
    Joel Smith
    After reading the released information on MyGM/MyLEAGUE, it's clearly evident that NBA 2K18 is looking to continue the trend of giving us as near to real life of a sim basketball experience as possible; more importantly, the team over at 2K is taking their desire of innovation and melding it with their community to deliver features. A perfect example of this is Erick Boenisch's mentioning of alternate uniforms for created teams in MyLEAGUE.

    Following in line and updating changes mirroring the real NBA, the GM experience this year will be true to form. MyGM's story narrative is an interesting twist that has been added. My only worry will be that there might be too much of a linear approach based on the choices you can make; I think that in order for this "new" mode to really be a hit, the choices and branches for your choices and interactions will really need to FEEL like it won't be the same next go round. The additions to MyLEAGUE online and additions to the customization suite are again show us that the 2K dev team isn't trying to rest on their laurels and get complacent with their product.
    "The Analytics Tool that is being given to us gives us the potential to really plot out how we want to build our team from our starters right down to depth and specialty players."
    The biggest piece of news that really sticks with me is the Analytics Tool. When I play GM/MyLeague I really like to get into the nitty gritty and figure out how I can keep my team contending for years to come through not only current or on-the-brink stars, but through youth. The Analytics Tool that is being given to us gives us the potential to really plot out how we want to build our team from our starters right down to depth and specialty players. This is an exciting addition that could really help take the sim experience to the next level, using one of the same types of ways that real NBA teams look at players.

    All in all, NBA 2K18's in-depth sim modes look to again set the bar and precedent higher for not only the basketball genre, but all sports genres to really take notice of and look to follow for their franchise mode(s). Maybe the revival of the competition has put 2K on a path to be the only basketball game we look towards...for good.
    Mike Lowe
    Very impressed, which is to be expected from the team that sets the bar for franchise gaming on console.

    The new MyGM looks very cool, and the changes to implement the new CBA and other unique roster situations shows 2K's commitment to detail when it comes to franchise mode. This is what folks are talking about as one of the arms of immersion -- by having such a realistic experience, you're being put into a very realistic role play. I'd have liked to see more about news and media coverage, which is another huge part of immersion.
    "I wish we heard more about roster/staff management from the AI..."
    I'd have liked to have seen details about a plan to bring more modern gamers into MyLeague. I love the detailed additions, but it might just be a case of more stuff that confuses folks; but as a franchise guy, keep it coming, but with an emphasis on how to bring more folks into the mode that used to rule sports gaming.

    The new analytics tool looks great, but I wish we heard more about roster/staff management from the AI, a more fleshed out online franchise mode, and my biggest wish of all: carryover saves.



    What did you think of the info releases now that you've had some time to digest them?

    Click here to view the article.
    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
    Follow me on Twitter
  • swimfunk
    Rookie
    • Jan 2010
    • 303

    #2
    Re: Reacting to the Massive Info Release on MyGM and MyLEAGUE in NBA 2K18

    everything seems cool if you play offline. If you play online, well I think the 2 sentences in a huge blog spoke for themselves.
    I rep USDA
    twitter - @USDA_swimfunk

    Comment

    • ShadowGhost25
      Rookie
      • Aug 2013
      • 164

      #3
      ?NBA2K18 hands down has the best franchise modes ....their taking the best sport game award this year  

      Comment

      • ShadowGhost25
        Rookie
        • Aug 2013
        • 164

        #4
        ?NBA2K18 hands down has the best franchise modes ....their taking the best sport game award this year  

        Comment

        • rjolley
          Rookie
          • Aug 2003
          • 36

          #5
          I'm glad Visual Concepts continues to improve on the franchise modes. While the online and card collecting modes are very popular, my enjoyment of any sports title is tied to the franchise mode and NBA2K rarely disappoints. Looking forward to taking it out for a spin in September.

          A couple of notes:
          1. I like the G-League addition, but wish there was a way to play the games. That would give you more time controlling your young talent in a game situation to see if they would fit in with your team.

          2. The All Star weekend changes are a nice touch. Glad to see them implement that.

          3. I agree with Mike Lowe in wishing they would've touched more on  the roster AI. That's one of the weakest parts of NBA2K for me. All GMs appear to build their roster based on the same set of rules. There doesn't appear to be some who are worse than the others, some who hold onto assets more, or GMs who try to build rosters that play to their coaching staff's strengths and preferences. That kind of addition could add a bigger challenge to the mode.

          Comment

          • ataman5
            MVP
            • Jun 2007
            • 2620

            #6
            Re: Reacting to the Massive Info Release on MyGM and MyLEAGUE in NBA 2K18

            Nothing new and no new admin controls and no modifications to our leagues and no to nothing new about MLO made me feel sad unfortunately. But we're used to it.

            Comment

            • HornetsPanthersUNC
              Rookie
              • Jun 2017
              • 18

              #7
              I wish EA would take a page out of 2K's book and make Manager Mode worth playing.

              Comment

              • Fuimus Troes
                Rookie
                • Sep 2012
                • 266

                #8
                SDS, HEED THE CALL and step up your Franchise game in the Show.  I love you, but that love is fading with news like this...

                Comment

                • stocksy
                  Rookie
                  • Dec 2008
                  • 295

                  #9
                  Agree with the person above - adding the G-League but not adding the ability to play the games is a massive waste and the one major thing I wanted really. 

                  Loved the year you could do that 

                  Comment

                  • Mauer4MVP
                    MVP
                    • Mar 2010
                    • 2407

                    #10
                    Re: Reacting to the Massive Info Release on MyGM and MyLEAGUE in NBA 2K18

                    Originally posted by stocksy
                    Agree with the person above - adding the G-League but not adding the ability to play the games is a massive waste and the one major thing I wanted really.*

                    Loved the year you could do that*
                    I'll go ahead and disagree completely. Imo, the biggest importance of the G League is authenticity and the roster spots. Being able to play the games is far down the list.

                    Sent from my HTC Desire 626 using Operation Sports mobile app
                    Last edited by Mauer4MVP; 07-28-2017, 06:58 PM.

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                    • vtcrb
                      Hall Of Fame
                      • Nov 2006
                      • 10289

                      #11
                      Re: Reacting to the Massive Info Release on MyGM and MyLEAGUE in NBA 2K18

                      Originally posted by stocksy
                      Agree with the person above - adding the G-League but not adding the ability to play the games is a massive waste and the one major thing I wanted really.*

                      Loved the year you could do that*
                      I am hopeful that this will mean the Free agent pool will be full of GLeague players. It may be wishful thinking but to make the simulation aspect work you would need more players. I just hope they get players scanned and we don't just get Generic faces.

                      It sucks we can't play the GLeague but I would take the addition of the players as huge news. Guess we will have to wait and see.
                      Last edited by vtcrb; 07-28-2017, 04:46 PM.
                      NBA 2k18 Roster:
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                      Twitter: @VTCRBTEC

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                      Roster Editing for Over a Decade

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                      • cthurt
                        MVP
                        • Oct 2009
                        • 2525

                        #12
                        Re: Reacting to the Massive Info Release on MyGM and MyLEAGUE in NBA 2K18

                        Originally posted by vtcrb
                        I am hopeful that this will mean the Free agent pool will be full of GLeague players. It may be wishful thinking but to make the simulation aspect work you would need more players. I just hope they get players scanned and we don't just get Generic faces.

                        It sucks we can't play the GLeague but I would take the addition of the players as huge news. Guess we will have to wait and see.
                        This is one reason why I don't mind not being able to play the G league games if it's not actual players and created players similar to how it was back in the early 2k games it's not as fun. But sending them 2nd rd picks to the G League instead of free agency to retire early is a HUGE step in the right direction.

                        Comment

                        • alabamarob
                          MVP
                          • Nov 2010
                          • 3320

                          #13
                          Re: Reacting to the Massive Info Release on MyGM and MyLEAGUE in NBA 2K18

                          MLO. Other the resetting playoff games there were no new admin controls? It would be nice if the admin could turn off the shot meter and auto contest for the entire league.
                          Last edited by alabamarob; 07-28-2017, 05:53 PM.
                          Psn: Alabamarob
                          Xbox: Alabama Rob

                          Youtube: 2k Hawks

                          Settings I play on.
                          Minutes: 12
                          Difficulty: HOF
                          Online or Offline player: Both
                          In a MLO: Yes

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                          • Gramps91
                            MVP
                            • Sep 2010
                            • 2114

                            #14
                            As a strictly offline gamer it sounds amazing. I don't think I'll ever be into online gaming. I got my own way of doing and running things in a League that would just make other people mess everything up.
                            NCAA: Kentucky Wildcats
                            MLB: Atlanta Braves
                            NBA: San Antonio Spurs

                            Comment

                            • LorenzoDC
                              MVP
                              • Sep 2010
                              • 1857

                              #15
                              Re: Reacting to the Massive Info Release on MyGM and MyLEAGUE in NBA 2K18

                              As much as I recognize the effort put into adding things we've asked for, if I do get the game this year*, according to this I'll still have to put significant time into 30 team control to cover for the gaps in the mode.

                              Last year I spent more time over multiple seasons doing the following rather than playing my 12 minute quarter games:
                              • creating draft classes - we'll have to see if they implement their changes here well
                              • adjusting each team's training to create varied player types to balance the league with more than just sharpshooters - this was broken last year, and there's nothing mentioned about it in the announcement
                              • overcoming problems with progression to have the right number of megastar players in the league at any given time without overpowering the league - this is not mentioned in the announcement though changes to draft classes may help
                              • managing all free agent signings and trades for all 30 teams, including off season - since CPU team building and free agency logic for teams and players all remain unchanged, this is still a problem

                              With that last item in red, for multiple year game saves, I would still need 30 team control to overcome CPU AI logic lack of development. The ones in blue may or may not be better, but if I had to guess, there will still be issues.

                              So my overall reaction to the announced changes is appreciation for what's been done but mixed feelings about whether it will be enough to make me feel like I'm not spending half my time making edits and changes to overcome parts of the game that are frankly bad.

                              It's also frustrating that CAP player models, body types and faces don't seem like they've gotten any overhaul, so it will be another year of near clones across the league once you get a few years into a franchise mode game save.

                              * I'm going to wait until at least late October to see if I want to get the game. I need to see community reaction first. Pre-release game industry marketing at this point means nothing to me.
                              Last edited by LorenzoDC; 07-28-2017, 06:33 PM.

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